Player Matchup

Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
J0S50l
Hel
Level 159
God Stats
1W - 2L
1,665 SR
Queue Stats
265W - 241L
1,527 Elo+
Solo
Thoth
Thoth
Osiiriix
Thoth
Level 159
God Stats
11W - 9L
1,473 SR
Queue Stats
63W - 61L
1,521 Elo+
Solo
Team Averages
Level 162
1,527 SR
1,510 Elo+

VS

Team Averages
Level 123
1,473 SR
1,411 Elo+
Charybdis
Charybdis
Bukubukuchaguma
Charybdis
Level 125
God Stats
76W - 62L
1,517 SR
Queue Stats
384W - 363L
1,463 Elo+
Party 1
Maui
Maui
G59 Marcos
Maui
Level 142
God Stats
2W - 5L
1,423 SR
Queue Stats
227W - 199L
1,524 Elo+
Solo
Anubis
Anubis
JimmyPage343
Anubis
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,197 Elo+
Solo
Thanatos
Thanatos
KareeemCheese
Thanatos
Level 105
God Stats
3W - 5L
1,391 SR
Queue Stats
271W - 252L
1,421 Elo+
Party 1
Geb
Geb
victorious05
Geb
Level 142
God Stats
11W - 12L
1,536 SR
Queue Stats
641W - 598L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 2 / 0
7,462
622
3,059
8,232
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
 
Tsukuyomi
12
4 / 1 / 1
6,977
581
4,256
6,777
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
 
Surtr
10
0 / 4 / 5
5,895
491
5,182
12,358
4,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
J0S50l
Hel
13
0 / 1 / 2
7,805
650
3,569
6,021
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Osiiriix
Thoth
12
5 / 0 / 1
7,549
629
4,856
3,207
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bukubukuchaguma
Charybdis
12
1 / 1 / 3
6,858
572
5,787
4,659
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 2 / 0
6,274
523
2,659
8,391
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
11
1 / 4 / 1
6,157
513
2,400
6,793
3,021
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
KareeemCheese
Thanatos
11
3 / 2 / 3
6,133
511
3,122
8,972
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 3
6,188
516
4,518
8,185
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
9
Kills
8
8
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
0
0
W
Tsukuyomi
 
Tsukuyomi
4
1
1
4.5
W
Surtr
 
Surtr
0
4
5
0.63
L
Charybdis
Bukubukuchaguma
Charybdis
1
1
3
2.5
L
1
2
0
0.5
W
Hel
J0S50l
Hel
0
1
2
1
L
Anubis
1
4
1
0.38
L
Thanatos
KareeemCheese
Thanatos
3
2
3
2.25
W
Thoth
Osiiriix
Thoth
5
0
1
5.5
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
18,486
36,595
Taken
37,000
11,743
Mitigated
18,701
16,403
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,059
1,551
0
4,833
8,232
2,323
1,077
582
7,650
59,266
943
W
Tsukuyomi
 
Tsukuyomi
4,256
375
0
3,876
6,777
2,040
90
1,148
5,629
0
41,033
W
Surtr
 
Surtr
5,182
1,171
0
2,338
12,358
4,928
414
3,410
8,948
904
24,018
L
Charybdis
Bukubukuchaguma
Charybdis
5,787
3,305
0
1,554
4,659
1,430
168
1,685
2,974
0
54,723
L
2,659
611
0
750
8,391
5,548
0
3,617
4,774
35,432
449
W
Hel
J0S50l
Hel
3,569
197
0
4,096
6,021
1,667
237
2,190
3,535
57,263
0
L
Anubis
2,400
0
0
1,699
6,793
3,021
0
2,717
4,076
38,233
0
L
Thanatos
KareeemCheese
Thanatos
3,122
798
0
4,423
8,972
3,458
0
1,405
7,567
0
36,118
W
Thoth
Osiiriix
Thoth
4,856
318
0
1,260
3,207
785
120
1,618
1,589
46,039
0
L
4,518
138
0
2,703
8,185
5,244
0
2,277
5,908
20,200
1,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,688
Gold Earned
31,610
384
Minions Killed
358
0
Camps Cleared
0
1,271,046
Distance Traveled
1,238,549
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,462
622
106
9
0
239,507
4
W
Tsukuyomi
6,977
581
66
6
0
302,530
2
W
Surtr
5,895
491
28
2
0
252,877
0
L
Charybdis
6,858
572
110
9
0
252,901
3
L
Maui
6,274
523
78
7
0
224,889
0
W
Hel
7,805
650
106
9
0
247,341
4
L
Anubis
6,157
513
80
7
0
220,507
2
L
Thanatos
6,133
511
60
5
0
287,296
0
W
Thoth
7,549
629
78
7
0
228,791
4
L
Geb
6,188
516
30
3
0
252,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role