Player Matchup

Osiris
Osiris
 
Osiris
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
MnemosineAstral
Apollo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
1,161 Elo+
Solo
Erlang Shen
Erlang Shen
Modak666
Erlang Shen
Level 48
God Stats
2W - 2L
1,741 SR
Queue Stats
83W - 82L
1,452 Elo+
Party 2
Hel
Hel
Raven_141980
Hel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,547 Elo+
Party 3
Hachiman
Hachiman
SENPAI x117x
Hachiman
Level 112
God Stats
5W - 10L
1,425 SR
Queue Stats
640W - 643L
1,474 Elo+
Party 2
Team Averages
Level 114
1,533 SR
1,427 Elo+

VS

Team Averages
Level 99
1,519 SR
1,419 Elo+
Yemoja
Yemoja
Archrite
Yemoja
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jmb280
Morgan Le Fay
Level 102
God Stats
11W - 7L
1,545 SR
Queue Stats
617W - 618L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Ltownboy
Cthulhu
Level 88
God Stats
33W - 14L
1,679 SR
Queue Stats
407W - 389L
1,440 Elo+
Solo
Nut
Nut
MrGhoulx
Nut
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,349 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jhoncelll
Ah Muzen Cab
Level 213
God Stats
2W - 3L
1,372 SR
Queue Stats
338W - 347L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 2 / 0
4,980
996
2,838
3,754
2,090
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 0 / 0
4,475
895
0
0
0
Erlang Shen
Modak666
Erlang Shen
8
0 / 3 / 0
4,859
972
3,070
6,806
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
1 / 2 / 0
5,283
1,057
965
4,084
2,024
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Hachiman
SENPAI x117x
Hachiman
12
1 / 3 / 1
5,783
1,157
5,614
5,581
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Archrite
Yemoja
9
0 / 0 / 7
5,882
1,176
763
1,454
1,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Jmb280
Morgan Le Fay
12
2 / 1 / 7
6,544
1,309
5,580
3,416
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Ltownboy
Cthulhu
11
1 / 0 / 8
6,045
1,209
4,697
3,648
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 1 / 5
6,771
1,354
4,992
4,892
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
jhoncelll
Ah Muzen Cab
9
2 / 1 / 6
6,044
1,209
2,080
2,519
905
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
10
10
Deaths
3
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
W
Yemoja
Archrite
Yemoja
0
0
7
3.5
W
Morgan Le Fay
Jmb280
Morgan Le Fay
2
1
7
5.5
W
Cthulhu
Ltownboy
Cthulhu
1
0
8
5
L
0
0
0
0
L
Erlang Shen
Modak666
Erlang Shen
0
3
0
0
W
5
1
5
7.5
L
1
2
0
0.5
L
Hachiman
SENPAI x117x
Hachiman
1
3
1
0.5
W
Ah Muzen Cab
jhoncelll
Ah Muzen Cab
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,487
Damage
18,112
20,225
Taken
15,929
11,273
Mitigated
8,117
6,661
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,838
159
176
383
3,754
2,090
0
1,465
2,275
0
8,497
W
Yemoja
Archrite
Yemoja
763
315
4,078
689
1,454
1,155
138
92
1,362
4,231
0
W
Morgan Le Fay
Jmb280
Morgan Le Fay
5,580
790
121
145
3,416
1,391
341
124
3,122
13,318
0
W
Cthulhu
Ltownboy
Cthulhu
4,697
71
887
738
3,648
2,654
0
125
3,419
7,103
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
Modak666
Erlang Shen
3,070
885
141
1,856
6,806
5,415
0
3,390
2,973
0
3,928
W
4,992
2,927
395
1,325
4,892
2,012
590
441
4,378
0
10,958
L
965
202
2,236
972
4,084
2,024
0
1,966
1,924
2,236
0
L
Hachiman
SENPAI x117x
Hachiman
5,614
3,555
418
479
5,581
1,744
0
3,306
2,013
0
13,781
W
Ah Muzen Cab
jhoncelll
Ah Muzen Cab
2,080
743
0
0
2,519
905
185
183
2,336
0
7,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
31,286
40
Minions Killed
56
0
Camps Cleared
0
404,445
Distance Traveled
469,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,980
996
10
2
0
104,443
0
W
Yemoja
5,882
1,176
2
0
0
78,057
0
W
Morgan Le Fay
6,544
1,309
13
3
0
108,172
0
W
Cthulhu
6,045
1,209
13
3
0
95,480
0
L
Apollo
4,475
895
0
0
0
0
0
L
Erlang Shen
4,859
972
0
0
0
112,578
0
W
Nut
6,771
1,354
15
3
0
108,343
0
L
Hel
5,283
1,057
7
1
0
84,176
0
L
Hachiman
5,783
1,157
23
5
0
103,248
0
W
Ah Muzen Cab
6,044
1,209
13
3
0
79,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role