Player Matchup

Anhur
Anhur
 
Anhur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Bileh54
Nox
Level 144
God Stats
19W - 16L
1,587 SR
Queue Stats
377W - 387L
1,426 Elo+
Solo
Jormungandr
Jormungandr
JarBear___22
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 157L
1,493 Elo+
Solo
Awilix
Awilix
SeniorCappa21
Awilix
Level 85
God Stats
2W - 1L
1,272 SR
Queue Stats
179W - 182L
1,441 Elo+
Solo
Anubis
Anubis
Shakenpake1
Anubis
Level 69
God Stats
43W - 46L
1,501 SR
Queue Stats
129W - 159L
1,464 Elo+
Solo
Team Averages
Level 97
1,472 SR
1,465 Elo+

VS

Team Averages
Level 80
1,618 SR
1,460 Elo+
Athena
Athena
BULLETPROOF8943
Athena
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 71L
1,492 Elo+
Solo
Anhur
Anhur
MajinSoul03
Anhur
Level 89
God Stats
2W - 8L
1,273 SR
Queue Stats
495W - 509L
1,418 Elo+
Solo
Eset
Eset
PlaysAhri
Eset
Level 83
God Stats
2W - 1L
1,813 SR
Queue Stats
25W - 25L
1,483 Elo+
Solo
Thanatos
Thanatos
garrafa-proxima
Thanatos
Level 108
God Stats
1W - 1L
1,685 SR
Queue Stats
29W - 41L
1,439 Elo+
Party 1
Loki
Loki
pombo_esperto7
Loki
Level 88
God Stats
1W - 1L
1,820 SR
Queue Stats
32W - 35L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 1 / 3
7,134
549
4,276
6,666
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
11
2 / 1 / 3
7,192
553
3,927
7,644
3,539
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
JarBear___22
Jormungandr
13
3 / 0 / 3
8,026
617
5,722
8,008
5,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 1
7,409
570
7,589
11,804
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
12
2 / 1 / 4
7,484
576
2,988
5,298
2,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,164
397
4,836
9,686
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 0
5,568
428
4,492
7,993
1,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
11
1 / 2 / 0
6,325
487
5,072
5,959
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
13
2 / 4 / 1
7,130
548
2,627
11,627
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
5,325
410
4,359
7,388
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
4
5
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
3
3.5
L
0
6
1
0.08
W
Nox
2
1
3
3.5
W
Jormungandr
JarBear___22
Jormungandr
3
0
3
4.5
L
1
2
0
0.5
L
Eset
1
2
0
0.5
W
6
2
1
3.25
W
Anubis
2
1
4
4
L
Thanatos
2
4
1
0.63
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,502
Damage
21,386
39,420
Taken
42,653
17,540
Mitigated
13,105
15,820
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,276
2,137
0
3,123
6,666
1,996
378
671
5,935
0
39,148
L
4,836
1,373
0
860
9,686
4,325
0
3,138
6,548
18,002
891
W
Nox
3,927
281
0
4,181
7,644
3,539
190
1,116
6,428
28,317
0
W
Jormungandr
JarBear___22
Jormungandr
5,722
1,361
0
1,568
8,008
5,788
345
1,520
6,380
55,042
1,501
L
4,492
2,860
0
2,371
7,993
1,600
0
2,657
5,336
0
25,141
L
Eset
5,072
449
209
1,316
5,959
1,311
0
2,965
2,994
41,197
326
W
7,589
3,031
0
5,354
11,804
3,870
0
3,474
8,120
0
49,605
W
Anubis
2,988
21
0
1,594
5,298
2,347
169
2,407
2,799
47,124
105
L
Thanatos
2,627
1,415
0
6,915
11,627
4,227
0
180
11,447
0
60,334
L
4,359
380
0
796
7,388
1,642
0
3,378
4,010
0
24,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,245
Gold Earned
29,512
376
Minions Killed
294
0
Camps Cleared
0
1,250,623
Distance Traveled
1,306,824
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,134
549
59
5
0
218,250
0
L
Athena
5,164
397
30
2
0
234,237
0
W
Nox
7,192
553
54
4
0
213,312
0
W
Jormungandr
8,026
617
86
7
0
259,420
2
L
Anhur
5,568
428
49
4
0
247,898
0
L
Eset
6,325
487
79
6
0
249,030
4
W
Awilix
7,409
570
89
7
0
312,801
0
W
Anubis
7,484
576
88
7
0
246,840
4
L
Thanatos
7,130
548
105
8
0
287,855
0
L
Loki
5,325
410
31
2
0
287,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role