Player Matchup

Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AKUAZEN
Danzaburou
Level 152
God Stats
132W - 127L
1,546 SR
Queue Stats
265W - 280L
1,514 Elo+
Party 2
Olorun
Olorun
Orbyt_Draxxy
Olorun
Level 152
God Stats
4W - 6L
1,451 SR
Queue Stats
448W - 443L
1,509 Elo+
Solo
Khepri
Khepri
ShuraSpain
Khepri
Level 158
God Stats
15W - 14L
1,611 SR
Queue Stats
270W - 279L
1,502 Elo+
Party 2
Zhong Kui
Zhong Kui
Sininio81
Zhong Kui
Level 156
God Stats
32W - 26L
1,592 SR
Queue Stats
246W - 246L
1,528 Elo+
Solo
Team Averages
Level 153
1,540 SR
1,511 Elo+

VS

Team Averages
Level 124
1,551 SR
1,495 Elo+
Mulan
Mulan
Big_Skrrt
Mulan
Level 122
God Stats
10W - 9L
1,481 SR
Queue Stats
274W - 256L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Gummiblossom
Nu Wa
Level 145
God Stats
4W - 2L
1,635 SR
Queue Stats
151W - 137L
1,556 Elo+
Party 1
Vamana
Vamana
RaspberryYogurt
Vamana
Level 141
God Stats
7W - 4L
1,673 SR
Queue Stats
64W - 51L
1,538 Elo+
Party 1
Ymir
Ymir
Tyramore
Ymir
Level 157
God Stats
4W - 2L
1,453 SR
Queue Stats
82W - 57L
1,571 Elo+
Party 1
Neith
Neith
kapsul-93
Neith
Level 53
God Stats
5W - 6L
1,511 SR
Queue Stats
14W - 28L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 6 / 2
5,058
506
3,194
7,885
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
AKUAZEN
Danzaburou
9
2 / 4 / 2
5,202
520
4,170
7,180
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
12
2 / 1 / 0
6,723
672
2,978
5,159
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
ShuraSpain
Khepri
8
0 / 1 / 3
4,912
491
2,695
7,792
5,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Sininio81
Zhong Kui
11
1 / 1 / 0
5,796
580
5,905
7,044
6,407
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Big_Skrrt
Mulan
11
0 / 1 / 1
6,198
620
3,068
8,595
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
3 / 1 / 5
6,797
680
4,568
3,510
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 2
5,621
562
5,784
8,783
4,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
12
7 / 1 / 4
6,707
671
8,269
9,462
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
kapsul-93
Neith
8
0 / 0 / 3
5,103
510
2,285
2,363
633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
13
13
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
2
0.33
L
Danzaburou
AKUAZEN
Danzaburou
2
4
2
0.75
W
Mulan
Big_Skrrt
Mulan
0
1
1
0.5
W
3
1
5
5.5
L
Olorun
2
1
0
2
W
3
3
2
1.33
L
Khepri
ShuraSpain
Khepri
0
1
3
1.5
L
Zhong Kui
Sininio81
Zhong Kui
1
1
0
1
W
Ymir
7
1
4
9
W
Neith
kapsul-93
Neith
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,942
Damage
23,974
35,060
Taken
32,713
17,680
Mitigated
13,400
10,393
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,194
1,617
0
1,746
7,885
2,190
0
2,999
4,654
0
28,343
L
Danzaburou
AKUAZEN
Danzaburou
4,170
1,365
0
1,093
7,180
2,287
0
2,181
4,717
0
29,881
W
Mulan
Big_Skrrt
Mulan
3,068
224
0
3,525
8,595
3,633
0
5,296
3,299
0
37,352
W
4,568
637
0
801
3,510
1,012
0
1,513
1,997
44,429
1,417
L
Olorun
2,978
975
60
2,359
5,159
1,650
0
2,962
1,937
55,133
0
W
5,784
2,780
0
3,751
8,783
4,357
0
1,414
7,369
0
33,120
L
Khepri
ShuraSpain
Khepri
2,695
405
0
913
7,792
5,146
0
2,259
5,188
13,173
0
L
Zhong Kui
Sininio81
Zhong Kui
5,905
569
0
4,222
7,044
6,407
0
1,492
5,442
34,460
597
W
Ymir
8,269
1,837
0
2,998
9,462
3,765
0
2,768
6,694
37,298
0
W
Neith
kapsul-93
Neith
2,285
749
0
658
2,363
633
513
445
1,918
0
27,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,691
Gold Earned
30,426
302
Minions Killed
335
0
Camps Cleared
0
970,537
Distance Traveled
976,297
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,058
506
46
5
0
194,019
0
L
Danzaburou
5,202
520
50
5
0
199,536
5
W
Mulan
6,198
620
81
8
0
187,260
0
W
Nu Wa
6,797
680
90
9
0
189,083
0
L
Olorun
6,723
672
118
12
0
194,936
0
W
Vamana
5,621
562
47
5
0
204,733
0
L
Khepri
4,912
491
17
2
0
203,427
3
L
Zhong Kui
5,796
580
71
7
0
178,619
2
W
Ymir
6,707
671
71
7
0
214,968
0
W
Neith
5,103
510
46
5
0
180,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role