Player Matchup

Bacchus
Bacchus
Celvip
Bacchus
Level 62
God Stats
19W - 18L
1,611 SR
Queue Stats
300W - 299L
1,509 Elo+
Party 1
Cupid
Cupid
Dodge_s2_Charger
Cupid
Level 129
God Stats
67W - 62L
1,525 SR
Queue Stats
294W - 293L
1,509 Elo+
Party 1
Vulcan
Vulcan
Eye_King_Ghoul
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,428 Elo+
Solo
Lancelot
Lancelot
Gwarr RoA
Lancelot
Level 138
God Stats
3W - 2L
1,893 SR
Queue Stats
118W - 115L
1,529 Elo+
Solo
Amaterasu
Amaterasu
tuyopon-0922
Amaterasu
Level 48
God Stats
11W - 14L
1,556 SR
Queue Stats
207W - 208L
1,510 Elo+
Party 1
Team Averages
Level 97
1,617 SR
1,497 Elo+

VS

Team Averages
Level 134
1,565 SR
1,470 Elo+
Hera
Hera
 
Hera
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DesiredYu
Amaterasu
Level 100
God Stats
7W - 5L
1,543 SR
Queue Stats
205W - 201L
1,472 Elo+
Party 2
Ra
Ra
Dizzleispapi
Ra
Level 187
God Stats
2W - 1L
1,505 SR
Queue Stats
170W - 215L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
krozer-nino
Danzaburou
Level 129
God Stats
5W - 2L
1,561 SR
Queue Stats
13W - 11L
1,475 Elo+
Solo
Yemoja
Yemoja
vxBeat
Yemoja
Level 82
God Stats
2W - 1L
1,714 SR
Queue Stats
46W - 45L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Celvip
Bacchus
11
1 / 1 / 1
6,978
465
5,618
11,375
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
0 / 0 / 1
7,508
501
2,900
4,377
1,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 5 / 0
7,045
470
3,405
8,207
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Gwarr RoA
Lancelot
11
2 / 4 / 1
6,611
441
10,338
12,716
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Amaterasu
tuyopon-0922
Amaterasu
13
0 / 2 / 1
7,150
477
2,551
14,312
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
8 / 0 / 1
9,750
650
11,035
7,506
3,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
DesiredYu
Amaterasu
14
2 / 1 / 3
7,799
520
4,236
12,130
6,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 4
8,782
585
12,214
10,644
6,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
krozer-nino
Danzaburou
14
0 / 0 / 0
7,906
527
4,138
5,507
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
vxBeat
Yemoja
10
1 / 1 / 3
7,054
470
3,544
8,889
6,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
12
12
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
0
1
8.5
L
Bacchus
Celvip
Bacchus
1
1
1
1.5
W
Amaterasu
DesiredYu
Amaterasu
2
1
3
3.5
W
1
1
4
3
L
0
0
1
0.5
L
0
5
0
0
L
Lancelot
Gwarr RoA
Lancelot
2
4
1
0.63
W
Danzaburou
krozer-nino
Danzaburou
0
0
0
0
L
Amaterasu
tuyopon-0922
Amaterasu
0
2
1
0.25
W
Yemoja
vxBeat
Yemoja
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,812
Damage
35,167
50,987
Taken
44,676
27,398
Mitigated
24,474
10,177
Healing
19,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,035
1,861
168
4,282
7,506
3,230
172
2,465
5,041
86,244
1,345
L
Bacchus
Celvip
Bacchus
5,618
215
0
3,278
11,375
9,646
0
4,603
6,679
31,467
845
W
Amaterasu
DesiredYu
Amaterasu
4,236
1,585
0
2,573
12,130
6,318
132
1,920
10,210
0
57,865
W
12,214
477
506
5,112
10,644
6,955
0
710
9,574
66,512
1,303
L
2,900
1,351
106
2,944
4,377
1,711
701
313
4,064
0
63,165
L
3,405
113
0
499
8,207
2,494
0
5,789
2,262
51,594
694
L
Lancelot
Gwarr RoA
Lancelot
10,338
1,787
0
727
12,716
4,771
0
5,110
7,389
0
48,944
W
Danzaburou
krozer-nino
Danzaburou
4,138
491
0
950
5,507
1,848
0
1,783
3,724
0
62,085
L
Amaterasu
tuyopon-0922
Amaterasu
2,551
819
0
2,623
14,312
8,776
0
8,707
4,685
0
48,863
W
Yemoja
vxBeat
Yemoja
3,544
1,057
3,705
2,273
8,889
6,123
106
1,894
6,910
16,699
531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,292
Gold Earned
41,291
427
Minions Killed
546
0
Camps Cleared
0
1,530,603
Distance Traveled
1,571,052
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,750
650
167
11
0
301,566
2
L
Bacchus
6,978
465
42
3
0
321,544
5
W
Amaterasu
7,799
520
92
6
0
361,553
0
W
Ra
8,782
585
128
9
0
330,637
6
L
Cupid
7,508
501
124
8
0
300,420
0
L
Vulcan
7,045
470
105
7
0
279,093
5
L
Lancelot
6,611
441
68
5
0
348,402
0
W
Danzaburou
7,906
527
124
8
0
281,561
0
L
Amaterasu
7,150
477
88
6
0
281,144
0
W
Yemoja
7,054
470
35
2
0
295,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role