Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
C_Jericho1993
Ah Muzen Cab
Level 109
God Stats
16W - 10L
1,604 SR
Queue Stats
472W - 444L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
ElaniaAlina
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 93L
1,470 Elo+
Solo
Team Averages
Level 116
1,521 SR
1,485 Elo+

VS

Team Averages
Level 55
1,492 SR
1,375 Elo+
Danzaburou
Danzaburou
Areychik
Danzaburou
Level 82
God Stats
1W - 0L
1,732 SR
Queue Stats
11W - 3L
1,297 Elo+
Solo
Hades
Hades
CC-7777_Thorn
Hades
Level 62
God Stats
6W - 2L
1,500 SR
Queue Stats
31W - 18L
1,390 Elo+
Party 1
Anubis
Anubis
Elizabeth1318
Anubis
Level 34
God Stats
6W - 11L
1,259 SR
Queue Stats
58W - 65L
1,323 Elo+
Solo
Awilix
Awilix
StealthfighterQ
Awilix
Level 34
God Stats
5W - 15L
1,470 SR
Queue Stats
112W - 134L
1,444 Elo+
Solo
Xing Tian
Xing Tian
the_N0TWho
Xing Tian
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 20L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 2
5,725
520
3,745
4,242
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
 
Thanatos
9
2 / 4 / 1
5,463
497
3,194
8,859
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
 
Nu Wa
3
0 / 0 / 0
3,895
354
137
364
39
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
C_Jericho1993
Ah Muzen Cab
8
0 / 3 / 2
5,296
481
5,912
4,256
1,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
ElaniaAlina
Gilgamesh
10
3 / 3 / 1
5,867
533
3,725
10,131
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Areychik
Danzaburou
10
1 / 2 / 0
6,449
586
4,255
4,904
1,535
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 2 / 2
5,158
469
2,570
5,453
2,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 2
7,294
663
3,000
5,013
2,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 0 / 1
6,886
626
3,753
7,041
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
the_N0TWho
Xing Tian
9
1 / 1 / 1
4,895
445
2,790
9,290
4,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
10
10
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
2
2
L
Thanatos
 
Thanatos
2
4
1
0.63
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Danzaburou
Areychik
Danzaburou
1
2
0
0.5
W
2
2
2
1.5
L
Ah Muzen Cab
C_Jericho1993
Ah Muzen Cab
0
3
2
0.33
L
Gilgamesh
ElaniaAlina
Gilgamesh
3
3
1
1.17
W
3
1
2
4
W
3
0
1
3.5
W
Xing Tian
the_N0TWho
Xing Tian
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,713
Damage
16,368
27,852
Taken
31,701
14,282
Mitigated
13,414
7,283
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,745
0
388
1,441
4,242
3,093
0
2,182
2,060
20,880
208
L
Thanatos
 
Thanatos
3,194
1,121
76
3,709
8,859
2,389
0
2,884
5,975
0
22,830
L
Nu Wa
 
Nu Wa
137
122
0
250
364
39
0
0
364
3,741
0
W
Danzaburou
Areychik
Danzaburou
4,255
1,604
0
911
4,904
1,535
696
0
4,625
0
37,367
W
2,570
76
420
1,533
5,453
2,522
0
1,488
3,965
16,841
0
L
Ah Muzen Cab
C_Jericho1993
Ah Muzen Cab
5,912
1,685
99
18
4,256
1,028
0
2,893
1,363
0
36,465
L
Gilgamesh
ElaniaAlina
Gilgamesh
3,725
923
0
1,302
10,131
7,733
0
401
9,730
0
25,603
W
3,000
235
0
2,965
5,013
2,225
32
390
4,622
56,012
1,722
W
3,753
1,498
0
5,864
7,041
2,237
0
0
6,932
0
43,040
W
Xing Tian
the_N0TWho
Xing Tian
2,790
435
77
2,188
9,290
4,895
0
2,003
7,250
16,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,246
Gold Earned
30,682
194
Minions Killed
288
0
Camps Cleared
0
913,902
Distance Traveled
1,063,249
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,725
520
29
3
0
216,287
0
L
Thanatos
5,463
497
42
4
0
208,921
0
L
Nu Wa
3,895
354
11
1
0
41,812
0
W
Danzaburou
6,449
586
53
5
0
205,456
0
W
Hades
5,158
469
36
3
0
192,893
0
L
Ah Muzen Cab
5,296
481
58
5
0
206,538
0
L
Gilgamesh
5,867
533
54
5
0
240,344
2
W
Anubis
7,294
663
96
9
0
195,658
0
W
Awilix
6,886
626
77
7
0
270,329
1
W
Xing Tian
4,895
445
26
2
0
198,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role