Player Matchup

Ymir
Ymir
Celvip
Ymir
Level 62
God Stats
25W - 31L
1,499 SR
Queue Stats
300W - 299L
1,495 Elo+
Party 1
Arachne
Arachne
Dodge_s2_Charger
Arachne
Level 129
God Stats
50W - 43L
1,570 SR
Queue Stats
294W - 293L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
FloosieTheBeast
Danzaburou
Level 139
God Stats
90W - 61L
1,650 SR
Queue Stats
346W - 321L
1,604 Elo+
Solo
Bake Kujira
Bake Kujira
PaperTulip39728
Bake Kujira
Level 157
God Stats
17W - 16L
1,522 SR
Queue Stats
113W - 88L
1,582 Elo+
Solo
Poseidon
Poseidon
tuyopon-0922
Poseidon
Level 48
God Stats
69W - 72L
1,536 SR
Queue Stats
207W - 208L
1,496 Elo+
Party 1
Team Averages
Level 107
1,555 SR
1,535 Elo+

VS

Team Averages
Level 140
1,595 SR
1,484 Elo+
Ullr
Ullr
Croakyy
Ullr
Level 169
God Stats
1W - 3L
1,617 SR
Queue Stats
61W - 66L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Legionpayload
Baron Samedi
Level 126
God Stats
16W - 11L
1,629 SR
Queue Stats
693W - 669L
1,491 Elo+
Solo
Mulan
Mulan
NDxORTHRUS
Mulan
Level 140
God Stats
30W - 36L
1,554 SR
Queue Stats
93W - 115L
1,512 Elo+
Party 2
Serqet
Serqet
NDxTYPHON
Serqet
Level 156
God Stats
1W - 4L
1,403 SR
Queue Stats
35W - 54L
1,440 Elo+
Party 2
Chang'e
Chang'e
Theshadow067378
Chang'e
Level 111
God Stats
2W - 2L
1,770 SR
Queue Stats
243W - 238L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Celvip
Ymir
15
2 / 1 / 12
9,745
609
8,535
14,698
15,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 0 / 1
8,690
543
4,924
11,847
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
FloosieTheBeast
Danzaburou
16
8 / 1 / 6
9,998
625
14,819
8,144
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bake Kujira
PaperTulip39728
Bake Kujira
17
5 / 3 / 4
10,647
665
12,326
14,559
15,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
tuyopon-0922
Poseidon
15
3 / 1 / 3
9,088
568
8,563
6,262
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Croakyy
Ullr
12
1 / 4 / 1
6,917
432
4,278
10,642
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
Legionpayload
Baron Samedi
10
0 / 8 / 0
6,359
397
4,688
17,073
12,008
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Mulan
13
1 / 4 / 1
7,557
472
8,691
16,511
13,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
NDxTYPHON
Serqet
14
3 / 3 / 2
8,039
502
6,848
12,937
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 1
8,435
527
7,628
10,897
3,643
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
22
Kills
6
6
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
Celvip
Ymir
2
1
12
8
L
Ullr
Croakyy
Ullr
1
4
1
0.38
W
4
0
1
4.5
W
Danzaburou
FloosieTheBeast
Danzaburou
8
1
6
11
L
Baron Samedi
Legionpayload
Baron Samedi
0
8
0
0
L
Mulan
1
4
1
0.38
L
Serqet
NDxTYPHON
Serqet
3
3
2
1.33
W
Bake Kujira
PaperTulip39728
Bake Kujira
5
3
4
2.33
L
1
3
1
0.5
W
Poseidon
tuyopon-0922
Poseidon
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,167
Damage
32,133
55,510
Taken
68,060
41,516
Mitigated
37,728
18,321
Healing
21,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Celvip
Ymir
8,535
970
0
4,248
14,698
15,817
0
4,382
9,685
33,276
1,905
L
Ullr
Croakyy
Ullr
4,278
1,514
0
1,766
10,642
3,331
0
3,298
7,344
0
38,299
W
4,924
3,492
0
8,358
11,847
4,625
0
2,480
9,114
0
67,450
W
Danzaburou
FloosieTheBeast
Danzaburou
14,819
6,122
0
3,631
8,144
3,322
1,383
2,220
5,550
0
82,353
L
Baron Samedi
Legionpayload
Baron Samedi
4,688
395
954
4,464
17,073
12,008
0
5,326
11,747
29,709
0
L
Mulan
8,691
1,763
0
5,929
16,511
13,682
0
8,471
8,040
0
52,295
L
Serqet
NDxTYPHON
Serqet
6,848
1,295
0
1,637
12,937
5,064
0
5,639
7,298
0
48,113
W
Bake Kujira
PaperTulip39728
Bake Kujira
12,326
5,942
0
1,129
14,559
15,633
175
516
13,123
68,122
9,138
L
7,628
256
1,697
4,850
10,897
3,643
340
5,329
5,568
67,368
1,546
W
Poseidon
tuyopon-0922
Poseidon
8,563
669
0
955
6,262
2,119
122
3,049
3,213
71,702
1,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,168
Gold Earned
37,307
546
Minions Killed
431
0
Camps Cleared
0
1,582,517
Distance Traveled
1,515,459
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,745
609
40
3
0
317,752
2
L
Ullr
6,917
432
64
4
0
276,773
0
W
Arachne
8,690
543
100
6
0
362,198
1
W
Danzaburou
9,998
625
133
8
0
270,872
0
L
Baron Samedi
6,359
397
43
3
0
254,119
0
L
Mulan
7,557
472
101
6
0
289,834
0
L
Serqet
8,039
502
94
6
0
373,901
0
W
Bake Kujira
10,647
665
135
8
0
301,585
5
L
Chang'e
8,435
527
129
8
0
320,832
7
W
Poseidon
9,088
568
138
9
0
330,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role