Player Matchup

Serqet
Serqet
Celenas22
Serqet
Level 188
God Stats
7W - 8L
1,614 SR
Queue Stats
269W - 271L
1,409 Elo+
Party 3
Sun Wukong
Sun Wukong
Fumanchero_93
Sun Wukong
Level 107
God Stats
4W - 5L
1,557 SR
Queue Stats
214W - 220L
1,402 Elo+
Party 3
Persephone
Persephone
WildTemper
Persephone
Level 153
God Stats
1W - 0L
1,821 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Janus
Janus
Yue Fei x
Janus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 51L
1,398 Elo+
Solo
Ymir
Ymir
bubukisapisa
Ymir
Level 81
God Stats
10W - 7L
1,476 SR
Queue Stats
439W - 416L
1,518 Elo+
Solo
Team Averages
Level 109
1,593 SR
1,446 Elo+

VS

Team Averages
Level 61
1,505 SR
1,348 Elo+
Kukulkan
Kukulkan
BenJaginov
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,176 Elo+
Party 1
Mercury
Mercury
DerculesMovie2
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,176 Elo+
Party 1
Discordia
Discordia
H3rdr3tta
Discordia
Level 104
God Stats
3W - 4L
1,489 SR
Queue Stats
86W - 76L
1,447 Elo+
Party 2
Ne Zha
Ne Zha
chris_toe_four
Ne Zha
Level 81
God Stats
10W - 12L
1,536 SR
Queue Stats
368W - 384L
1,417 Elo+
Solo
Ah Puch
Ah Puch
txskullhead8
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 68L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Celenas22
Serqet
15
2 / 2 / 16
9,834
894
3,654
10,405
9,918
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Fumanchero_93
Sun Wukong
18
11 / 1 / 16
10,688
972
13,674
19,584
13,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Persephone
WildTemper
Persephone
16
6 / 2 / 12
9,946
904
6,084
7,853
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Janus
Yue Fei x
Janus
16
3 / 2 / 13
9,442
858
10,691
5,946
2,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 5 / 12
10,154
923
7,792
19,925
18,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BenJaginov
Kukulkan
15
1 / 5 / 3
8,255
750
9,555
8,213
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 8 / 4
7,083
644
4,814
9,349
2,987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Discordia
H3rdr3tta
Discordia
16
6 / 4 / 4
8,727
793
12,643
8,555
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 6 / 5
7,089
644
7,291
10,148
4,132
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
txskullhead8
Ah Puch
15
2 / 5 / 3
8,311
756
9,086
8,822
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
28
Kills
10
12
Deaths
28
69
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BenJaginov
Kukulkan
1
5
3
0.5
W
Serqet
Celenas22
Serqet
2
2
16
5
L
1
8
4
0.38
W
Sun Wukong
Fumanchero_93
Sun Wukong
11
1
16
19
L
Discordia
H3rdr3tta
Discordia
6
4
4
2
W
Persephone
WildTemper
Persephone
6
2
12
6
W
Janus
Yue Fei x
Janus
3
2
13
4.75
W
6
5
12
2.4
L
0
6
5
0.42
L
Ah Puch
txskullhead8
Ah Puch
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,895
Damage
43,389
63,713
Taken
45,087
47,523
Mitigated
16,621
23,266
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BenJaginov
Kukulkan
9,555
911
541
594
8,213
3,160
0
4,073
3,927
26,834
315
W
Serqet
Celenas22
Serqet
3,654
183
1,633
2,490
10,405
9,918
156
5,728
4,677
1,370
5,645
L
4,814
2,006
312
920
9,349
2,987
0
6,271
3,078
0
6,141
W
Sun Wukong
Fumanchero_93
Sun Wukong
13,674
1,269
820
8,775
19,584
13,607
286
8,583
11,001
0
25,814
L
Discordia
H3rdr3tta
Discordia
12,643
381
389
2,240
8,555
3,228
0
4,682
3,723
22,791
0
W
Persephone
WildTemper
Persephone
6,084
47
389
2,216
7,853
2,802
856
5,544
2,287
23,682
0
W
Janus
Yue Fei x
Janus
10,691
190
515
1,143
5,946
2,357
1,242
2,914
3,032
28,603
405
W
7,792
1,108
1,689
3,596
19,925
18,839
242
8,203
11,722
11,441
221
L
7,291
1,811
190
2,347
10,148
4,132
0
5,287
4,861
0
11,121
L
Ah Puch
txskullhead8
Ah Puch
9,086
166
0
1,731
8,822
3,114
0
4,852
3,970
24,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,064
Gold Earned
39,465
133
Minions Killed
104
0
Camps Cleared
0
1,036,287
Distance Traveled
1,002,135
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,255
750
46
4
0
208,750
0
W
Serqet
9,834
894
11
1
0
209,954
0
L
Mercury
7,083
644
6
1
0
228,949
0
W
Sun Wukong
10,688
972
24
2
0
217,210
0
L
Discordia
8,727
793
20
2
0
187,502
0
W
Persephone
9,946
904
38
3
0
216,653
5
W
Janus
9,442
858
45
4
0
210,897
0
W
Ymir
10,154
923
15
1
0
181,573
0
L
Ne Zha
7,089
644
5
0
0
175,293
0
L
Ah Puch
8,311
756
27
2
0
201,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role