Player Matchup

Ullr
Ullr
Diamond IV
CMG
Ullr
Diamond IV
Level 140
God Stats
22W - 9L
1,751 SR
Queue Stats
256W - 250L
2,311 MMR
Solo
Ra
Ra
Masters
Carway
Ra
Masters
Level 180
God Stats
117W - 106L
1,600 SR
Queue Stats
547W - 522L
2,529 MMR
Solo
Artio
Artio
Diamond IV
Jonny99
Artio
Diamond IV
Level 158
God Stats
31W - 34L
1,556 SR
Queue Stats
410W - 399L
2,118 MMR
Solo
Thor
Thor
Diamond III
VιllaιnArc
Thor
Diamond III
Level 117
God Stats
7W - 16L
1,446 SR
Queue Stats
332W - 300L
2,291 MMR
Solo
Athena
Athena
Diamond III
我没有梦想丶
Athena
Diamond III
Level 107
God Stats
8W - 10L
1,557 SR
Queue Stats
422W - 425L
2,106 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,582 SR
2,271 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 175
1,625 SR
2,115 MMR
Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond I
KioJACroCodile
Sobek
Diamond I
Level 158
God Stats
8W - 6L
1,599 SR
Queue Stats
190W - 149L
2,418 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
ReturnT0Monke
Cu Chulainn
Diamond V
Level 154
God Stats
26W - 16L
1,672 SR
Queue Stats
138W - 124L
2,087 MMR
Solo
Mercury
Mercury
Diamond III
ShaiZToKnice
Mercury
Diamond III
Level 176
God Stats
17W - 19L
1,527 SR
Queue Stats
254W - 225L
2,114 MMR
Solo
Zeus
Zeus
Masters
Tanero
Zeus
Masters
Level 190
God Stats
1W - 0L
1,828 SR
Queue Stats
369W - 314L
2,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CMG
Ullr
5
0 / 3 / 0
2,886
577
2,906
3,593
830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
8
2 / 2 / 0
4,263
853
2,112
3,256
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
Jonny99
Artio
6
0 / 1 / 0
3,278
656
638
4,215
3,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

3
0 / 2 / 1
2,835
567
807
2,065
450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 2 / 0
3,399
680
1,539
4,184
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
JormungandrSusanoCthulhuPoseidon

VS

Bans
AresMedusaKuzenboDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
3 / 1 / 2
3,882
776
4,597
3,630
918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
2 / 0 / 3
4,135
827
2,213
4,463
2,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
ReturnT0Monke
Cu Chulainn
7
1 / 0 / 0
3,908
782
1,261
3,403
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
ShaiZToKnice
Mercury
7
3 / 1 / 1
4,137
827
2,297
3,950
1,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
Tanero
Zeus
6
1 / 1 / 1
3,606
721
2,524
2,994
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
10
10
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
1
2
4
L
Ullr
CMG
Ullr
0
3
0
0
L
Ra
2
2
0
1
L
Artio
Jonny99
Artio
0
1
0
0
W
2
0
3
3.5
W
Cu Chulainn
ReturnT0Monke
Cu Chulainn
1
0
0
1
W
Mercury
ShaiZToKnice
Mercury
3
1
1
3.5
W
Zeus
Tanero
Zeus
1
1
1
1.5
L
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,002
Damage
12,892
17,313
Taken
18,440
7,865
Mitigated
6,144
4,719
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,597
3,084
0
1,439
3,630
918
0
839
2,791
0
20,395
L
Ullr
CMG
Ullr
2,906
1,191
0
716
3,593
830
0
1,257
2,336
0
10,251
L
Ra
2,112
216
36
522
3,256
975
0
1,804
1,296
22,249
710
L
Artio
Jonny99
Artio
638
0
0
1,763
4,215
3,022
0
0
4,215
16,302
0
W
2,213
660
0
2,992
4,463
2,392
0
700
3,763
10,222
0
W
Cu Chulainn
ReturnT0Monke
Cu Chulainn
1,261
124
0
1,252
3,403
1,027
0
638
2,765
0
22,850
W
Mercury
ShaiZToKnice
Mercury
2,297
1,274
0
660
3,950
1,145
0
512
3,350
0
20,528
W
Zeus
Tanero
Zeus
2,524
499
0
1,579
2,994
662
0
1,131
1,629
16,144
0
L
807
472
0
478
2,065
450
0
508
1,501
0
4,319
L
1,539
603
0
1,204
4,184
2,588
0
956
3,228
8,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,661
Gold Earned
19,668
122
Minions Killed
170
0
Camps Cleared
0
472,751
Distance Traveled
504,912
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,882
776
39
8
0
94,839
0
L
Ullr
2,886
577
17
3
0
95,045
0
L
Ra
4,263
853
49
10
0
103,776
0
L
Artio
3,278
656
28
6
0
98,592
0
W
Sobek
4,135
827
10
2
0
99,775
1
W
Cu Chulainn
3,908
782
41
8
0
98,647
0
W
Mercury
4,137
827
34
7
0
122,652
0
W
Zeus
3,606
721
46
9
0
88,999
0
L
Thor
2,835
567
12
2
0
54,248
0
L
Athena
3,399
680
16
3
0
121,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role