Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Ar7hUr 8r 8R
Eset
Level 127
God Stats
1W - 1L
1,299 SR
Queue Stats
105W - 103L
1,513 Elo+
Solo
Vulcan
Vulcan
Cmanizzo
Vulcan
Level 175
God Stats
7W - 7L
1,287 SR
Queue Stats
429W - 420L
1,514 Elo+
Solo
Osiris
Osiris
SoulfulDragon
Osiris
Level 208
God Stats
10W - 8L
1,548 SR
Queue Stats
822W - 875L
1,442 Elo+
Solo
Cerberus
Cerberus
the13thWhisper
Cerberus
Level 143
God Stats
2W - 3L
1,388 SR
Queue Stats
208W - 194L
1,597 Elo+
Solo
Team Averages
Level 156
1,404 SR
1,513 Elo+

VS

Team Averages
Level 119
1,571 SR
1,622 Elo+
Discordia
Discordia
Mr_Fiend_2309
Discordia
Level 89
God Stats
1W - 2L
1,554 SR
Queue Stats
132W - 132L
1,538 Elo+
Solo
Eset
Eset
MuZzL3Pr3sS
Eset
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,708 Elo+
Party 1
Cliodhna
Cliodhna
SponsorMeSprite
Cliodhna
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 79L
1,572 Elo+
Party 1
Kumbhakarna
Kumbhakarna
YungMarge
Kumbhakarna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Sobek
Sobek
patsguy12
Sobek
Level 116
God Stats
2W - 1L
1,799 SR
Queue Stats
45W - 33L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
4 / 3 / 10
8,883
888
9,616
10,212
5,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 4 / 7
8,545
855
8,132
7,498
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Cmanizzo
Vulcan
14
4 / 6 / 5
8,572
857
7,487
11,594
4,884
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 12
8,824
882
3,712
10,180
9,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
16
3 / 3 / 10
9,338
934
6,226
15,072
16,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mr_Fiend_2309
Discordia
17
6 / 2 / 6
8,902
890
17,653
5,857
1,918
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
2 / 6 / 9
8,072
807
8,309
9,076
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
17
6 / 4 / 9
8,905
891
15,201
9,849
3,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kumbhakarna
YungMarge
Kumbhakarna
5
0 / 0 / 0
5,544
554
0
0
0
Sobek
patsguy12
Sobek
14
2 / 5 / 5
7,999
800
4,116
13,410
13,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
17
Kills
16
18
Deaths
17
44
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
3
10
3
W
4
4
7
1.88
W
Vulcan
Cmanizzo
Vulcan
4
6
5
1.08
L
Discordia
Mr_Fiend_2309
Discordia
6
2
6
4.5
L
2
6
9
1.08
W
2
2
12
4
L
Cliodhna
6
4
9
2.63
L
Kumbhakarna
YungMarge
Kumbhakarna
0
0
0
0
L
Sobek
patsguy12
Sobek
2
5
5
0.9
W
Cerberus
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,173
Damage
45,279
54,556
Taken
38,192
39,351
Mitigated
21,453
17,746
Healing
6,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,616
438
959
1,751
10,212
5,715
0
6,389
3,823
0
17,725
W
8,132
472
2,076
1,322
7,498
3,368
293
4,313
3,185
15,733
0
W
Vulcan
Cmanizzo
Vulcan
7,487
451
1,625
3,164
11,594
4,884
165
6,714
4,880
21,594
127
L
Discordia
Mr_Fiend_2309
Discordia
17,653
282
400
959
5,857
1,918
0
2,889
2,848
33,943
1,420
L
8,309
887
613
560
9,076
2,986
0
5,307
3,525
19,998
0
W
3,712
1,170
1,052
1,697
10,180
9,304
1,143
5,635
4,545
0
13,436
L
Cliodhna
15,201
564
789
1,007
9,849
3,430
0
4,764
4,939
0
29,081
L
Kumbhakarna
YungMarge
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
patsguy12
Sobek
4,116
19
255
2,018
13,410
13,119
0
7,544
5,626
6,272
0
W
Cerberus
6,226
390
722
3,378
15,072
16,080
0
6,028
9,044
13,481
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,162
Gold Earned
39,422
115
Minions Killed
101
0
Camps Cleared
0
888,202
Distance Traveled
725,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,883
888
16
2
0
191,740
0
W
Eset
8,545
855
21
2
0
154,350
0
W
Vulcan
8,572
857
27
3
0
180,431
0
L
Discordia
8,902
890
36
4
0
183,075
0
L
Eset
8,072
807
24
2
0
161,142
0
W
Osiris
8,824
882
28
3
0
190,395
0
L
Cliodhna
8,905
891
35
4
0
215,145
0
L
Kumbhakarna
5,544
554
0
0
0
0
0
L
Sobek
7,999
800
6
1
0
166,309
0
W
Cerberus
9,338
934
23
2
0
171,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role