Player Matchup

Chronos
Chronos
Gold II
Burkeinstein
Chronos
Gold II
Level 184
God Stats
19W - 19L
1,473 SR
Queue Stats
230W - 221L
1,589 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
FREYZZERSXXX
Hun Batz
Gold IV
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 334L
1,578 MMR
Solo
King Arthur
King Arthur
Gold II
MauricioMora
King Arthur
Gold II
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 132L
1,569 MMR
Solo
Chernobog
Chernobog
Gold III
PineCone8530
Chernobog
Gold III
Level 106
God Stats
27W - 20L
1,616 SR
Queue Stats
272W - 274L
1,530 MMR
Party 2
Jormungandr
Jormungandr
Gold V
Tfa_MaxXV
Jormungandr
Gold V
Level 158
God Stats
18W - 18L
1,590 SR
Queue Stats
283W - 292L
1,488 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,536 SR
1,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,570 SR
1,551 MMR
Hercules
Hercules
Gold V
BobRossBundle
Hercules
Gold V
Level 107
God Stats
4W - 2L
1,451 SR
Queue Stats
38W - 42L
1,488 MMR
Solo
Jing Wei
Jing Wei
Gold IV
Catawampus
Jing Wei
Gold IV
Level 117
God Stats
2W - 0L
1,810 SR
Queue Stats
103W - 95L
1,585 MMR
Party 1
Loki
Loki
Platinum V
Iamawesomeyo
Loki
Platinum V
Level 122
God Stats
4W - 2L
1,641 SR
Queue Stats
198W - 186L
1,583 MMR
Solo
Bellona
Bellona
Gold III
Kyattic
Bellona
Gold III
Level 62
God Stats
2W - 0L
1,781 SR
Queue Stats
51W - 55L
1,523 MMR
Solo
Janus
Janus
Gold IV
TheTallFrosty
Janus
Gold IV
Level 156
God Stats
3W - 6L
1,167 SR
Queue Stats
127W - 117L
1,575 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Burkeinstein
Chronos
7
0 / 1 / 0
3,665
733
917
2,507
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hun Batz
FREYZZERSXXX
Hun Batz
2
0 / 0 / 0
2,567
513
0
455
108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
MauricioMora
King Arthur
7
1 / 0 / 0
4,162
832
2,382
3,788
1,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chernobog
PineCone8530
Chernobog
5
0 / 2 / 0
2,961
592
2,718
3,211
794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Tfa_MaxXV
Jormungandr
5
0 / 0 / 0
3,341
668
1,666
3,544
1,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Cu ChulainnCabrakanCthulhuAresKali

VS

Bans
AthenaArachneAgniKumbhakarnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BobRossBundle
Hercules
6
0 / 0 / 2
3,455
691
770
4,710
1,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Catawampus
Jing Wei
6
1 / 0 / 1
3,336
667
2,688
2,450
580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
2 / 0 / 1
3,592
718
1,115
2,540
674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
Kyattic
Bellona
6
0 / 1 / 0
3,221
644
1,210
4,274
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 1
3,658
732
1,660
1,547
349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
3
3
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
BobRossBundle
Hercules
0
0
2
1
L
Chronos
Burkeinstein
Chronos
0
1
0
0
W
Jing Wei
Catawampus
Jing Wei
1
0
1
1.5
L
Hun Batz
FREYZZERSXXX
Hun Batz
0
0
0
0
W
2
0
1
2.5
W
Bellona
Kyattic
Bellona
0
1
0
0
L
King Arthur
MauricioMora
King Arthur
1
0
0
1
L
Chernobog
PineCone8530
Chernobog
0
2
0
0
L
Jormungandr
Tfa_MaxXV
Jormungandr
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,683
Damage
7,443
13,505
Taken
15,521
4,901
Mitigated
5,858
3,992
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BobRossBundle
Hercules
770
240
0
2,188
4,710
1,938
0
856
3,854
0
7,405
L
Chronos
Burkeinstein
Chronos
917
210
0
800
2,507
626
0
1,116
1,155
19,182
0
W
Jing Wei
Catawampus
Jing Wei
2,688
2,356
0
1,000
2,450
580
0
738
1,712
0
17,767
L
Hun Batz
FREYZZERSXXX
Hun Batz
0
0
0
0
455
108
0
0
455
0
2,743
W
1,115
378
0
854
2,540
674
0
177
2,329
0
15,319
W
Bellona
Kyattic
Bellona
1,210
352
0
1,380
4,274
2,317
0
0
4,274
0
11,173
L
King Arthur
MauricioMora
King Arthur
2,382
440
0
1,519
3,788
1,574
0
0
3,788
0
20,291
L
Chernobog
PineCone8530
Chernobog
2,718
1,640
0
700
3,211
794
0
0
3,211
0
12,122
L
Jormungandr
Tfa_MaxXV
Jormungandr
1,666
738
0
973
3,544
1,799
0
262
3,242
14,536
0
W
1,660
346
0
679
1,547
349
0
664
769
16,056
548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,696
Gold Earned
17,262
141
Minions Killed
131
0
Camps Cleared
0
470,510
Distance Traveled
561,849
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,455
691
7
1
0
118,892
1
L
Chronos
3,665
733
47
9
0
94,225
0
W
Jing Wei
3,336
667
34
7
0
109,525
0
L
Hun Batz
2,567
513
6
1
0
36,951
0
W
Loki
3,592
718
28
6
0
133,140
0
W
Bellona
3,221
644
24
5
0
96,385
0
L
King Arthur
4,162
832
36
7
0
106,391
0
L
Chernobog
2,961
592
23
5
0
116,610
0
L
Jormungandr
3,341
668
29
6
0
116,333
2
W
Janus
3,658
732
38
8
0
103,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role