Player Matchup

Surtr
Surtr
ExtendoRod
Surtr
Level 26
God Stats
4W - 11L
1,255 SR
Queue Stats
9W - 18L
1,317 Elo+
Party 1
Hachiman
Hachiman
IsHorned
Hachiman
Level 34
God Stats
11W - 27L
1,362 SR
Queue Stats
39W - 57L
1,375 Elo+
Party 1
Loki
Loki
SgtSkidMarks
Loki
Level 43
God Stats
5W - 8L
1,398 SR
Queue Stats
39W - 54L
1,380 Elo+
Party 1
Athena
Athena
SteamyWilly
Athena
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 56L
1,382 Elo+
Party 1
Zeus
Zeus
wubbdaddy
Zeus
Level 62
God Stats
1W - 1L
1,250 SR
Queue Stats
12W - 17L
1,402 Elo+
Party 1
Team Averages
Level 40
1,353 SR
1,371 Elo+

VS

Team Averages
Level 77
1,480 SR
1,481 Elo+
Xing Tian
Xing Tian
EmoUWUemu
Xing Tian
Level 66
God Stats
72W - 59L
1,526 SR
Queue Stats
345W - 373L
1,441 Elo+
Solo
Freya
Freya
IGWra1th
Freya
Level 72
God Stats
9W - 10L
1,486 SR
Queue Stats
96W - 94L
1,464 Elo+
Solo
Maui
Maui
RedXLion45
Maui
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
379W - 402L
1,546 Elo+
Solo
Ravana
Ravana
XxNoSuboGordasxX
Ravana
Level 72
God Stats
9W - 13L
1,323 SR
Queue Stats
499W - 506L
1,438 Elo+
Solo
Neith
Neith
daryltheotter
Neith
Level 66
God Stats
20W - 13L
1,564 SR
Queue Stats
24W - 19L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
1 / 2 / 7
8,050
1,150
4,437
6,600
4,348
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
IsHorned
Hachiman
14
1 / 2 / 9
8,378
1,197
15,053
8,961
3,439
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
5 / 2 / 6
9,294
1,328
9,326
6,688
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
14
3 / 1 / 7
8,740
1,249
6,480
10,559
10,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
14
2 / 1 / 8
8,466
1,209
9,763
2,326
831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

335

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EmoUWUemu
Xing Tian
14
1 / 2 / 5
8,270
1,181
8,482
13,911
16,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
IGWra1th
Freya
13
3 / 4 / 2
8,361
1,194
8,902
9,382
3,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 3 / 3
8,523
1,218
5,957
15,507
16,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 0 / 0
5,170
739
0
0
0
13
2 / 3 / 2
8,148
1,164
7,616
11,342
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
12
Kills
8
8
Deaths
12
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
EmoUWUemu
Xing Tian
1
2
5
1.75
W
Surtr
1
2
7
2.25
L
Freya
IGWra1th
Freya
3
4
2
1
W
Hachiman
IsHorned
Hachiman
1
2
9
2.75
L
2
3
3
1.17
W
5
2
6
4
W
Athena
3
1
7
6.5
L
0
0
0
0
L
2
3
2
1
W
Zeus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,059
Damage
30,957
35,134
Taken
50,142
21,380
Mitigated
41,706
4,963
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
EmoUWUemu
Xing Tian
8,482
433
0
418
13,911
16,807
0
4,562
9,349
16,724
0
W
Surtr
4,437
2,301
0
187
6,600
4,348
0
3,078
2,761
183
14,395
L
Freya
IGWra1th
Freya
8,902
3,061
0
796
9,382
3,428
0
2,605
6,777
21,324
0
W
Hachiman
IsHorned
Hachiman
15,053
11,261
0
2,762
8,961
3,439
0
7,131
1,830
0
30,816
L
5,957
2,284
0
554
15,507
16,579
0
5,042
10,465
13,430
0
W
9,326
3,635
0
1,190
6,688
2,401
0
4,732
1,956
0
13,870
W
Athena
6,480
1,796
0
824
10,559
10,361
0
6,364
4,195
12,609
166
L
0
0
0
0
0
0
0
0
0
0
0
L
7,616
2,343
0
1,926
11,342
4,892
0
3,931
7,411
0
25,505
W
Zeus
9,763
801
0
0
2,326
831
0
2,036
290
23,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,928
Gold Earned
38,472
125
Minions Killed
107
6
Camps Cleared
2
735,797
Distance Traveled
522,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,270
1,181
17
2
0
140,412
0
W
Surtr
8,050
1,150
24
3
0
155,555
0
L
Freya
8,361
1,194
30
4
0
124,655
0
W
Hachiman
8,378
1,197
42
6
3
122,256
0
L
Maui
8,523
1,218
18
3
1
135,046
0
W
Loki
9,294
1,328
12
2
2
163,490
0
W
Athena
8,740
1,249
9
1
1
152,872
0
L
Ravana
5,170
739
0
0
0
0
0
L
Neith
8,148
1,164
42
6
1
121,924
0
W
Zeus
8,466
1,209
38
5
0
141,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role