Player Matchup

Chaac
Chaac
 
Chaac
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Deadlydarthdabs
Yu Huang
Level 141
God Stats
1W - 0L
1,603 SR
Queue Stats
10W - 9L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
KingFettyboom
Cthulhu
Level 69
God Stats
9W - 5L
1,779 SR
Queue Stats
30W - 32L
1,554 Elo+
Party 2
Ymir
Ymir
garrethunter1234
Ymir
Level 23
God Stats
3W - 4L
1,580 SR
Queue Stats
43W - 57L
1,467 Elo+
Party 2
Team Averages
Level 105
1,593 SR
1,510 Elo+

VS

Team Averages
Level 124
1,639 SR
1,460 Elo+
Charybdis
Charybdis
AuriSnowFox
Charybdis
Level 187
God Stats
2W - 2L
1,506 SR
Queue Stats
20W - 29L
1,490 Elo+
Solo
Bastet
Bastet
HoodieKaz16
Bastet
Level 125
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 4L
1,345 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Hozpul
Maman Brigitte
Level 149
God Stats
15W - 17L
1,622 SR
Queue Stats
1,183W - 1,204L
1,499 Elo+
Solo
Agni
Agni
IWoodsieI
Agni
Level 69
God Stats
1W - 1L
1,766 SR
Queue Stats
141W - 135L
1,553 Elo+
Solo
Bacchus
Bacchus
OofBandito
Bacchus
Level 88
God Stats
1W - 1L
1,588 SR
Queue Stats
2W - 5L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 0 / 1
9,084
649
7,115
11,152
7,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Danzaburou
 
Danzaburou
14
4 / 0 / 2
8,219
587
7,457
7,822
3,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
13
1 / 0 / 5
7,492
535
3,870
5,900
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
2 / 0 / 6
7,724
552
5,257
7,978
7,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 0 / 3
7,468
533
3,841
6,878
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AuriSnowFox
Charybdis
11
0 / 2 / 0
6,014
430
3,298
4,938
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
8
0 / 3 / 0
5,202
372
3,920
7,826
1,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maman Brigitte
Hozpul
Maman Brigitte
13
0 / 3 / 0
6,397
457
3,953
11,126
3,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
12
0 / 4 / 0
6,441
460
4,432
8,234
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
OofBandito
Bacchus
8
0 / 2 / 0
5,012
358
2,494
10,333
9,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
14
Kills
0
0
Deaths
14
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
1
3.5
W
Danzaburou
 
Danzaburou
4
0
2
5
L
Charybdis
AuriSnowFox
Charybdis
0
2
0
0
W
Yu Huang
1
0
5
3.5
L
Bastet
0
3
0
0
L
Maman Brigitte
Hozpul
Maman Brigitte
0
3
0
0
L
Agni
0
4
0
0
W
Cthulhu
2
0
6
5
L
Bacchus
OofBandito
Bacchus
0
2
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,540
Damage
18,097
39,730
Taken
42,457
23,035
Mitigated
19,189
15,907
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,115
997
0
4,518
11,152
7,638
0
3,416
7,736
0
74,681
W
Danzaburou
 
Danzaburou
7,457
4,002
0
5,175
7,822
3,114
568
2,387
5,435
0
68,749
L
Charybdis
AuriSnowFox
Charybdis
3,298
1,282
0
1,519
4,938
1,519
0
1,033
3,905
0
44,815
W
Yu Huang
3,870
61
0
1,267
5,900
2,137
0
2,323
3,577
54,393
0
L
Bastet
3,920
708
0
532
7,826
1,899
0
3,060
4,766
0
21,513
L
Maman Brigitte
Hozpul
Maman Brigitte
3,953
248
0
4,750
11,126
3,931
0
1,307
9,819
47,190
0
L
Agni
4,432
90
0
1,780
8,234
2,330
0
4,088
4,146
49,478
0
W
Cthulhu
5,257
466
150
1,639
7,978
7,206
81
1,249
6,729
28,110
350
L
Bacchus
OofBandito
Bacchus
2,494
485
187
1,831
10,333
9,510
0
3,411
6,922
12,806
0
W
3,841
933
0
3,158
6,878
2,940
296
1,596
5,282
33,355
1,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,987
Gold Earned
29,066
441
Minions Killed
321
0
Camps Cleared
0
1,467,975
Distance Traveled
1,392,724
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,084
649
121
9
0
288,199
3
W
Danzaburou
8,219
587
115
8
0
259,425
0
L
Charybdis
6,014
430
88
6
0
220,928
0
W
Yu Huang
7,492
535
114
8
0
296,284
0
L
Bastet
5,202
372
38
3
0
307,608
2
L
Maman Brigitte
6,397
457
93
7
0
317,271
1
L
Agni
6,441
460
87
6
0
272,034
0
W
Cthulhu
7,724
552
36
3
0
315,732
6
L
Bacchus
5,012
358
15
1
0
274,883
0
W
Ymir
7,468
533
55
4
0
308,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role