Player Matchup

Baron Samedi
Baron Samedi
Dwreckless421
Baron Samedi
Level 157
God Stats
2W - 4L
1,351 SR
Queue Stats
482W - 469L
1,479 Elo+
Solo
Yu Huang
Yu Huang
Emrald1Archer0
Yu Huang
Level 129
God Stats
0W - 2L
1,287 SR
Queue Stats
278W - 283L
1,501 Elo+
Party 2
Medusa
Medusa
Heistivo
Medusa
Level 141
God Stats
6W - 7L
1,645 SR
Queue Stats
342W - 274L
1,553 Elo+
Solo
Sylvanus
Sylvanus
Talbacca
Sylvanus
Level 184
God Stats
5W - 14L
1,232 SR
Queue Stats
190W - 178L
1,610 Elo+
Solo
Lancelot
Lancelot
dTP Slurp
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 200L
1,565 Elo+
Party 2
Team Averages
Level 143
1,403 SR
1,542 Elo+

VS

Team Averages
Level 120
1,472 SR
1,513 Elo+
Mulan
Mulan
 
Mulan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BmMelija
Bastet
Level 84
God Stats
2W - 1L
1,480 SR
Queue Stats
342W - 317L
1,582 Elo+
Party 1
Janus
Janus
DukeStudly67
Janus
Level 144
God Stats
1W - 0L
1,208 SR
Queue Stats
41W - 47L
1,504 Elo+
Solo
Artio
Artio
ReTryAgain3
Artio
Level 108
God Stats
13W - 7L
1,670 SR
Queue Stats
149W - 143L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dwreckless421
Baron Samedi
10
1 / 2 / 3
6,328
527
4,973
10,662
6,540
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
10
0 / 2 / 0
6,007
501
3,497
4,919
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
Heistivo
Medusa
13
3 / 1 / 1
6,798
567
7,298
7,188
2,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Talbacca
Sylvanus
11
2 / 5 / 0
6,355
530
5,884
11,609
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
dTP Slurp
Lancelot
9
0 / 5 / 2
5,165
430
3,102
9,494
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 2 / 2
7,447
621
8,485
9,774
4,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
 
Heimdallr
12
1 / 2 / 1
6,122
510
6,237
5,502
1,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
BmMelija
Bastet
12
7 / 1 / 4
7,177
598
8,559
9,206
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

12
1 / 0 / 3
6,490
541
4,093
5,190
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 4
5,466
456
4,212
10,507
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
15
15
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
2
3
W
Heimdallr
 
Heimdallr
1
2
1
0.75
W
Bastet
BmMelija
Bastet
7
1
4
9
W
1
0
3
2.5
L
Baron Samedi
Dwreckless421
Baron Samedi
1
2
3
1.25
L
Yu Huang
0
2
0
0
L
Medusa
Heistivo
Medusa
3
1
1
3.5
W
1
1
4
3
L
Sylvanus
Talbacca
Sylvanus
2
5
0
0.4
L
Lancelot
dTP Slurp
Lancelot
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,754
Damage
31,586
43,872
Taken
40,179
19,857
Mitigated
20,500
14,609
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,485
1,294
0
2,527
9,774
4,317
0
5,045
4,729
165
43,513
W
Heimdallr
 
Heimdallr
6,237
3,484
0
1,834
5,502
1,918
0
859
4,643
0
51,072
W
Bastet
BmMelija
Bastet
8,559
2,548
0
2,147
9,206
4,474
0
1,058
8,148
0
53,746
W
4,093
258
0
750
5,190
1,512
0
3,050
2,140
49,647
0
L
Baron Samedi
Dwreckless421
Baron Samedi
4,973
646
815
5,683
10,662
6,540
0
2,966
7,383
25,222
0
L
Yu Huang
3,497
172
0
749
4,919
1,486
0
2,209
2,631
40,563
895
L
Medusa
Heistivo
Medusa
7,298
3,583
0
2,344
7,188
2,109
0
952
6,022
0
58,254
W
4,212
367
240
2,220
10,507
8,279
0
3,778
6,729
19,388
0
L
Sylvanus
Talbacca
Sylvanus
5,884
1,898
84
4,303
11,609
6,258
0
165
11,444
30,073
8,041
L
Lancelot
dTP Slurp
Lancelot
3,102
628
0
631
9,494
3,464
0
1,536
7,922
0
25,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
32,702
349
Minions Killed
365
0
Camps Cleared
0
1,152,191
Distance Traveled
1,237,734
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,447
621
78
7
0
230,682
3
W
Heimdallr
6,122
510
86
7
0
256,347
0
W
Bastet
7,177
598
78
7
0
268,190
0
W
Janus
6,490
541
93
8
0
244,776
0
L
Baron Samedi
6,328
527
38
3
0
229,538
0
L
Yu Huang
6,007
501
90
8
0
233,628
0
L
Medusa
6,798
567
113
9
0
235,516
2
W
Artio
5,466
456
30
3
0
237,739
2
L
Sylvanus
6,355
530
62
5
0
185,433
0
L
Lancelot
5,165
430
46
4
0
268,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role