Player Matchup

Osiris
Osiris
Bahamasec
Osiris
Level 123
God Stats
1W - 3L
1,179 SR
Queue Stats
211W - 176L
1,522 Elo+
Solo
Aphrodite
Aphrodite
CaptainKush2000
Aphrodite
Level 87
God Stats
2W - 3L
1,175 SR
Queue Stats
30W - 34L
1,399 Elo+
Solo
Baba Yaga
Baba Yaga
CelloSantana
Baba Yaga
Level 127
God Stats
16W - 10L
1,651 SR
Queue Stats
191W - 195L
1,474 Elo+
Solo
Medusa
Medusa
FreeTxnner
Medusa
Level 94
God Stats
48W - 35L
1,594 SR
Queue Stats
691W - 665L
1,500 Elo+
Solo
Jormungandr
Jormungandr
stillwing360
Jormungandr
Level 128
God Stats
30W - 8L
1,500 SR
Queue Stats
137W - 128L
1,478 Elo+
Solo
Team Averages
Level 112
1,420 SR
1,474 Elo+

VS

Team Averages
Level 107
1,551 SR
1,466 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Aquafina_Drip00
The Morrigan
Level 126
God Stats
135W - 128L
1,556 SR
Queue Stats
247W - 233L
1,439 Elo+
Solo
Artemis
Artemis
DonCheadle3000
Artemis
Level 65
God Stats
2W - 1L
1,559 SR
Queue Stats
61W - 59L
1,540 Elo+
Solo
Bacchus
Bacchus
dopeissam
Bacchus
Level 87
God Stats
17W - 9L
1,639 SR
Queue Stats
290W - 289L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bahamasec
Osiris
14
6 / 2 / 2
8,333
521
5,656
12,896
7,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
CaptainKush2000
Aphrodite
13
0 / 1 / 12
8,516
532
3,936
9,369
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baba Yaga
CelloSantana
Baba Yaga
13
1 / 2 / 4
7,765
485
8,060
8,693
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
FreeTxnner
Medusa
13
6 / 0 / 6
7,965
498
11,817
10,337
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
stillwing360
Jormungandr
14
3 / 1 / 1
9,367
585
13,209
12,123
9,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 2 / 1
8,249
516
7,784
18,620
10,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
 
Tiamat
10
0 / 3 / 1
6,544
409
8,960
8,599
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Aquafina_Drip00
The Morrigan
14
3 / 2 / 2
7,768
486
6,165
8,700
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 6 / 1
6,477
405
8,572
11,468
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
dopeissam
Bacchus
11
2 / 4 / 0
7,151
447
5,927
13,986
13,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
6
6
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
1
0.75
L
Tiamat
 
Tiamat
0
3
1
0.17
L
The Morrigan
Aquafina_Drip00
The Morrigan
3
2
2
2
W
Osiris
Bahamasec
Osiris
6
2
2
3.5
W
Aphrodite
CaptainKush2000
Aphrodite
0
1
12
6
W
Baba Yaga
CelloSantana
Baba Yaga
1
2
4
1.5
L
0
6
1
0.08
W
Medusa
FreeTxnner
Medusa
6
0
6
9
L
Bacchus
dopeissam
Bacchus
2
4
0
0.5
W
Jormungandr
stillwing360
Jormungandr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,678
Damage
37,408
53,418
Taken
61,373
29,911
Mitigated
36,257
21,263
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,784
4,510
0
9,911
18,620
10,857
0
11,506
7,114
0
55,412
L
Tiamat
 
Tiamat
8,960
1,321
0
2,798
8,599
4,766
0
4,418
4,181
29,833
1,665
L
The Morrigan
Aquafina_Drip00
The Morrigan
6,165
1,250
0
1,805
8,700
3,209
0
2,945
5,755
59,049
3,009
W
Osiris
Bahamasec
Osiris
5,656
2,570
0
6,154
12,896
7,135
82
2,698
10,004
0
49,379
W
Aphrodite
CaptainKush2000
Aphrodite
3,936
929
3,535
6,492
9,369
6,712
213
2,755
6,532
40,418
0
W
Baba Yaga
CelloSantana
Baba Yaga
8,060
53
0
1,531
8,693
2,667
339
5,835
2,298
49,890
1,998
L
8,572
2,256
0
1,052
11,468
3,790
0
2,012
9,456
0
49,419
W
Medusa
FreeTxnner
Medusa
11,817
3,419
0
1,687
10,337
3,771
174
4,512
5,763
0
50,054
L
Bacchus
dopeissam
Bacchus
5,927
717
0
4,273
13,986
13,635
0
3,283
10,703
17,859
2,255
W
Jormungandr
stillwing360
Jormungandr
13,209
6,033
0
1,864
12,123
9,626
506
1,418
10,705
70,648
1,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,946
Gold Earned
36,189
463
Minions Killed
349
0
Camps Cleared
0
1,539,321
Distance Traveled
1,469,395
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,249
516
88
6
0
312,389
0
L
Tiamat
6,544
409
65
4
0
255,962
0
L
The Morrigan
7,768
486
101
6
0
315,756
0
W
Osiris
8,333
521
77
5
0
316,850
0
W
Aphrodite
8,516
532
47
3
0
298,928
7
W
Baba Yaga
7,765
485
95
6
0
320,751
0
L
Artemis
6,477
405
76
5
0
269,879
0
W
Medusa
7,965
498
83
5
0
323,987
0
L
Bacchus
7,151
447
19
1
0
315,409
0
W
Jormungandr
9,367
585
161
10
0
278,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role