Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Hydrate0rdie
Cu Chulainn
Level 47
God Stats
3W - 4L
1,576 SR
Queue Stats
82W - 102L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Manfroste
Cthulhu
Level 101
God Stats
1W - 3L
1,482 SR
Queue Stats
3W - 3L
1,461 Elo+
Party 2
Izanami
Izanami
Y0mega
Izanami
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 6L
1,461 Elo+
Party 2
Team Averages
Level 97
1,512 SR
1,476 Elo+

VS

Team Averages
Level 87
1,587 SR
1,503 Elo+
Nike
Nike
 
Nike
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GraciS
Sylvanus
Level 88
God Stats
4W - 5L
1,597 SR
Queue Stats
27W - 27L
1,504 Elo+
Party 1
Serqet
Serqet
IgorHraje
Serqet
Level 126
God Stats
16W - 14L
1,586 SR
Queue Stats
28W - 28L
1,504 Elo+
Party 1
Chiron
Chiron
NarfiFenri
Chiron
Level 117
God Stats
7W - 4L
1,660 SR
Queue Stats
26W - 24L
1,503 Elo+
Party 1
Anubis
Anubis
Nim2Soft
Anubis
Level 36
God Stats
8W - 8L
1,591 SR
Queue Stats
25W - 23L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 3 / 0
6,089
554
5,126
5,122
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
 
Tsukuyomi
10
2 / 4 / 3
5,869
534
3,991
10,032
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Hydrate0rdie
Cu Chulainn
11
4 / 2 / 0
6,977
634
5,604
10,183
5,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
Manfroste
Cthulhu
9
2 / 2 / 0
5,669
515
4,756
8,923
5,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Izanami
Y0mega
Izanami
9
1 / 1 / 2
5,435
494
5,785
7,029
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 4 / 2
6,037
549
5,517
9,406
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
GraciS
Sylvanus
8
0 / 2 / 4
5,010
455
2,369
6,927
3,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
IgorHraje
Serqet
12
9 / 1 / 1
7,191
654
8,646
8,151
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
NarfiFenri
Chiron
10
2 / 1 / 1
5,646
513
9,228
7,193
2,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
Nim2Soft
Anubis
10
1 / 3 / 1
6,025
548
3,554
6,347
2,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
11
Kills
12
12
Deaths
11
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
0
0.67
L
Tsukuyomi
 
Tsukuyomi
2
4
3
0.88
W
Nike
 
Nike
0
4
2
0.25
W
Sylvanus
GraciS
Sylvanus
0
2
4
1
L
Cu Chulainn
Hydrate0rdie
Cu Chulainn
4
2
0
2
W
Serqet
IgorHraje
Serqet
9
1
1
9.5
L
Cthulhu
Manfroste
Cthulhu
2
2
0
1
W
Chiron
NarfiFenri
Chiron
2
1
1
2.5
W
Anubis
Nim2Soft
Anubis
1
3
1
0.5
L
Izanami
Y0mega
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,262
Damage
29,314
41,289
Taken
38,024
15,880
Mitigated
16,139
14,042
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,126
1,273
0
810
5,122
945
0
1,934
2,938
37,272
49
L
Tsukuyomi
 
Tsukuyomi
3,991
1,218
0
5,392
10,032
2,197
0
1,525
8,227
0
36,500
W
Nike
 
Nike
5,517
1,288
0
2,888
9,406
4,459
0
0
9,406
0
39,973
W
Sylvanus
GraciS
Sylvanus
2,369
676
1,038
1,522
6,927
3,938
175
2,014
4,913
9,181
869
L
Cu Chulainn
Hydrate0rdie
Cu Chulainn
5,604
993
0
2,700
10,183
5,555
195
0
9,443
0
45,590
W
Serqet
IgorHraje
Serqet
8,646
2,673
0
1,976
8,151
3,068
0
1,689
6,462
0
36,099
L
Cthulhu
Manfroste
Cthulhu
4,756
447
1,650
1,722
8,923
5,310
0
1,066
7,743
13,514
955
W
Chiron
NarfiFenri
Chiron
9,228
2,836
232
2,229
7,193
2,322
451
2,149
5,044
0
49,123
W
Anubis
Nim2Soft
Anubis
3,554
255
0
2,837
6,347
2,352
58
3,827
2,520
39,507
1,334
L
Izanami
Y0mega
Izanami
5,785
3,642
0
1,768
7,029
1,873
0
1,222
5,807
0
40,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,039
Gold Earned
29,909
304
Minions Killed
292
0
Camps Cleared
0
1,107,333
Distance Traveled
1,062,743
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,089
554
70
6
0
199,956
4
L
Tsukuyomi
5,869
534
60
5
0
260,719
0
W
Nike
6,037
549
79
7
0
203,242
2
W
Sylvanus
5,010
455
11
1
0
180,262
1
L
Cu Chulainn
6,977
634
73
7
0
195,245
0
W
Serqet
7,191
654
52
5
0
265,512
0
L
Cthulhu
5,669
515
12
1
0
239,192
3
W
Chiron
5,646
513
81
7
0
207,004
0
W
Anubis
6,025
548
69
6
0
206,723
0
L
Izanami
5,435
494
89
8
0
212,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role