Player Matchup

Awilix
Awilix
Anne1337XD
Awilix
Level 147
God Stats
8W - 7L
1,557 SR
Queue Stats
105W - 105L
1,475 Elo+
Party 3
Neith
Neith
JJgetsLIT
Neith
Level 127
God Stats
15W - 9L
1,494 SR
Queue Stats
448W - 441L
1,493 Elo+
Solo
Cerberus
Cerberus
SpiritualHarpy6
Cerberus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 104L
1,454 Elo+
Solo
Cthulhu
Cthulhu
xTheSteelH4mmer
Cthulhu
Level 145
God Stats
14W - 12L
1,533 SR
Queue Stats
138W - 148L
1,439 Elo+
Party 3
Bacchus
Bacchus
xfirstsgt999
Bacchus
Level 65
God Stats
39W - 35L
1,490 SR
Queue Stats
127W - 132L
1,434 Elo+
Party 3
Team Averages
Level 116
1,515 SR
1,459 Elo+

VS

Team Averages
Level 86
1,520 SR
1,460 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
R33C3ANATOR
King Arthur
Level 62
God Stats
7W - 9L
1,521 SR
Queue Stats
61W - 60L
1,425 Elo+
Solo
Nut
Nut
Teitoku007
Nut
Level 146
God Stats
8W - 10L
1,545 SR
Queue Stats
30W - 39L
1,422 Elo+
Party 2
Hades
Hades
xXPawelXx-
Hades
Level 102
God Stats
287W - 239L
1,532 SR
Queue Stats
402W - 377L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Anne1337XD
Awilix
9
7 / 1 / 0
5,912
739
4,415
5,680
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
JJgetsLIT
Neith
9
0 / 0 / 0
4,973
622
4,709
4,039
1,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
10
0 / 0 / 0
5,726
716
365
3,162
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 1 / 5
5,854
732
4,105
6,178
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
xfirstsgt999
Bacchus
9
0 / 0 / 1
5,109
639
2,569
4,994
3,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 0 / 0
4,167
521
1,557
6,293
2,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
 
Mercury
8
0 / 5 / 2
4,155
519
2,179
7,030
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
R33C3ANATOR
King Arthur
1
0 / 0 / 0
1,657
207
0
0
0
7
0 / 1 / 0
4,048
506
1,926
3,991
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hades
8
2 / 3 / 0
5,114
639
3,371
6,100
2,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
2
2
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
L
Mercury
 
Mercury
0
5
2
0.2
W
Awilix
Anne1337XD
Awilix
7
1
0
7
W
Neith
JJgetsLIT
Neith
0
0
0
0
L
King Arthur
R33C3ANATOR
King Arthur
0
0
0
0
W
Cerberus
0
0
0
0
L
0
1
0
0
W
2
1
5
4.5
L
Hades
2
3
0
0.67
W
Bacchus
xfirstsgt999
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,163
Damage
9,033
24,053
Taken
23,414
9,818
Mitigated
7,489
7,307
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,557
539
1,592
2,707
6,293
2,205
0
1,532
4,761
9,844
0
L
Mercury
 
Mercury
2,179
781
0
350
7,030
1,975
0
1,573
5,261
0
20,431
W
Awilix
Anne1337XD
Awilix
4,415
1,833
0
1,080
5,680
1,771
0
1,194
4,486
0
33,663
W
Neith
JJgetsLIT
Neith
4,709
1,226
0
2,139
4,039
1,142
0
824
3,215
0
34,365
L
King Arthur
R33C3ANATOR
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
365
0
0
966
3,162
1,326
81
54
3,108
32,462
3,185
L
1,926
1,264
0
900
3,991
1,125
0
756
3,235
0
19,579
W
4,105
399
35
1,250
6,178
2,282
594
1,798
4,380
27,289
1,014
L
Hades
3,371
210
78
2,671
6,100
2,184
0
2,533
3,274
16,412
371
W
Bacchus
xfirstsgt999
Bacchus
2,569
199
0
1,837
4,994
3,297
0
1,000
3,994
13,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,574
Gold Earned
19,141
316
Minions Killed
118
0
Camps Cleared
0
816,670
Distance Traveled
604,847
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,167
521
16
2
0
131,282
2
L
Mercury
4,155
519
31
4
0
184,646
0
W
Awilix
5,912
739
62
8
0
180,977
0
W
Neith
4,973
622
72
9
0
160,784
0
L
King Arthur
1,657
207
0
0
0
0
0
W
Cerberus
5,726
716
107
13
0
123,548
0
L
Nut
4,048
506
41
5
0
148,913
0
W
Cthulhu
5,854
732
61
8
0
169,887
0
L
Hades
5,114
639
30
4
0
140,006
0
W
Bacchus
5,109
639
14
2
0
181,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role