Player Matchup

Anhur
Anhur
Fαbie
Anhur
Level 27
God Stats
3W - 2L
1,604 SR
Queue Stats
53W - 6L
1,866 Elo+
Party 1
Hel
Hel
Fаble
Hel
Level 217
God Stats
160W - 44L
1,753 SR
Queue Stats
1,080W - 371L
1,791 Elo+
Party 1
Medusa
Medusa
MillennialHydra
Medusa
Level 107
God Stats
24W - 18L
1,612 SR
Queue Stats
32W - 34L
1,396 Elo+
Solo
Team Averages
Level 117
1,656 SR
1,684 Elo+

VS

Team Averages
Level 158
1,613 SR
1,565 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
moomGoobamm0
Odin
Level 157
God Stats
0W - 1L
1,839 SR
Queue Stats
35W - 23L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fαbie
Anhur
13
1 / 2 / 2
7,608
951
2,831
7,445
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Fаble
Hel
14
2 / 1 / 1
7,996
1,000
4,142
6,101
2,487
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 1
6,810
851
1,519
4,120
1,269
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 2 / 0
5,493
687
0
1,887
568
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
 
Artemis
7
0 / 0 / 0
5,382
673
183
496
119
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 1
7,832
979
7,295
8,543
5,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
4
5
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
0
0
L
Artemis
 
Artemis
0
0
0
0
W
Anhur
Fαbie
Anhur
1
2
2
1
W
Hel
Fаble
Hel
2
1
1
2.5
W
0
2
1
0.25
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,492
Damage
7,478
17,666
Taken
10,926
6,356
Mitigated
6,665
6,896
Healing
409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
0
0
0
19
1,887
568
0
1,538
303
694
16
L
Artemis
 
Artemis
183
0
0
130
496
119
0
8
488
0
2,599
W
Anhur
Fαbie
Anhur
2,831
1,493
0
1,819
7,445
2,600
1,468
4
7,441
0
25,805
W
Hel
Fаble
Hel
4,142
540
1,683
2,353
6,101
2,487
975
0
6,101
39,207
0
W
1,519
628
0
1,041
4,120
1,269
835
0
4,120
0
17,280
L
7,295
1,599
0
260
8,543
5,978
0
2,379
5,940
0
34,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,414
Gold Earned
18,707
150
Minions Killed
58
0
Camps Cleared
0
453,583
Distance Traveled
319,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,493
687
1
0
0
91,791
0
L
Artemis
5,382
673
4
1
0
59,572
0
W
Anhur
7,608
951
46
6
0
104,301
0
W
Hel
7,996
1,000
71
9
0
183,940
0
W
Medusa
6,810
851
33
4
0
165,342
0
L
Odin
7,832
979
53
7
0
168,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role