Player Matchup

Ravana
Ravana
Gold I
Adxms
Ravana
Gold I
Level 123
God Stats
1W - 2L
1,592 SR
Queue Stats
155W - 163L
1,730 MMR
Solo
Poseidon
Poseidon
Masters
MrMabyImBack
Poseidon
Masters
Level 208
God Stats
6W - 3L
1,861 SR
Queue Stats
299W - 246L
2,731 MMR
Solo
Jormungandr
Jormungandr
Diamond V
Romando07
Jormungandr
Diamond V
Level 159
God Stats
14W - 15L
1,588 SR
Queue Stats
409W - 401L
2,038 MMR
Solo
Hou Yi
Hou Yi
Masters
ZackFair014
Hou Yi
Masters
Level 157
God Stats
17W - 25L
1,538 SR
Queue Stats
662W - 639L
2,540 MMR
Solo
Sylvanus
Sylvanus
Masters
yanarossy
Sylvanus
Masters
Level 303
God Stats
5W - 12L
1,414 SR
Queue Stats
225W - 200L
2,337 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 190
1,599 SR
2,275 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 175
1,687 SR
2,148 MMR
Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Masters
Feesh
Chiron
Masters
Level 200
God Stats
11W - 2L
1,906 SR
Queue Stats
103W - 42L
2,831 MMR
Party 1
Lancelot
Lancelot
Grandmaster
TodLeCoq
Lancelot
Grandmaster
Level 222
God Stats
5W - 0L
1,923 SR
Queue Stats
139W - 67L
2,951 MMR
Party 1
Cerberus
Cerberus
Platinum IV
YagoCabezas
Cerberus
Platinum IV
Level 125
God Stats
4W - 3L
1,605 SR
Queue Stats
176W - 168L
1,956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Adxms
Ravana
11
0 / 6 / 1
6,302
450
5,257
12,512
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
MrMabyImBack
Poseidon
15
3 / 6 / 0
8,420
601
5,300
11,320
3,194
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
Romando07
Jormungandr
11
0 / 3 / 2
6,640
474
5,952
15,777
13,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
13
2 / 7 / 0
7,402
529
6,825
13,061
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
yanarossy
Sylvanus
10
1 / 4 / 3
6,589
471
6,098
15,394
11,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
LokiArachneJanus

VS

Bans
KaliNe ZhaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 2 / 7
8,614
615
10,177
8,775
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
 
Nu Wa
14
0 / 2 / 7
8,601
614
10,531
8,292
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chiron
Feesh
Chiron
16
5 / 0 / 8
9,400
671
10,776
9,141
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
TodLeCoq
Lancelot
16
14 / 1 / 3
9,955
711
14,418
10,712
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
YagoCabezas
Cerberus
11
4 / 1 / 5
7,790
556
8,061
11,333
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
6
Kills
26
26
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
7
3.25
W
Nu Wa
 
Nu Wa
0
2
7
1.75
L
Ravana
Adxms
Ravana
0
6
1
0.08
W
Chiron
Feesh
Chiron
5
0
8
9
L
Poseidon
MrMabyImBack
Poseidon
3
6
0
0.5
L
Jormungandr
Romando07
Jormungandr
0
3
2
0.33
W
Lancelot
TodLeCoq
Lancelot
14
1
3
15.5
W
Cerberus
YagoCabezas
Cerberus
4
1
5
6.5
L
Hou Yi
2
7
0
0.29
L
Sylvanus
yanarossy
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,432
Damage
53,963
68,064
Taken
48,253
35,991
Mitigated
20,614
18,646
Healing
14,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,177
4,358
0
594
8,775
3,022
451
1,994
6,699
0
65,574
W
Nu Wa
 
Nu Wa
10,531
2,423
0
3,562
8,292
2,136
103
2,903
5,094
60,129
0
L
Ravana
Adxms
Ravana
5,257
932
0
2,718
12,512
3,972
0
3,368
8,968
0
39,488
W
Chiron
Feesh
Chiron
10,776
3,366
329
3,643
9,141
3,050
0
3,525
5,577
0
78,794
L
Poseidon
MrMabyImBack
Poseidon
5,300
1,527
0
3,688
11,320
3,194
0
1,185
10,047
91,103
0
L
Jormungandr
Romando07
Jormungandr
5,952
1,126
0
3,685
15,777
13,142
0
7,069
8,216
46,164
2,236
W
Lancelot
TodLeCoq
Lancelot
14,418
5,001
0
1,006
10,712
4,712
0
4,330
6,287
0
79,226
W
Cerberus
YagoCabezas
Cerberus
8,061
545
0
5,612
11,333
7,694
0
3,690
7,507
17,026
2,900
L
Hou Yi
6,825
3,945
0
2,554
13,061
4,246
0
2,959
10,054
0
59,721
L
Sylvanus
yanarossy
Sylvanus
6,098
1,696
1,194
4,807
15,394
11,437
0
2,275
13,029
19,983
508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
44,360
445
Minions Killed
527
0
Camps Cleared
0
1,303,316
Distance Traveled
1,494,121
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,614
615
112
8
0
307,657
5
W
Nu Wa
8,601
614
132
9
0
234,573
0
L
Ravana
6,302
450
71
5
0
290,669
0
W
Chiron
9,400
671
144
10
0
294,910
3
L
Poseidon
8,420
601
157
11
0
282,176
1
L
Jormungandr
6,640
474
87
6
0
237,979
0
W
Lancelot
9,955
711
104
7
0
366,047
0
W
Cerberus
7,790
556
35
3
0
290,934
0
L
Hou Yi
7,402
529
103
7
0
236,421
1
L
Sylvanus
6,589
471
27
2
0
256,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role