Player Matchup

Mulan
Mulan
 
Mulan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Derzzie
Baron Samedi
Level 157
God Stats
9W - 9L
1,563 SR
Queue Stats
488W - 437L
1,604 Elo+
Solo
Bakasura
Bakasura
Hepp5
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
Warrior Knight7
Vulcan
Level 157
God Stats
29W - 20L
1,669 SR
Queue Stats
627W - 612L
1,552 Elo+
Solo
Charybdis
Charybdis
nogame877
Charybdis
Level 87
God Stats
2W - 1L
1,619 SR
Queue Stats
38W - 42L
1,522 Elo+
Party 1
Team Averages
Level 133
1,570 SR
1,536 Elo+

VS

Team Averages
Level 152
1,629 SR
1,574 Elo+
Merlin
Merlin
Bobs Barricade
Merlin
Level 184
God Stats
4W - 1L
1,560 SR
Queue Stats
171W - 148L
1,569 Elo+
Party 2
Ravana
Ravana
Lickolotapuss
Ravana
Level 140
God Stats
2W - 3L
1,392 SR
Queue Stats
108W - 103L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
SegaNoder
Ao Kuang
Level 157
God Stats
10W - 6L
1,783 SR
Queue Stats
270W - 227L
1,580 Elo+
Solo
Charybdis
Charybdis
SlxmThug
Charybdis
Level 149
God Stats
44W - 21L
1,633 SR
Queue Stats
60W - 34L
1,601 Elo+
Solo
Surtr
Surtr
xWarzone99x
Surtr
Level 129
God Stats
18W - 9L
1,777 SR
Queue Stats
208W - 186L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 0 / 0
5,355
765
4,426
4,844
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Derzzie
Baron Samedi
5
0 / 0 / 0
3,415
488
1,256
2,882
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Hepp5
Bakasura
8
0 / 3 / 1
4,304
615
1,915
7,616
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 0
4,928
704
1,922
3,158
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
nogame877
Charybdis
7
0 / 4 / 0
3,943
563
2,374
5,383
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,126
732
2,621
2,320
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
3 / 1 / 0
4,548
650
2,682
4,220
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
SegaNoder
Ao Kuang
9
0 / 1 / 0
4,651
664
1,971
6,254
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
SlxmThug
Charybdis
9
4 / 0 / 1
5,381
769
3,421
4,463
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 0 / 3
4,478
640
3,189
5,063
2,890
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
0
0
1
W
0
0
2
1
L
Baron Samedi
Derzzie
Baron Samedi
0
0
0
0
L
Bakasura
Hepp5
Bakasura
0
3
1
0.17
W
3
1
0
3
W
Ao Kuang
SegaNoder
Ao Kuang
0
1
0
0
W
Charybdis
SlxmThug
Charybdis
4
0
1
4.5
L
1
1
0
1
L
Charybdis
nogame877
Charybdis
0
4
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,893
Damage
13,884
23,883
Taken
22,320
7,334
Mitigated
7,989
7,858
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,426
470
0
2,323
4,844
2,030
0
1,925
2,919
620
36,634
W
2,621
0
0
1,266
2,320
574
0
948
1,262
35,186
734
L
Baron Samedi
Derzzie
Baron Samedi
1,256
196
133
1,034
2,882
773
0
510
2,339
11,259
0
L
Bakasura
Hepp5
Bakasura
1,915
1,236
0
2,912
7,616
2,562
0
770
6,810
0
28,968
W
2,682
657
0
1,311
4,220
1,438
0
819
3,249
0
23,571
W
Ao Kuang
SegaNoder
Ao Kuang
1,971
259
0
3,606
6,254
1,790
0
112
6,142
22,741
2,929
W
Charybdis
SlxmThug
Charybdis
3,421
1,574
0
3,010
4,463
1,297
423
520
3,943
0
42,408
L
1,922
52
0
560
3,158
868
0
1,400
1,721
26,233
0
L
Charybdis
nogame877
Charybdis
2,374
811
0
896
5,383
1,101
0
115
5,082
0
20,273
W
3,189
1,143
0
1,592
5,063
2,890
0
956
4,027
468
15,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,945
Gold Earned
24,184
243
Minions Killed
261
0
Camps Cleared
0
737,359
Distance Traveled
795,391
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,355
765
63
9
0
156,826
1
W
Merlin
5,126
732
79
11
0
149,718
0
L
Baron Samedi
3,415
488
8
1
0
98,904
0
L
Bakasura
4,304
615
65
9
0
176,669
0
W
Ravana
4,548
650
38
5
0
186,054
0
W
Ao Kuang
4,651
664
61
9
0
166,358
0
W
Charybdis
5,381
769
68
10
0
131,869
1
L
Vulcan
4,928
704
59
8
0
153,743
0
L
Charybdis
3,943
563
48
7
0
151,217
0
W
Surtr
4,478
640
15
2
0
161,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role