Player Matchup

Fenrir
Fenrir
Clementine638
Fenrir
Level 66
God Stats
13W - 9L
1,645 SR
Queue Stats
357W - 311L
1,541 Elo+
Party 1
Ullr
Ullr
RaginInferno134
Ullr
Level 139
God Stats
14W - 16L
1,426 SR
Queue Stats
148W - 161L
1,421 Elo+
Solo
Atlas
Atlas
Theorax21
Atlas
Level 86
God Stats
0W - 1L
1,139 SR
Queue Stats
13W - 14L
1,432 Elo+
Solo
Rama
Rama
TinyArmy
Rama
Level 146
God Stats
17W - 20L
1,459 SR
Queue Stats
136W - 140L
1,470 Elo+
Solo
Kukulkan
Kukulkan
nemqion
Kukulkan
Level 57
God Stats
118W - 75L
1,634 SR
Queue Stats
211W - 188L
1,501 Elo+
Party 1
Team Averages
Level 99
1,461 SR
1,473 Elo+

VS

Team Averages
Level 130
1,549 SR
1,492 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
KIRA8898
Hera
Level 143
God Stats
10W - 8L
1,780 SR
Queue Stats
147W - 139L
1,502 Elo+
Solo
Cthulhu
Cthulhu
LiLxPhantoM_
Cthulhu
Level 106
God Stats
14W - 21L
1,713 SR
Queue Stats
314W - 294L
1,501 Elo+
Solo
Amaterasu
Amaterasu
gabox_949
Amaterasu
Level 142
God Stats
4W - 3L
1,320 SR
Queue Stats
189W - 193L
1,493 Elo+
Solo
Hou Yi
Hou Yi
robot_jo
Hou Yi
Level 109
God Stats
4W - 6L
1,433 SR
Queue Stats
539W - 493L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 1
7,028
502
9,968
11,843
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 1 / 0
6,649
475
3,170
11,831
7,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
Theorax21
Atlas
10
1 / 5 / 0
5,386
385
5,429
11,486
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
12
0 / 2 / 2
6,447
461
2,329
6,238
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
nemqion
Kukulkan
14
3 / 3 / 3
8,302
593
6,886
8,162
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
5 / 3 / 2
8,181
584
6,382
10,970
4,079
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
13
1 / 4 / 5
7,924
566
8,265
7,084
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
LiLxPhantoM_
Cthulhu
13
2 / 2 / 7
7,212
515
4,146
12,062
8,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
gabox_949
Amaterasu
16
2 / 0 / 0
9,709
694
9,432
11,145
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
robot_jo
Hou Yi
14
4 / 0 / 1
8,477
606
6,230
5,828
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
9
Kills
14
15
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
3
2
2
L
5
4
1
1.38
W
Hera
1
4
5
0.88
W
Cthulhu
LiLxPhantoM_
Cthulhu
2
2
7
2.75
L
0
1
0
0
L
Atlas
Theorax21
Atlas
1
5
0
0.2
L
Rama
0
2
2
0.5
W
Amaterasu
gabox_949
Amaterasu
2
0
0
2
L
Kukulkan
nemqion
Kukulkan
3
3
3
1.5
W
Hou Yi
robot_jo
Hou Yi
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,782
Damage
34,455
49,560
Taken
47,089
25,197
Mitigated
26,593
8,767
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
6,382
1,777
0
0
10,970
4,079
0
2,216
8,648
0
57,003
L
9,968
2,402
0
992
11,843
4,834
0
2,402
9,201
0
45,493
W
Hera
8,265
1,941
0
310
7,084
2,260
48
3,505
3,579
48,473
501
W
Cthulhu
LiLxPhantoM_
Cthulhu
4,146
473
0
2,592
12,062
8,763
0
4,396
7,261
27,796
1,103
L
3,170
1,894
0
4,046
11,831
7,839
0
0
11,141
0
47,493
L
Atlas
Theorax21
Atlas
5,429
1,630
0
623
11,486
7,863
0
4,599
6,721
22,923
0
L
Rama
2,329
1,901
0
1,806
6,238
1,866
0
808
5,430
0
48,750
W
Amaterasu
gabox_949
Amaterasu
9,432
3,816
0
4,161
11,145
9,397
408
0
11,145
0
79,706
L
Kukulkan
nemqion
Kukulkan
6,886
780
0
1,300
8,162
2,795
284
3,873
3,915
60,310
1,648
W
Hou Yi
robot_jo
Hou Yi
6,230
2,178
0
872
5,828
2,094
542
1,483
4,177
0
55,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
41,503
389
Minions Killed
466
0
Camps Cleared
0
1,320,655
Distance Traveled
1,461,806
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,181
584
79
6
0
332,360
0
L
Fenrir
7,028
502
64
5
0
321,164
0
W
Hera
7,924
566
104
7
0
291,169
5
W
Cthulhu
7,212
515
41
3
0
307,449
4
L
Ullr
6,649
475
95
7
0
205,375
0
L
Atlas
5,386
385
20
1
0
267,966
0
L
Rama
6,447
461
83
6
0
253,285
3
W
Amaterasu
9,709
694
142
10
0
255,942
2
L
Kukulkan
8,302
593
127
9
0
272,865
0
W
Hou Yi
8,477
606
100
7
0
274,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role