Player Matchup

Bacchus
Bacchus
AfroCrack13
Bacchus
Level 106
God Stats
7W - 6L
1,532 SR
Queue Stats
611W - 621L
1,449 Elo+
Solo
Ymir
Ymir
LazerBull
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 151L
1,418 Elo+
Solo
Izanami
Izanami
MrJMV_
Izanami
Level 103
God Stats
1W - 0L
1,503 SR
Queue Stats
101W - 116L
1,432 Elo+
Party 1
Sol
Sol
One_Woman__Army
Sol
Level 149
God Stats
5W - 6L
1,350 SR
Queue Stats
123W - 149L
1,433 Elo+
Party 1
Medusa
Medusa
strigoi89
Medusa
Level 127
God Stats
1W - 1L
1,303 SR
Queue Stats
33W - 55L
1,358 Elo+
Solo
Team Averages
Level 111
1,438 SR
1,418 Elo+

VS

Team Averages
Level 62
1,505 SR
1,412 Elo+
Sobek
Sobek
 
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Gohan731
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,194 Elo+
Party 2
Set
Set
SlavicPagan6964
Set
Level 66
God Stats
3W - 5L
1,423 SR
Queue Stats
452W - 454L
1,503 Elo+
Party 2
Charon
Charon
TomGil05
Charon
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,351 Elo+
Solo
Hun Batz
Hun Batz
lysy27
Hun Batz
Level 77
God Stats
6W - 6L
1,600 SR
Queue Stats
392W - 357L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AfroCrack13
Bacchus
14
3 / 4 / 13
8,616
957
5,535
11,660
9,128
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
15
3 / 3 / 17
9,069
1,008
5,197
14,078
11,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
MrJMV_
Izanami
14
4 / 4 / 18
8,971
997
9,494
8,938
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 1 / 15
10,114
1,124
14,560
7,640
2,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
strigoi89
Medusa
15
9 / 3 / 10
9,649
1,072
8,948
8,420
3,771
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 8 / 7
7,448
828
4,704
12,427
12,297
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
Gohan731
Atlas
13
1 / 5 / 5
7,016
780
4,228
12,812
12,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 6 / 7
7,839
871
8,355
9,901
5,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
TomGil05
Charon
12
0 / 2 / 6
6,760
751
4,141
5,115
3,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
lysy27
Hun Batz
14
8 / 8 / 3
9,236
1,026
14,556
11,008
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
29
Kills
12
15
Deaths
29
73
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
8
7
0.56
W
Bacchus
AfroCrack13
Bacchus
3
4
13
2.38
L
Atlas
Gohan731
Atlas
1
5
5
0.7
W
Ymir
3
3
17
3.83
W
Izanami
MrJMV_
Izanami
4
4
18
3.25
W
10
1
15
17.5
L
2
6
7
0.92
L
Charon
TomGil05
Charon
0
2
6
1.5
L
Hun Batz
lysy27
Hun Batz
8
8
3
1.19
W
Medusa
strigoi89
Medusa
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,734
Damage
35,984
50,736
Taken
51,263
30,985
Mitigated
39,483
18,518
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,704
54
86
932
12,427
12,297
0
4,984
7,443
9,431
0
W
Bacchus
AfroCrack13
Bacchus
5,535
558
1,159
2,961
11,660
9,128
324
2,346
9,314
9,578
924
L
Atlas
Gohan731
Atlas
4,228
510
358
1,355
12,812
12,280
0
5,781
7,031
10,719
236
W
Ymir
5,197
893
710
3,642
14,078
11,876
448
2,316
11,762
12,718
0
W
Izanami
MrJMV_
Izanami
9,494
6,340
626
2,296
8,938
3,426
1,595
2,791
6,147
0
16,131
W
14,560
4,148
488
3,260
7,640
2,784
3,431
2,454
5,186
31,046
0
L
8,355
2,711
65
1,109
9,901
5,346
0
5,857
4,044
0
15,171
L
Charon
TomGil05
Charon
4,141
738
729
1,160
5,115
3,989
0
2,651
2,464
9,164
1,105
L
Hun Batz
lysy27
Hun Batz
14,556
3,104
29
336
11,008
5,571
0
5,382
5,626
0
24,447
W
Medusa
strigoi89
Medusa
8,948
3,641
1,089
2,287
8,420
3,771
1,525
2,660
5,760
0
16,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,419
Gold Earned
38,299
95
Minions Killed
69
0
Camps Cleared
0
816,889
Distance Traveled
726,991
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,448
828
7
1
0
126,897
0
W
Bacchus
8,616
957
14
2
0
166,205
0
L
Atlas
7,016
780
9
1
0
158,525
0
W
Ymir
9,069
1,008
14
2
0
159,009
1
W
Izanami
8,971
997
12
1
0
148,155
0
W
Sol
10,114
1,124
39
4
0
182,025
0
L
Set
7,839
871
19
2
0
171,853
0
L
Charon
6,760
751
13
1
0
110,760
0
L
Hun Batz
9,236
1,026
21
2
0
158,956
0
W
Medusa
9,649
1,072
16
2
0
161,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role