Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Armui
Jormungandr
Level 89
God Stats
1W - 1L
1,714 SR
Queue Stats
455W - 400L
1,528 Elo+
Party 2
Camazotz
Camazotz
WESSTES
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 75L
1,465 Elo+
Solo
Amaterasu
Amaterasu
sigmakabanchik
Amaterasu
Level 24
God Stats
2W - 1L
1,800 SR
Queue Stats
58W - 77L
1,446 Elo+
Party 2
Fenrir
Fenrir
todesstoss
Fenrir
Level 104
God Stats
3W - 4L
1,502 SR
Queue Stats
185W - 183L
1,454 Elo+
Solo
Team Averages
Level 71
1,603 SR
1,479 Elo+

VS

Team Averages
Level 107
1,415 SR
1,488 Elo+
Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Ciulpk3Bybius
Hun Batz
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,516 Elo+
Party 1
Charon
Charon
Sp4rK84
Charon
Level 146
God Stats
6W - 8L
1,345 SR
Queue Stats
449W - 449L
1,463 Elo+
Solo
Khepri
Khepri
hobbit890
Khepri
Level 119
God Stats
6W - 8L
1,446 SR
Queue Stats
118W - 124L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
jinxlynnx
Baba Yaga
Level 65
God Stats
3W - 1L
1,282 SR
Queue Stats
194W - 186L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 4 / 3
6,549
655
4,459
7,523
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Armui
Jormungandr
16
4 / 1 / 6
8,205
821
9,276
8,680
8,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
WESSTES
Camazotz
12
1 / 7 / 6
6,838
684
5,044
11,855
6,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
sigmakabanchik
Amaterasu
14
1 / 3 / 8
7,176
718
10,852
12,766
13,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fenrir
todesstoss
Fenrir
14
3 / 3 / 6
7,613
761
7,994
11,731
13,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
8 / 1 / 6
9,097
910
10,629
8,327
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
Ciulpk3Bybius
Hun Batz
13
3 / 3 / 9
8,355
836
9,916
9,167
5,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Sp4rK84
Charon
14
2 / 3 / 15
8,159
816
8,407
8,658
9,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Khepri
hobbit890
Khepri
13
0 / 1 / 11
7,962
796
4,618
9,926
9,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Baba Yaga
jinxlynnx
Baba Yaga
15
4 / 2 / 10
8,626
863
9,609
6,958
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
68
10
Kills
17
18
Deaths
10
29
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
4
3
0.63
W
Apollo
 
Apollo
8
1
6
11
L
Jormungandr
Armui
Jormungandr
4
1
6
7
W
Hun Batz
Ciulpk3Bybius
Hun Batz
3
3
9
2.5
W
Charon
Sp4rK84
Charon
2
3
15
3.17
L
Camazotz
WESSTES
Camazotz
1
7
6
0.57
W
Khepri
hobbit890
Khepri
0
1
11
5.5
W
Baba Yaga
jinxlynnx
Baba Yaga
4
2
10
4.5
L
Amaterasu
sigmakabanchik
Amaterasu
1
3
8
1.67
L
Fenrir
todesstoss
Fenrir
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,625
Damage
43,179
52,555
Taken
43,036
45,401
Mitigated
33,018
15,812
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,459
2,226
586
920
7,523
3,371
0
4,988
2,535
0
11,017
W
Apollo
 
Apollo
10,629
7,084
175
2,293
8,327
5,161
732
724
7,372
0
20,459
L
Jormungandr
Armui
Jormungandr
9,276
1,257
1,710
2,297
8,680
8,780
231
4,192
4,488
27,602
569
W
Hun Batz
Ciulpk3Bybius
Hun Batz
9,916
1,331
1,213
688
9,167
5,643
113
1,930
6,951
0
19,163
W
Charon
Sp4rK84
Charon
8,407
718
969
1,220
8,658
9,266
112
1,886
6,186
17,635
0
L
Camazotz
WESSTES
Camazotz
5,044
678
470
2,499
11,855
6,398
75
5,687
6,168
0
9,719
W
Khepri
hobbit890
Khepri
4,618
312
2,671
3,104
9,926
9,058
0
2,415
7,343
8,649
1,069
W
Baba Yaga
jinxlynnx
Baba Yaga
9,609
1,011
387
1,898
6,958
3,890
290
999
5,790
25,021
0
L
Amaterasu
sigmakabanchik
Amaterasu
10,852
2,154
1,474
3,353
12,766
13,826
359
4,201
8,565
0
15,300
L
Fenrir
todesstoss
Fenrir
7,994
1,165
629
1,874
11,731
13,026
225
3,108
8,623
0
10,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,381
Gold Earned
42,199
76
Minions Killed
114
0
Camps Cleared
0
943,070
Distance Traveled
987,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,549
655
12
1
0
166,982
0
W
Apollo
9,097
910
29
3
0
178,811
0
L
Jormungandr
8,205
821
42
4
0
196,376
0
W
Hun Batz
8,355
836
28
3
0
207,083
0
W
Charon
8,159
816
10
1
0
187,425
0
L
Camazotz
6,838
684
11
1
0
176,678
0
W
Khepri
7,962
796
9
1
0
202,152
0
W
Baba Yaga
8,626
863
38
4
0
212,468
0
L
Amaterasu
7,176
718
10
1
0
206,087
0
L
Fenrir
7,613
761
1
0
0
196,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role