Player Matchup

Agni
Agni
 
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ArmchairFiber
Fenrir
Level 150
God Stats
0W - 1L
1,647 SR
Queue Stats
28W - 29L
1,600 Elo+
Party 1
Gilgamesh
Gilgamesh
KingMeAsChampDad
Gilgamesh
Level 158
God Stats
0W - 1L
1,357 SR
Queue Stats
70W - 77L
1,455 Elo+
Solo
Charon
Charon
PappyGirth2112
Charon
Level 179
God Stats
2W - 1L
1,392 SR
Queue Stats
31W - 31L
1,575 Elo+
Party 1
Cupid
Cupid
Trail0Tears2
Cupid
Level 130
God Stats
1W - 1L
1,461 SR
Queue Stats
61W - 57L
1,532 Elo+
Solo
Team Averages
Level 129
1,471 SR
1,532 Elo+

VS

Team Averages
Level 123
1,495 SR
1,500 Elo+
Discordia
Discordia
 
Discordia
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DizpIay
Skadi
Level 111
God Stats
1W - 0L
1,254 SR
Queue Stats
8W - 8L
1,508 Elo+
Solo
Artio
Artio
Melodias02
Artio
Level 17
God Stats
2W - 4L
1,722 SR
Queue Stats
112W - 94L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
Steamed Ratz
Sun Wukong
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 3 / 4
6,670
953
7,272
5,907
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 3 / 4
6,769
967
3,804
7,959
7,451
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Gilgamesh
10
2 / 5 / 3
6,078
868
4,936
10,945
8,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 5
6,296
899
5,947
8,583
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
1,720
246
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 1 / 9
7,592
1,085
6,200
4,093
1,500
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Charybdis
 
Charybdis
12
3 / 2 / 8
7,114
1,016
7,393
5,542
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
DizpIay
Skadi
14
9 / 2 / 3
8,140
1,163
8,592
6,667
2,503
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Artio
12
1 / 2 / 11
7,296
1,042
4,264
7,389
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Steamed Ratz
Sun Wukong
9
0 / 1 / 8
6,005
858
2,972
4,562
3,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
7
Kills
14
14
Deaths
8
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
3
4
1.33
W
Discordia
 
Discordia
1
1
9
5.5
W
Charybdis
 
Charybdis
3
2
8
3.5
L
3
3
4
1.67
W
Skadi
DizpIay
Skadi
9
2
3
5.25
L
Gilgamesh
2
5
3
0.7
W
Artio
1
2
11
3.25
L
0
3
5
0.83
W
Sun Wukong
Steamed Ratz
Sun Wukong
0
1
8
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,959
Damage
29,421
33,394
Taken
28,253
26,038
Mitigated
15,994
9,104
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,272
584
223
1,790
5,907
2,092
0
1,938
3,969
18,106
0
W
Discordia
 
Discordia
6,200
509
445
1,247
4,093
1,500
484
2,279
1,781
20,496
465
W
Charybdis
 
Charybdis
7,393
3,094
0
1,258
5,542
2,089
1,959
2,414
3,058
0
16,094
L
3,804
212
1,178
1,863
7,959
7,451
0
2,313
5,646
0
4,759
W
Skadi
DizpIay
Skadi
8,592
3,224
34
579
6,667
2,503
754
3,145
3,489
0
16,372
L
Gilgamesh
4,936
926
320
1,947
10,945
8,195
0
3,188
7,757
0
8,743
W
Artio
4,264
511
2,100
2,481
7,389
6,485
135
3,412
3,834
6,681
1,352
L
5,947
994
298
1,485
8,583
8,300
0
2,683
5,900
14,333
0
W
Sun Wukong
Steamed Ratz
Sun Wukong
2,972
283
614
871
4,562
3,417
0
1,969
2,402
0
5,980
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,533
Gold Earned
36,147
58
Minions Killed
92
0
Camps Cleared
0
559,865
Distance Traveled
656,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,670
953
21
3
0
150,608
0
W
Discordia
7,592
1,085
30
4
0
162,880
0
W
Charybdis
7,114
1,016
21
3
0
136,311
0
L
Fenrir
6,769
967
10
1
0
152,428
0
W
Skadi
8,140
1,163
24
3
0
143,178
0
L
Gilgamesh
6,078
868
17
2
0
126,526
0
W
Artio
7,296
1,042
12
2
0
113,099
0
L
Charon
6,296
899
10
1
0
130,303
0
W
Sun Wukong
6,005
858
5
1
0
101,446
0
L
Cupid
1,720
246
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role