Player Matchup

Olorun
Olorun
Atom11
Olorun
Level 46
God Stats
26W - 25L
1,532 SR
Queue Stats
142W - 135L
1,436 Elo+
Party 1
Set
Set
Hoyt17
Set
Level 55
God Stats
50W - 31L
1,574 SR
Queue Stats
89W - 82L
1,462 Elo+
Party 1
Achilles
Achilles
HvnsCrusader
Achilles
Level 87
God Stats
0W - 2L
1,301 SR
Queue Stats
26W - 29L
1,228 Elo+
Solo
Team Averages
Level 63
1,469 SR
1,375 Elo+

VS

Team Averages
Level 112
1,485 SR
1,439 Elo+
Cernunnos
Cernunnos
Fall3nSV
Cernunnos
Level 122
God Stats
32W - 19L
1,548 SR
Queue Stats
207W - 180L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
Moucey
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,503 Elo+
Solo
Thor
Thor
YJ PaCK
Thor
Level 88
God Stats
3W - 3L
1,406 SR
Queue Stats
81W - 90L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Atom11
Olorun
14
0 / 6 / 2
8,514
710
4,841
9,548
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Set
Hoyt17
Set
13
2 / 5 / 0
8,671
723
8,998
10,602
5,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
HvnsCrusader
Achilles
13
0 / 4 / 2
7,972
664
3,611
14,982
17,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fall3nSV
Cernunnos
17
4 / 1 / 11
10,531
878
11,668
7,540
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
Moucey
Baron Samedi
18
6 / 0 / 9
10,948
912
13,063
12,485
8,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
YJ PaCK
Thor
17
5 / 1 / 7
10,540
878
6,872
8,886
3,578
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
15
15
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
Atom11
Olorun
0
6
2
0.17
W
Cernunnos
Fall3nSV
Cernunnos
4
1
11
9.5
L
Set
Hoyt17
Set
2
5
0
0.4
L
Achilles
HvnsCrusader
Achilles
0
4
2
0.25
W
Baron Samedi
Moucey
Baron Samedi
6
0
9
10.5
W
Thor
YJ PaCK
Thor
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,450
Damage
31,603
35,132
Taken
28,911
26,397
Mitigated
15,545
3,602
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Atom11
Olorun
4,841
1,372
30
504
9,548
3,792
0
3,748
5,793
31,552
1,359
W
Cernunnos
Fall3nSV
Cernunnos
11,668
5,068
415
1,788
7,540
3,001
2,793
2,456
5,020
0
34,726
L
Set
Hoyt17
Set
8,998
3,614
0
1,906
10,602
5,459
0
3,874
6,693
0
31,551
L
Achilles
HvnsCrusader
Achilles
3,611
574
0
1,162
14,982
17,146
0
5,465
9,300
0
10,612
W
Baron Samedi
Moucey
Baron Samedi
13,063
1,022
1,277
5,894
12,485
8,966
559
1,472
10,647
51,148
0
W
Thor
YJ PaCK
Thor
6,872
1,080
0
2,164
8,886
3,578
747
1,141
7,592
0
40,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,157
Gold Earned
32,019
112
Minions Killed
162
0
Camps Cleared
0
563,567
Distance Traveled
665,847
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,514
710
59
5
0
174,412
0
W
Cernunnos
10,531
878
44
4
0
205,653
0
L
Set
8,671
723
36
3
0
181,260
0
L
Achilles
7,972
664
17
1
0
207,895
0
W
Baron Samedi
10,948
912
73
6
0
224,154
2
W
Thor
10,540
878
45
4
0
236,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role