Player Matchup

Horus
Horus
Aminao2000
Horus
Level 109
God Stats
2W - 1L
1,283 SR
Queue Stats
51W - 49L
1,464 Elo+
Solo
Xing Tian
Xing Tian
MyLittleKate
Xing Tian
Level 90
God Stats
1W - 0L
1,477 SR
Queue Stats
141W - 134L
1,440 Elo+
Party 1
Jing Wei
Jing Wei
NewerAlt
Jing Wei
Level 77
God Stats
8W - 6L
1,438 SR
Queue Stats
146W - 139L
1,435 Elo+
Party 1
Discordia
Discordia
notoriousparsa1
Discordia
Level 129
God Stats
2W - 2L
1,197 SR
Queue Stats
296W - 287L
1,414 Elo+
Solo
Arachne
Arachne
xXchesteriXx
Arachne
Level 61
God Stats
49W - 29L
1,668 SR
Queue Stats
159W - 184L
1,564 Elo+
Solo
Team Averages
Level 93
1,413 SR
1,463 Elo+

VS

Team Averages
Level 73
1,556 SR
1,450 Elo+
Thanatos
Thanatos
MiRRiM
Thanatos
Level 59
God Stats
63W - 61L
1,537 SR
Queue Stats
70W - 74L
1,464 Elo+
Party 2
Merlin
Merlin
NyeS_WoT
Merlin
Level 122
God Stats
1W - 1L
1,722 SR
Queue Stats
49W - 61L
1,506 Elo+
Party 3
Baron Samedi
Baron Samedi
TheBatman02
Baron Samedi
Level 63
God Stats
9W - 5L
1,564 SR
Queue Stats
43W - 46L
1,496 Elo+
Solo
Cupid
Cupid
mad4games_
Cupid
Level 117
God Stats
7W - 8L
1,456 SR
Queue Stats
78W - 67L
1,553 Elo+
Party 3
Ymir
Ymir
nikolya227
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 0 / 4
8,657
618
3,572
6,592
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
MyLittleKate
Xing Tian
12
2 / 1 / 3
7,746
553
2,904
8,790
7,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
NewerAlt
Jing Wei
15
2 / 0 / 2
8,162
583
3,727
3,831
1,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
notoriousparsa1
Discordia
15
1 / 1 / 1
8,740
624
3,018
5,682
1,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
xXchesteriXx
Arachne
14
6 / 0 / 3
8,302
593
5,927
9,429
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MiRRiM
Thanatos
9
0 / 3 / 0
5,507
393
1,302
6,920
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Merlin
NyeS_WoT
Merlin
14
2 / 1 / 0
7,748
553
2,991
5,965
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TheBatman02
Baron Samedi
7
0 / 4 / 0
5,463
390
2,225
5,846
1,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
12
0 / 2 / 0
6,618
473
4,049
6,333
1,893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 0
5,314
380
452
6,884
5,237
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
2
2
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
1
0
4
3
L
Thanatos
MiRRiM
Thanatos
0
3
0
0
W
Xing Tian
MyLittleKate
Xing Tian
2
1
3
3.5
W
Jing Wei
NewerAlt
Jing Wei
2
0
2
3
L
Merlin
NyeS_WoT
Merlin
2
1
0
2
L
Baron Samedi
TheBatman02
Baron Samedi
0
4
0
0
L
Cupid
0
2
0
0
L
0
2
0
0
W
Discordia
notoriousparsa1
Discordia
1
1
1
1.5
W
Arachne
xXchesteriXx
Arachne
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,148
Damage
11,019
34,324
Taken
31,948
18,348
Mitigated
13,112
12,670
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
3,572
1,134
113
1,756
6,592
4,756
284
1,281
5,311
0
53,001
L
Thanatos
MiRRiM
Thanatos
1,302
361
0
2,817
6,920
2,459
0
926
5,949
0
28,307
W
Xing Tian
MyLittleKate
Xing Tian
2,904
144
0
1,178
8,790
7,458
0
1,203
7,435
15,115
3,090
W
Jing Wei
NewerAlt
Jing Wei
3,727
3,023
0
1,457
3,831
1,177
765
33
3,798
0
55,537
L
Merlin
NyeS_WoT
Merlin
2,991
253
0
1,643
5,965
2,093
0
3,039
2,867
52,853
1,074
L
Baron Samedi
TheBatman02
Baron Samedi
2,225
223
0
1,916
5,846
1,430
0
0
5,548
17,915
1,131
L
Cupid
4,049
2,120
0
3,046
6,333
1,893
0
1,110
5,223
0
56,189
L
452
201
0
343
6,884
5,237
0
323
6,561
11,145
0
W
Discordia
notoriousparsa1
Discordia
3,018
0
0
2,444
5,682
1,612
0
1,073
4,319
75,163
2,070
W
Arachne
xXchesteriXx
Arachne
5,927
5,181
0
5,722
9,429
3,345
0
1,894
7,513
0
82,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,607
Gold Earned
30,650
486
Minions Killed
340
0
Camps Cleared
0
1,467,842
Distance Traveled
1,239,316
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,657
618
87
6
0
271,528
0
L
Thanatos
5,507
393
54
4
0
317,283
0
W
Xing Tian
7,746
553
21
2
0
274,150
0
W
Jing Wei
8,162
583
103
7
0
272,217
0
L
Merlin
7,748
553
119
9
0
279,892
3
L
Baron Samedi
5,463
390
35
3
0
128,273
0
L
Cupid
6,618
473
114
8
0
278,247
2
L
Ymir
5,314
380
18
1
0
235,621
0
W
Discordia
8,740
624
151
11
0
303,443
0
W
Arachne
8,302
593
124
9
0
346,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role