Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ReadnRainJoe
Set
Level 124
God Stats
3W - 3L
1,628 SR
Queue Stats
1,286W - 1,289L
1,458 Elo+
Solo
He Bo
He Bo
VR-ROCKSTAR
He Bo
Level 164
God Stats
2W - 3L
1,346 SR
Queue Stats
297W - 298L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
ltiggs02
Gilgamesh
Level 121
God Stats
0W - 1L
1,291 SR
Queue Stats
77W - 81L
1,427 Elo+
Solo
Team Averages
Level 136
1,453 SR
1,480 Elo+

VS

Team Averages
Level 111
1,425 SR
1,430 Elo+
Olorun
Olorun
 
Olorun
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Prince of PR 89
Awilix
Level 120
God Stats
1W - 2L
1,196 SR
Queue Stats
33W - 38L
1,346 Elo+
Solo
Chaac
Chaac
Shaaaa87
Chaac
Level 71
God Stats
3W - 2L
1,256 SR
Queue Stats
325W - 328L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
ZombyGod23
Ao Kuang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,518 Elo+
Solo
Geb
Geb
robertobaezc
Geb
Level 67
God Stats
10W - 4L
1,671 SR
Queue Stats
320W - 337L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 4 / 2
7,484
1,069
8,817
6,556
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
14
0 / 3 / 5
7,010
1,001
4,911
10,446
9,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
1,796
257
0
0
0
13
2 / 4 / 4
6,619
946
4,571
6,677
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
ltiggs02
Gilgamesh
5
0 / 3 / 0
4,796
685
1,741
2,968
930
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 3 / 8
7,639
1,091
6,020
5,756
2,555
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 7
7,953
1,136
3,850
5,280
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Shaaaa87
Chaac
11
1 / 4 / 12
6,950
993
4,901
9,824
8,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
ZombyGod23
Ao Kuang
14
4 / 0 / 8
8,001
1,143
4,392
6,551
2,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
2 / 1 / 10
7,509
1,073
4,582
8,177
5,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
8
Kills
14
14
Deaths
9
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
4
2
1.75
L
Cthulhu
 
Cthulhu
0
3
5
0.83
W
Olorun
 
Olorun
4
3
8
2.67
W
3
1
7
6.5
L
0
0
0
0
W
Chaac
Shaaaa87
Chaac
1
4
12
1.75
L
2
4
4
1
W
Ao Kuang
ZombyGod23
Ao Kuang
4
0
8
8
L
Gilgamesh
ltiggs02
Gilgamesh
0
3
0
0
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,040
Damage
23,745
26,647
Taken
35,588
16,126
Mitigated
21,737
7,397
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,817
905
951
1,279
6,556
3,683
0
3,518
3,022
13,335
0
L
Cthulhu
 
Cthulhu
4,911
389
385
2,599
10,446
9,264
0
5,100
5,198
20,860
0
W
Olorun
 
Olorun
6,020
2,701
2,036
1,572
5,756
2,555
1,610
2,791
2,965
13,933
0
W
3,850
1,424
537
691
5,280
1,924
950
2,731
2,549
0
14,691
L
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Shaaaa87
Chaac
4,901
295
456
891
9,824
8,667
414
5,149
4,675
0
8,032
L
4,571
47
527
1,364
6,677
2,249
0
3,878
2,676
8,649
0
W
Ao Kuang
ZombyGod23
Ao Kuang
4,392
494
1,150
2,441
6,551
2,946
399
3,451
3,100
8,559
1,861
L
Gilgamesh
ltiggs02
Gilgamesh
1,741
322
167
125
2,968
930
0
1,689
1,212
0
1,741
W
4,582
317
2,310
2,538
8,177
5,645
379
4,177
4,000
10,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,705
Gold Earned
38,052
42
Minions Killed
80
0
Camps Cleared
0
407,401
Distance Traveled
734,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,484
1,069
11
2
0
109,384
0
L
Cthulhu
7,010
1,001
17
2
0
133,699
0
W
Olorun
7,639
1,091
27
4
0
127,027
0
W
Awilix
7,953
1,136
24
3
0
129,731
0
L
Set
1,796
257
0
0
0
0
0
W
Chaac
6,950
993
7
1
0
151,219
0
L
He Bo
6,619
946
14
2
0
124,393
0
W
Ao Kuang
8,001
1,143
15
2
0
159,579
0
L
Gilgamesh
4,796
685
0
0
0
39,925
0
W
Geb
7,509
1,073
7
1
0
166,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role