Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
G4sTheJ3wzzz
Janus
Level 4
God Stats
30W - 23L
1,514 SR
Queue Stats
30W - 23L
1,514 Elo+
Party 2
Hun Batz
Hun Batz
crash4L55555
Hun Batz
Level 136
God Stats
5W - 3L
1,567 SR
Queue Stats
233W - 247L
1,428 Elo+
Party 1
Chaac
Chaac
dolca1212
Chaac
Level 64
God Stats
41W - 18L
1,789 SR
Queue Stats
100W - 75L
1,596 Elo+
Party 2
Hachiman
Hachiman
senior_station86
Hachiman
Level 81
God Stats
1W - 1L
1,429 SR
Queue Stats
77W - 99L
1,407 Elo+
Party 1
Team Averages
Level 78
1,560 SR
1,489 Elo+

VS

Team Averages
Level 92
1,490 SR
1,443 Elo+
Zeus
Zeus
 
Zeus
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
All Nyssen
Cernunnos
Level 19
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 135L
1,328 Elo+
Solo
Thor
Thor
FlossForceOne
Thor
Level 35
God Stats
2W - 3L
1,618 SR
Queue Stats
40W - 47L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
Maksof
Kuzenbo
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 19L
1,344 Elo+
Solo
Anubis
Anubis
SummerglausBF
Anubis
Level 147
God Stats
1W - 3L
1,332 SR
Queue Stats
104W - 100L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 10
7,182
1,026
3,532
7,149
5,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
5 / 0 / 5
7,226
1,032
6,386
2,041
598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
crash4L55555
Hun Batz
12
3 / 0 / 1
6,549
936
3,935
3,391
1,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chaac
dolca1212
Chaac
13
5 / 0 / 3
7,449
1,064
5,606
5,529
4,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 3
6,674
953
2,031
5,853
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 1 / 0
6,001
857
3,316
1,344
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
All Nyssen
Cernunnos
10
0 / 5 / 2
5,775
825
2,120
6,822
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 1
5,892
842
3,475
6,315
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Maksof
Kuzenbo
11
0 / 2 / 2
5,779
826
1,971
4,103
3,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 4 / 0
6,386
912
3,306
6,170
2,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
4
4
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
10
5
L
Zeus
 
Zeus
2
1
0
2
L
Cernunnos
All Nyssen
Cernunnos
0
5
2
0.2
L
0
3
1
0.17
W
5
0
5
7.5
L
Kuzenbo
Maksof
Kuzenbo
0
2
2
0.5
L
2
4
0
0.5
W
Hun Batz
crash4L55555
Hun Batz
3
0
1
3.5
W
Chaac
dolca1212
Chaac
5
0
3
6.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,490
Damage
14,188
23,963
Taken
24,754
13,177
Mitigated
10,113
7,737
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,532
441
1,681
2,587
7,149
5,538
0
2,432
4,577
10,101
0
L
Zeus
 
Zeus
3,316
393
0
326
1,344
396
0
620
724
7,937
165
L
Cernunnos
All Nyssen
Cernunnos
2,120
767
96
599
6,822
1,876
0
3,286
3,536
0
7,062
L
3,475
320
0
220
6,315
1,992
0
2,061
4,254
0
16,406
W
6,386
263
0
0
2,041
598
623
443
1,498
21,894
0
L
Kuzenbo
Maksof
Kuzenbo
1,971
748
0
600
4,103
3,324
0
2,002
2,101
4,281
0
L
3,306
35
0
1,340
6,170
2,525
0
1,949
4,221
17,924
0
W
Hun Batz
crash4L55555
Hun Batz
3,935
240
0
398
3,391
1,356
0
1,395
1,896
0
16,964
W
Chaac
dolca1212
Chaac
5,606
89
0
3,071
5,529
4,021
0
1,294
4,235
0
21,994
W
2,031
931
0
0
5,853
1,664
0
2,564
3,215
0
15,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,080
Gold Earned
29,833
176
Minions Killed
91
0
Camps Cleared
0
780,018
Distance Traveled
564,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,182
1,026
7
1
0
155,776
0
L
Zeus
6,001
857
14
2
0
60,462
0
L
Cernunnos
5,775
825
12
2
0
99,727
0
L
Thor
5,892
842
25
4
0
130,674
0
W
Janus
7,226
1,032
46
7
0
176,768
0
L
Kuzenbo
5,779
826
9
1
0
155,704
0
L
Anubis
6,386
912
31
4
0
117,798
0
W
Hun Batz
6,549
936
41
6
0
159,730
0
W
Chaac
7,449
1,064
49
7
0
172,579
0
W
Hachiman
6,674
953
33
5
0
115,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role