Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Dead-by-Gordiin
Xbalanque
Level 75
God Stats
11W - 15L
1,285 SR
Queue Stats
100W - 124L
1,363 Elo+
Solo
Ymir
Ymir
Drususs
Ymir
Level 124
God Stats
385W - 374L
1,497 SR
Queue Stats
426W - 415L
1,479 Elo+
Solo
Mercury
Mercury
aciddd
Mercury
Level 191
God Stats
8W - 4L
1,627 SR
Queue Stats
419W - 438L
1,520 Elo+
Party 1
Fafnir
Fafnir
yMarcola
Fafnir
Level 126
God Stats
18W - 10L
1,744 SR
Queue Stats
640W - 590L
1,536 Elo+
Solo
Team Averages
Level 135
1,530 SR
1,480 Elo+

VS

Team Averages
Level 156
1,653 SR
1,588 Elo+
Cthulhu
Cthulhu
ARR0ZeFEIJAO
Cthulhu
Level 163
God Stats
18W - 7L
1,604 SR
Queue Stats
593W - 602L
1,509 Elo+
Solo
Nut
Nut
DaviPotter
Nut
Level 147
God Stats
2W - 2L
1,811 SR
Queue Stats
3W - 3L
1,723 Elo+
Party 2
Nu Wa
Nu Wa
RareGamer21
Nu Wa
Level 118
God Stats
2W - 1L
1,811 SR
Queue Stats
3W - 3L
1,723 Elo+
Party 2
Thanatos
Thanatos
Shalo0022
Thanatos
Level 166
God Stats
2W - 3L
1,527 SR
Queue Stats
488W - 473L
1,513 Elo+
Solo
Agni
Agni
Zreket
Agni
Level 188
God Stats
8W - 8L
1,511 SR
Queue Stats
207W - 209L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 6 / 0
6,558
504
3,923
9,875
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xbalanque
Dead-by-Gordiin
Xbalanque
11
1 / 7 / 1
6,385
491
4,638
12,297
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Drususs
Ymir
10
1 / 3 / 1
6,492
499
5,350
13,814
9,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
aciddd
Mercury
11
0 / 7 / 2
5,797
446
4,277
11,146
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Fafnir
yMarcola
Fafnir
12
1 / 3 / 0
6,351
489
5,132
10,577
8,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARR0ZeFEIJAO
Cthulhu
13
0 / 1 / 2
7,508
578
4,786
6,783
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
6 / 2 / 4
8,210
632
11,551
9,785
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 0 / 7
6,602
508
9,236
6,171
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Shalo0022
Thanatos
15
14 / 0 / 1
8,876
683
9,132
9,564
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Agni
Zreket
Agni
14
2 / 1 / 6
8,151
627
6,365
6,683
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
26
26
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
0
0.17
W
Cthulhu
ARR0ZeFEIJAO
Cthulhu
0
1
2
1
W
6
2
4
4
L
Xbalanque
Dead-by-Gordiin
Xbalanque
1
7
1
0.21
L
Ymir
Drususs
Ymir
1
3
1
0.5
W
4
0
7
7.5
W
Thanatos
Shalo0022
Thanatos
14
0
1
14.5
W
Agni
Zreket
Agni
2
1
6
5
L
Mercury
aciddd
Mercury
0
7
2
0.14
L
Fafnir
yMarcola
Fafnir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,320
Damage
41,070
57,709
Taken
38,986
27,793
Mitigated
14,068
13,256
Healing
17,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,923
407
0
795
9,875
2,644
0
5,583
4,292
51,747
1,759
W
Cthulhu
ARR0ZeFEIJAO
Cthulhu
4,786
225
82
1,068
6,783
3,200
0
3,389
2,831
41,923
1,990
W
11,551
7,411
0
4,529
9,785
3,468
1,675
1,431
8,354
0
54,054
L
Xbalanque
Dead-by-Gordiin
Xbalanque
4,638
1,831
0
3,627
12,297
3,691
0
2,589
9,708
0
42,670
L
Ymir
Drususs
Ymir
5,350
1,155
231
4,018
13,814
9,188
0
5,060
8,754
27,000
0
W
9,236
1,958
0
500
6,171
1,756
15
3,893
2,278
29,809
0
W
Thanatos
Shalo0022
Thanatos
9,132
2,569
0
11,548
9,564
3,459
0
2,580
6,944
0
60,878
W
Agni
Zreket
Agni
6,365
657
0
250
6,683
2,185
0
2,477
4,206
53,254
0
L
Mercury
aciddd
Mercury
4,277
1,876
0
620
11,146
3,350
0
2,550
8,516
0
40,831
L
Fafnir
yMarcola
Fafnir
5,132
762
0
3,965
10,577
8,920
0
3,854
6,135
36,018
200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,583
Gold Earned
39,347
344
Minions Killed
433
0
Camps Cleared
0
1,272,619
Distance Traveled
1,320,132
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,558
504
110
8
0
236,963
2
W
Cthulhu
7,508
578
94
7
0
227,971
0
W
Nut
8,210
632
94
7
0
231,189
0
L
Xbalanque
6,385
491
81
6
0
241,595
4
L
Ymir
6,492
499
29
2
0
248,029
1
W
Nu Wa
6,602
508
36
3
0
266,274
0
W
Thanatos
8,876
683
95
7
0
323,744
0
W
Agni
8,151
627
114
9
0
270,954
0
L
Mercury
5,797
446
70
5
0
306,579
0
L
Fafnir
6,351
489
54
4
0
239,453
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role