Player Matchup

Ymir
Ymir
 
Ymir
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Luxed77
Neith
Level 142
God Stats
14W - 17L
1,478 SR
Queue Stats
146W - 148L
1,455 Elo+
Party 1
Tiamat
Tiamat
lolmanlolman
Tiamat
Level 115
God Stats
2W - 4L
1,502 SR
Queue Stats
626W - 590L
1,422 Elo+
Solo
Chaac
Chaac
mrhipsterhottie
Chaac
Level 124
God Stats
1W - 2L
1,531 SR
Queue Stats
45W - 42L
1,367 Elo+
Party 4
Arachne
Arachne
sackharrell
Arachne
Level 77
God Stats
21W - 7L
1,746 SR
Queue Stats
56W - 48L
1,470 Elo+
Party 4
Team Averages
Level 124
1,551 SR
1,443 Elo+

VS

Team Averages
Level 94
1,573 SR
1,493 Elo+
Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Blenksxx
Mulan
Level 86
God Stats
35W - 25L
1,564 SR
Queue Stats
286W - 269L
1,510 Elo+
Party 3
Neith
Neith
GamerStudios4444
Neith
Level 106
God Stats
8W - 6L
1,585 SR
Queue Stats
298W - 284L
1,538 Elo+
Party 2
Hades
Hades
LordTommyG
Hades
Level 122
God Stats
11W - 7L
1,620 SR
Queue Stats
261W - 268L
1,475 Elo+
Party 3
Chaac
Chaac
XxY_A_WxX
Chaac
Level 69
God Stats
15W - 9L
1,595 SR
Queue Stats
173W - 173L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 0 / 2
5,117
512
2,196
8,828
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Luxed77
Neith
9
2 / 3 / 0
5,194
519
4,528
6,217
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
12
1 / 0 / 0
6,053
605
2,491
6,018
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
5,670
567
5,132
10,088
8,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
sackharrell
Arachne
9
1 / 4 / 1
4,999
500
2,250
7,658
2,277
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 1 / 0
6,187
619
4,511
4,742
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Blenksxx
Mulan
11
3 / 1 / 0
6,085
609
4,050
6,973
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 1 / 1
5,561
556
6,274
4,413
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hades
10
0 / 0 / 3
5,773
577
4,589
5,965
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
XxY_A_WxX
Chaac
13
5 / 1 / 0
7,746
775
7,641
9,951
8,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
10
11
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
2
1
W
Discordia
 
Discordia
1
1
0
1
W
Mulan
Blenksxx
Mulan
3
1
0
3
W
1
1
1
1.5
W
Hades
0
0
3
1.5
L
Neith
Luxed77
Neith
2
3
0
0.67
W
Chaac
XxY_A_WxX
Chaac
5
1
0
5
L
Tiamat
1
0
0
1
L
0
4
1
0.13
L
Arachne
sackharrell
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,597
Damage
27,065
38,809
Taken
32,044
20,624
Mitigated
18,584
13,876
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,196
266
211
3,125
8,828
5,608
0
2,501
6,327
14,985
0
W
Discordia
 
Discordia
4,511
72
0
1,555
4,742
1,296
0
1,631
2,724
39,377
975
W
Mulan
Blenksxx
Mulan
4,050
450
0
1,870
6,973
3,291
33
701
6,199
0
46,702
W
6,274
1,800
0
1,330
4,413
1,323
520
539
3,874
0
46,956
W
Hades
4,589
496
169
2,947
5,965
4,385
135
1,220
4,745
16,600
0
L
Neith
Luxed77
Neith
4,528
979
0
1,656
6,217
1,787
0
1,429
4,788
0
32,579
W
Chaac
XxY_A_WxX
Chaac
7,641
1,763
0
3,408
9,951
8,289
0
0
9,951
0
51,204
L
Tiamat
2,491
139
0
2,514
6,018
2,507
0
2,706
2,708
35,850
863
L
5,132
1,647
0
3,630
10,088
8,445
0
0
10,088
0
39,957
L
Arachne
sackharrell
Arachne
2,250
1,449
0
2,740
7,658
2,277
0
1,579
5,955
0
31,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,033
Gold Earned
31,352
299
Minions Killed
382
0
Camps Cleared
0
1,021,863
Distance Traveled
1,020,345
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,117
512
19
2
0
187,205
4
W
Discordia
6,187
619
82
8
0
197,456
0
W
Mulan
6,085
609
87
9
0
226,554
0
W
Neith
5,561
556
76
8
0
195,744
0
W
Hades
5,773
577
24
2
0
198,923
5
L
Neith
5,194
519
57
6
0
183,293
0
W
Chaac
7,746
775
113
11
0
201,668
0
L
Tiamat
6,053
605
94
9
0
205,088
0
L
Chaac
5,670
567
77
8
0
208,484
0
L
Arachne
4,999
500
52
5
0
237,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role