Player Matchup

Anubis
Anubis
BigWerm TCC
Anubis
Level 18
God Stats
7W - 12L
1,423 SR
Queue Stats
8W - 16L
1,319 Elo+
Party 1
Xing Tian
Xing Tian
Finesser TCC
Xing Tian
Level 50
God Stats
10W - 15L
1,305 SR
Queue Stats
20W - 45L
1,312 Elo+
Party 1
Izanami
Izanami
ObamalaHarris
Izanami
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,718 Elo+
Solo
Susano
Susano
Toontah
Susano
Level 13
God Stats
3W - 0L
1,756 SR
Queue Stats
28W - 16L
1,588 Elo+
Solo
Nu Wa
Nu Wa
markthesaiyan321
Nu Wa
Level 46
God Stats
24W - 16L
1,532 SR
Queue Stats
206W - 207L
1,442 Elo+
Solo
Team Averages
Level 26
1,503 SR
1,476 Elo+

VS

Team Averages
Level 73
1,517 SR
1,340 Elo+
Cernunnos
Cernunnos
DasherinhoOP
Cernunnos
Level 28
God Stats
10W - 7L
1,748 SR
Queue Stats
251W - 168L
1,516 Elo+
Solo
Bakasura
Bakasura
French_Duck-21
Bakasura
Level 49
God Stats
3W - 8L
1,323 SR
Queue Stats
39W - 61L
1,370 Elo+
Solo
Guan Yu
Guan Yu
Kobrazzz
Guan Yu
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,155 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Srenegeti23
Morgan Le Fay
Level 48
God Stats
8W - 9L
1,486 SR
Queue Stats
137W - 159L
1,459 Elo+
Solo
Cthulhu
Cthulhu
jimbosasauce
Cthulhu
Level 101
God Stats
5W - 4L
1,530 SR
Queue Stats
49W - 54L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 1 / 2
7,993
999
2,050
4,310
1,592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
Finesser TCC
Xing Tian
12
1 / 0 / 7
7,236
905
4,403
9,188
5,266
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
14
2 / 2 / 7
8,097
1,012
7,446
7,309
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Toontah
Susano
14
4 / 1 / 4
7,841
980
8,713
5,981
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 6
7,910
989
12,046
5,216
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DasherinhoOP
Cernunnos
14
1 / 1 / 4
7,753
969
9,072
9,944
2,492
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
11
1 / 2 / 1
6,810
851
443
6,991
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Guan Yu
Kobrazzz
Guan Yu
12
2 / 4 / 1
7,037
880
4,655
9,504
3,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Srenegeti23
Morgan Le Fay
12
0 / 3 / 4
6,984
873
4,648
8,261
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
jimbosasauce
Cthulhu
13
1 / 1 / 2
7,455
932
2,407
6,066
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
11
Kills
5
5
Deaths
11
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
1
2
3
L
Cernunnos
DasherinhoOP
Cernunnos
1
1
4
3
W
Xing Tian
Finesser TCC
Xing Tian
1
0
7
4.5
L
Bakasura
1
2
1
0.75
L
Guan Yu
Kobrazzz
Guan Yu
2
4
1
0.63
W
Izanami
2
2
7
2.75
L
Morgan Le Fay
Srenegeti23
Morgan Le Fay
0
3
4
0.67
W
Susano
Toontah
Susano
4
1
4
6
L
Cthulhu
jimbosasauce
Cthulhu
1
1
2
2
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,658
Damage
21,225
32,004
Taken
40,766
11,903
Mitigated
15,387
7,590
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
2,050
47
0
438
4,310
1,592
466
489
3,707
23,464
0
L
Cernunnos
DasherinhoOP
Cernunnos
9,072
4,089
0
1,086
9,944
2,492
0
4,107
5,722
0
38,437
W
Xing Tian
Finesser TCC
Xing Tian
4,403
46
0
1,721
9,188
5,266
72
1,552
7,262
9,913
0
L
Bakasura
443
182
0
1,544
6,991
2,393
0
2,351
4,600
0
3,830
L
Guan Yu
Kobrazzz
Guan Yu
4,655
161
1,427
1,937
9,504
3,999
0
3,909
5,529
0
9,598
W
Izanami
7,446
4,102
0
1,554
7,309
2,024
774
864
6,318
0
25,209
L
Morgan Le Fay
Srenegeti23
Morgan Le Fay
4,648
349
0
1,820
8,261
2,065
0
4,539
3,603
22,327
0
W
Susano
Toontah
Susano
8,713
1,956
0
2,100
5,981
1,721
0
858
4,986
0
20,029
L
Cthulhu
jimbosasauce
Cthulhu
2,407
83
0
996
6,066
4,438
0
2,961
3,026
16,185
0
W
12,046
4,611
0
1,777
5,216
1,300
305
2,263
2,676
26,410
389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,077
Gold Earned
36,039
173
Minions Killed
171
0
Camps Cleared
0
933,403
Distance Traveled
780,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,993
999
53
7
0
179,416
0
L
Cernunnos
7,753
969
60
8
0
172,924
0
W
Xing Tian
7,236
905
6
1
0
200,107
0
L
Bakasura
6,810
851
19
2
0
131,034
0
L
Guan Yu
7,037
880
14
2
0
167,517
0
W
Izanami
8,097
1,012
46
6
0
173,447
0
L
Morgan Le Fay
6,984
873
45
6
0
161,131
0
W
Susano
7,841
980
30
4
0
201,553
0
L
Cthulhu
7,455
932
33
4
0
147,633
0
W
Nu Wa
7,910
989
38
5
0
178,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role