Player Matchup

Neith
Neith
Gold I
 
Neith
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold I
BAGAUDIN
Raijin
Gold I
Level 159
God Stats
16W - 21L
1,558 SR
Queue Stats
555W - 547L
1,501 MMR
Solo
Sylvanus
Sylvanus
Silver II
CruzneS
Sylvanus
Silver II
Level 149
God Stats
3W - 1L
1,749 SR
Queue Stats
6W - 7L
1,547 MMR
Solo
Achilles
Achilles
Bronze III
OrLuNaaTiK
Achilles
Bronze III
Level 138
God Stats
1W - 1L
1,575 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Olorun
Olorun
Gold IV
Spocony_SzymonQ
Olorun
Gold IV
Level 99
God Stats
2W - 2L
1,458 SR
Queue Stats
105W - 111L
1,509 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,568 SR
1,511 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,600 SR
1,512 MMR
Thor
Thor
Silver II
 
Thor
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
GuizXV
Zhong Kui
Gold IV
Level 107
God Stats
7W - 4L
1,771 SR
Queue Stats
379W - 391L
1,551 MMR
Solo
Zeus
Zeus
Gold III
adri4400
Zeus
Gold III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 137L
1,546 MMR
Solo
Hachiman
Hachiman
Gold V
alesevic23
Hachiman
Gold V
Level 101
God Stats
0W - 5L
1,635 SR
Queue Stats
25W - 25L
1,482 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
pajseroni
Kuzenbo
Gold V
Level 103
God Stats
3W - 1L
1,592 SR
Queue Stats
25W - 25L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 2
6,842
684
4,874
2,198
688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
BAGAUDIN
Raijin
11
5 / 1 / 2
6,358
636
4,143
6,646
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
CruzneS
Sylvanus
12
2 / 2 / 1
7,019
702
3,879
6,614
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Achilles
OrLuNaaTiK
Achilles
9
1 / 1 / 2
4,979
498
2,940
5,553
4,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 2
5,594
559
3,272
6,367
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
JanusSurtrDa JiAo Kuang

VS

Bans
PoseidonBakasuraCthulhuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 2 / 2
5,342
534
1,932
6,190
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
GuizXV
Zhong Kui
11
2 / 4 / 0
5,687
569
4,533
7,557
3,709
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zeus
9
1 / 3 / 0
5,151
515
1,852
5,211
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
alesevic23
Hachiman
9
1 / 2 / 2
4,972
497
3,835
5,182
1,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
pajseroni
Kuzenbo
7
0 / 1 / 2
4,311
431
2,454
4,886
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
6
6
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
L
Thor
 
Thor
2
2
2
1.5
W
Raijin
BAGAUDIN
Raijin
5
1
2
6
W
Sylvanus
CruzneS
Sylvanus
2
2
1
1.25
L
Zhong Kui
GuizXV
Zhong Kui
2
4
0
0.5
W
Achilles
OrLuNaaTiK
Achilles
1
1
2
2
W
0
2
2
0.5
L
Zeus
1
3
0
0.33
L
Hachiman
alesevic23
Hachiman
1
2
2
1
L
Kuzenbo
pajseroni
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,108
Damage
14,606
27,378
Taken
29,026
12,159
Mitigated
11,288
12,772
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,874
1,177
0
1,464
2,198
688
768
1,266
932
0
48,257
L
Thor
 
Thor
1,932
230
0
379
6,190
2,002
0
1,360
4,830
0
30,566
W
Raijin
BAGAUDIN
Raijin
4,143
561
0
4,902
6,646
1,801
0
674
5,972
43,478
2,632
W
Sylvanus
CruzneS
Sylvanus
3,879
1,389
0
2,526
6,614
3,582
0
4,336
2,278
39,870
11,153
L
Zhong Kui
GuizXV
Zhong Kui
4,533
433
0
3,891
7,557
3,709
0
3,809
3,748
30,765
1,399
W
Achilles
OrLuNaaTiK
Achilles
2,940
417
0
1,132
5,553
4,135
0
557
4,784
0
16,079
W
3,272
1,500
300
2,448
6,367
1,953
342
1,213
5,028
41,031
0
L
Zeus
1,852
616
0
1,311
5,211
1,216
0
998
4,213
30,093
151
L
Hachiman
alesevic23
Hachiman
3,835
2,675
0
2,074
5,182
1,164
0
2,396
2,786
0
28,899
L
Kuzenbo
pajseroni
Kuzenbo
2,454
964
0
1,750
4,886
3,197
0
2,156
2,730
10,567
1,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,792
Gold Earned
25,463
368
Minions Killed
256
0
Camps Cleared
0
927,537
Distance Traveled
972,478
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,842
684
89
9
0
193,956
2
L
Thor
5,342
534
62
6
0
220,494
0
W
Raijin
6,358
636
84
8
0
208,973
0
W
Sylvanus
7,019
702
85
9
0
152,504
3
L
Zhong Kui
5,687
569
62
6
0
172,250
0
W
Achilles
4,979
498
23
2
0
197,866
0
W
Olorun
5,594
559
87
9
0
174,238
0
L
Zeus
5,151
515
56
6
0
180,146
1
L
Hachiman
4,972
497
50
5
0
191,101
0
L
Kuzenbo
4,311
431
26
3
0
208,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role