Player Matchup

Rama
Rama
B-e-n-d-e-r-0-
Rama
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,379 Elo+
Party 1
Ymir
Ymir
hamza26122000
Ymir
Level 25
God Stats
1W - 5L
1,228 SR
Queue Stats
16W - 21L
1,344 Elo+
Party 1
Sol
Sol
ichbeen59
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,342 Elo+
Party 1
Team Averages
Level 37
1,409 SR
1,355 Elo+

VS

Team Averages
Level 150
1,537 SR
1,413 Elo+
Arachne
Arachne
JARADxx
Arachne
Level 146
God Stats
16W - 15L
1,461 SR
Queue Stats
120W - 158L
1,321 Elo+
Solo
Shiva
Shiva
SullyThaSavage
Shiva
Level 157
God Stats
17W - 8L
1,692 SR
Queue Stats
370W - 355L
1,445 Elo+
Solo
Hel
Hel
Titian_Gripz
Hel
Level 146
God Stats
7W - 9L
1,459 SR
Queue Stats
261W - 267L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 4
9,889
761
6,397
13,838
5,100
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 1
7,502
577
0
194
83
18
4 / 3 / 0
10,383
799
9,743
16,522
5,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JARADxx
Arachne
17
3 / 4 / 1
10,641
819
8,504
12,888
5,699
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 3
9,475
729
6,757
15,377
12,828
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
1 / 1 / 3
10,528
810
11,976
11,878
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
4
4
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Arachne
JARADxx
Arachne
3
4
1
0.88
W
0
2
3
0.75
W
1
1
3
2.5
L
0
0
1
0.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,140
Damage
27,237
30,554
Taken
40,143
10,698
Mitigated
23,534
8,122
Healing
20,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,397
4,648
0
2,128
13,838
5,100
806
5,219
8,612
0
37,846
W
Arachne
JARADxx
Arachne
8,504
7,302
38
2,814
12,888
5,699
2,241
3,529
9,341
0
25,372
W
6,757
361
116
4,366
15,377
12,828
411
4,085
11,292
0
28,807
W
11,976
113
6,440
7,127
11,878
5,007
1,094
2,070
9,790
55,290
0
L
0
0
0
0
194
83
0
0
194
0
0
L
9,743
5,097
0
5,994
16,522
5,515
975
6,810
9,695
44,353
350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
30,644
135
Minions Killed
152
0
Camps Cleared
0
412,607
Distance Traveled
708,901
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,889
761
69
5
0
202,172
0
W
Arachne
10,641
819
25
2
0
222,014
0
W
Shiva
9,475
729
35
3
0
219,974
1
W
Hel
10,528
810
92
7
0
266,913
1
L
Ymir
7,502
577
0
0
0
0
0
L
Sol
10,383
799
66
5
0
210,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role