Player Matchup

Mulan
Mulan
Silver II
Artîk
Mulan
Silver II
Level 114
God Stats
50W - 37L
1,514 SR
Queue Stats
189W - 206L
1,000 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
Darwine
Kuzenbo
Silver II
Level 261
God Stats
27W - 24L
1,500 SR
Queue Stats
189W - 205L
1,039 MMR
Party 1
Nu Wa
Nu Wa
Silver I
MomosLibra
Nu Wa
Silver I
Level 125
God Stats
53W - 28L
1,629 SR
Queue Stats
162W - 171L
1,216 MMR
Solo
Achilles
Achilles
Silver III
StepBoy
Achilles
Silver III
Level 168
God Stats
5W - 12L
1,475 SR
Queue Stats
29W - 40L
1,124 MMR
Solo
Ishtar
Ishtar
Silver I
hadouchdanlegame
Ishtar
Silver I
Level 172
God Stats
37W - 34L
1,567 SR
Queue Stats
908W - 938L
1,212 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 168
1,537 SR
1,118 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,626 SR
1,192 MMR
Hera
Hera
Silver I
 
Hera
Silver I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver II
CheemsOscuro
Osiris
Silver II
Level 143
God Stats
3W - 1L
1,813 SR
Queue Stats
146W - 165L
1,050 MMR
Party 2
Skadi
Skadi
Bronze I
GoldX Storm X
Skadi
Bronze I
Level 142
God Stats
2W - 4L
1,579 SR
Queue Stats
11W - 32L
1,019 MMR
Solo
Bastet
Bastet
Silver I
Gory-gory93
Bastet
Silver I
Level 124
God Stats
3W - 3L
1,695 SR
Queue Stats
354W - 390L
1,120 MMR
Solo
Hercules
Hercules
Gold V
Rbo542
Hercules
Gold V
Level 82
God Stats
11W - 10L
1,541 SR
Queue Stats
143W - 147L
1,273 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Artîk
Mulan
15
4 / 0 / 2
8,799
518
7,958
11,905
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Darwine
Kuzenbo
12
1 / 1 / 3
7,092
417
3,805
9,334
9,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
11
0 / 4 / 1
7,010
412
10,026
6,537
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
StepBoy
Achilles
12
2 / 2 / 1
7,738
455
14,051
14,986
17,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 1 / 1
10,777
634
9,030
8,618
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AgniThanatosArachne

VS

Bans
KumbhakarnaAo KuangAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 2 / 1
7,990
470
9,099
8,082
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
0 / 0 / 2
8,623
507
9,383
19,080
17,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 5 / 2
7,746
456
2,723
11,317
3,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bastet
15
3 / 4 / 0
7,953
468
8,473
14,639
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Rbo542
Hercules
12
1 / 1 / 3
7,413
436
4,172
13,263
13,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
12
Kills
8
8
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
2
1
2.25
W
Mulan
Artîk
Mulan
4
0
2
5
L
Osiris
0
0
2
1
W
Kuzenbo
Darwine
Kuzenbo
1
1
3
2.5
L
0
5
2
0.2
L
Bastet
3
4
0
0.75
W
Nu Wa
0
4
1
0.13
L
Hercules
Rbo542
Hercules
1
1
3
2.5
W
Achilles
StepBoy
Achilles
2
2
1
1.25
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,870
Damage
33,850
51,380
Taken
66,381
38,042
Mitigated
42,339
9,651
Healing
17,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,099
2,059
0
668
8,082
2,271
0
4,515
3,111
74,038
0
W
Mulan
Artîk
Mulan
7,958
1,721
0
3,738
11,905
5,809
0
1,482
10,423
0
74,850
L
Osiris
9,383
2,960
0
7,924
19,080
17,755
0
5,081
13,731
0
69,317
W
Kuzenbo
Darwine
Kuzenbo
3,805
1,807
0
559
9,334
9,424
59
2,166
7,168
16,743
1,481
L
2,723
581
0
0
11,317
3,199
0
903
10,226
0
63,995
L
Bastet
8,473
1,764
0
3,530
14,639
5,726
0
1,784
12,601
0
69,202
W
Nu Wa
10,026
1,154
0
811
6,537
1,719
0
3,729
2,808
43,811
901
L
Hercules
Rbo542
Hercules
4,172
913
0
5,416
13,263
13,388
0
4,546
8,110
0
20,294
W
Achilles
StepBoy
Achilles
14,051
1,951
0
572
14,986
17,612
0
1,722
13,264
15,537
37,193
W
9,030
5,108
0
3,971
8,618
3,478
1,547
0
8,618
0
98,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,416
Gold Earned
39,725
458
Minions Killed
493
0
Camps Cleared
0
1,532,037
Distance Traveled
1,630,322
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,990
470
146
9
0
300,449
5
W
Mulan
8,799
518
108
6
0
344,622
8
L
Osiris
8,623
507
118
7
0
283,526
0
W
Kuzenbo
7,092
417
23
1
0
278,718
6
L
Skadi
7,746
456
105
6
0
303,397
3
L
Bastet
7,953
468
98
6
0
388,936
0
W
Nu Wa
7,010
412
84
5
0
278,550
1
L
Hercules
7,413
436
26
2
0
354,014
7
W
Achilles
7,738
455
65
4
0
325,454
0
W
Ishtar
10,777
634
178
10
0
304,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role