Player Matchup

Sun Wukong
Sun Wukong
AceChemicals22
Sun Wukong
Level 114
God Stats
2W - 1L
1,597 SR
Queue Stats
43W - 51L
1,442 Elo+
Party 2
Thoth
Thoth
GankedPsy
Thoth
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,410 Elo+
Party 2
Bakasura
Bakasura
wryeissad
Bakasura
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,469 Elo+
Party 2
Team Averages
Level 111
1,532 SR
1,440 Elo+

VS

Team Averages
Level 84
1,611 SR
1,545 Elo+
Kuzenbo
Kuzenbo
FORTY8D3MON
Kuzenbo
Level 122
God Stats
20W - 16L
1,563 SR
Queue Stats
242W - 248L
1,428 Elo+
Solo
Xbalanque
Xbalanque
Its Slums
Xbalanque
Level 28
God Stats
2W - 1L
1,769 SR
Queue Stats
4W - 4L
1,725 Elo+
Party 1
Loki
Loki
zoucoulou
Loki
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 96L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AceChemicals22
Sun Wukong
18
7 / 0 / 9
11,916
851
15,961
13,668
14,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
GankedPsy
Thoth
15
3 / 5 / 11
10,923
780
10,549
10,025
3,725
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
wryeissad
Bakasura
18
9 / 3 / 7
12,341
882
9,587
11,490
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FORTY8D3MON
Kuzenbo
16
3 / 5 / 4
10,696
764
10,587
18,591
20,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Its Slums
Xbalanque
14
1 / 8 / 2
9,494
678
7,516
14,240
4,985
Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
16
3 / 6 / 1
10,211
729
6,255
11,970
4,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
19
Kills
7
8
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AceChemicals22
Sun Wukong
7
0
9
11.5
L
Kuzenbo
FORTY8D3MON
Kuzenbo
3
5
4
1
W
Thoth
GankedPsy
Thoth
3
5
11
1.7
L
Xbalanque
Its Slums
Xbalanque
1
8
2
0.25
W
Bakasura
wryeissad
Bakasura
9
3
7
4.17
L
Loki
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,097
Damage
24,358
35,183
Taken
44,801
24,117
Mitigated
30,282
9,711
Healing
3,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AceChemicals22
Sun Wukong
15,961
2,636
0
4,644
13,668
14,330
688
2,584
11,007
0
41,857
L
Kuzenbo
FORTY8D3MON
Kuzenbo
10,587
2,864
0
330
18,591
20,590
81
4,900
11,896
22,430
867
W
Thoth
GankedPsy
Thoth
10,549
808
0
1,051
10,025
3,725
757
4,489
5,536
31,729
924
L
Xbalanque
Its Slums
Xbalanque
7,516
3,009
0
1,170
14,240
4,985
0
2,920
10,848
0
35,663
W
Bakasura
wryeissad
Bakasura
9,587
6,297
0
4,016
11,490
6,062
488
3,611
7,866
0
41,006
L
Loki
6,255
1,874
0
1,508
11,970
4,707
0
2,569
8,683
0
23,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,180
Gold Earned
30,401
161
Minions Killed
87
0
Camps Cleared
0
776,986
Distance Traveled
719,544
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,916
851
50
4
0
306,753
0
L
Kuzenbo
10,696
764
18
1
0
258,212
1
W
Thoth
10,923
780
41
3
0
216,599
2
L
Xbalanque
9,494
678
44
3
0
199,528
0
W
Bakasura
12,341
882
70
5
0
253,634
0
L
Loki
10,211
729
25
2
0
261,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role