Player Matchup

Hun Batz
Hun Batz
JDaines2002
Hun Batz
Level 84
God Stats
12W - 14L
1,509 SR
Queue Stats
280W - 272L
1,526 Elo+
Party 3
Cthulhu
Cthulhu
JIGURDA766
Cthulhu
Level 129
God Stats
4W - 6L
1,426 SR
Queue Stats
166W - 149L
1,521 Elo+
Party 1
Nut
Nut
MidderChinases
Nut
Level 26
God Stats
2W - 1L
1,409 SR
Queue Stats
99W - 96L
1,479 Elo+
Party 1
Geb
Geb
Red Vedette
Geb
Level 29
God Stats
2W - 3L
1,343 SR
Queue Stats
10W - 16L
1,382 Elo+
Party 3
Anubis
Anubis
ket2000
Anubis
Level 100
God Stats
7W - 7L
1,535 SR
Queue Stats
307W - 274L
1,573 Elo+
Party 3
Team Averages
Level 74
1,444 SR
1,496 Elo+

VS

Team Averages
Level 91
1,559 SR
1,433 Elo+
Geb
Geb
 
Geb
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
B0B THE P0TATO
Morgan Le Fay
Level 39
God Stats
5W - 3L
1,826 SR
Queue Stats
28W - 45L
1,382 Elo+
Party 2
Apollo
Apollo
Bichmout
Apollo
Level 126
God Stats
4W - 6L
1,367 SR
Queue Stats
271W - 276L
1,465 Elo+
Solo
Guan Yu
Guan Yu
Lawrence1002
Guan Yu
Level 29
God Stats
8W - 5L
1,650 SR
Queue Stats
25W - 34L
1,403 Elo+
Party 2
Susano
Susano
chetrall
Susano
Level 139
God Stats
1W - 3L
1,452 SR
Queue Stats
47W - 65L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JDaines2002
Hun Batz
13
7 / 0 / 4
7,194
654
5,223
6,142
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
JIGURDA766
Cthulhu
12
2 / 0 / 2
7,426
675
6,486
5,799
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 3 / 2
5,399
491
4,909
6,076
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 4
5,435
494
1,851
6,000
3,777
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
ket2000
Anubis
14
4 / 2 / 2
7,684
699
4,696
6,486
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 1 / 0
5,911
537
4,120
8,430
5,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
B0B THE P0TATO
Morgan Le Fay
11
1 / 4 / 1
5,971
543
3,703
6,621
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Bichmout
Apollo
6
1 / 2 / 1
4,398
400
2,852
4,447
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Lawrence1002
Guan Yu
9
0 / 3 / 0
5,031
457
2,241
10,098
6,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
chetrall
Susano
11
2 / 4 / 1
5,595
509
5,359
9,807
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
6
6
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
1
0
2
L
Morgan Le Fay
B0B THE P0TATO
Morgan Le Fay
1
4
1
0.38
L
Apollo
Bichmout
Apollo
1
2
1
0.75
W
Hun Batz
JDaines2002
Hun Batz
7
0
4
9
W
Cthulhu
JIGURDA766
Cthulhu
2
0
2
3
L
Guan Yu
Lawrence1002
Guan Yu
0
3
0
0
W
1
3
2
0.67
W
0
1
4
2
L
Susano
chetrall
Susano
2
4
1
0.63
W
Anubis
ket2000
Anubis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,165
Damage
18,275
30,503
Taken
39,403
14,892
Mitigated
17,487
8,758
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,120
410
384
2,150
8,430
5,239
0
1,523
6,907
20,610
1,909
L
Morgan Le Fay
B0B THE P0TATO
Morgan Le Fay
3,703
493
0
1,126
6,621
1,529
0
3,014
3,607
35,174
1,046
L
Apollo
Bichmout
Apollo
2,852
1,859
0
1,537
4,447
1,211
0
262
4,185
0
22,516
W
Hun Batz
JDaines2002
Hun Batz
5,223
1,273
0
3,294
6,142
2,019
0
1,001
5,141
0
48,327
W
Cthulhu
JIGURDA766
Cthulhu
6,486
744
0
600
5,799
4,173
92
0
5,799
39,526
3,105
L
Guan Yu
Lawrence1002
Guan Yu
2,241
537
0
4,064
10,098
6,783
0
5,076
5,022
0
23,385
W
4,909
3,396
0
775
6,076
1,820
0
1,848
4,228
0
28,062
W
1,851
374
0
1,330
6,000
3,777
0
1,896
4,104
12,346
0
L
Susano
chetrall
Susano
5,359
482
0
3,357
9,807
2,725
0
2,344
7,463
0
35,783
W
Anubis
ket2000
Anubis
4,696
0
0
2,759
6,486
3,103
390
2,899
3,587
62,529
940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,138
Gold Earned
26,906
350
Minions Killed
263
0
Camps Cleared
0
1,144,822
Distance Traveled
1,005,414
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,911
537
40
4
0
207,206
2
L
Morgan Le Fay
5,971
543
71
6
0
196,820
0
L
Apollo
4,398
400
27
2
0
130,402
0
W
Hun Batz
7,194
654
86
8
0
266,293
0
W
Cthulhu
7,426
675
83
8
0
253,586
0
L
Guan Yu
5,031
457
57
5
0
224,888
0
W
Nut
5,399
491
55
5
0
196,407
0
W
Geb
5,435
494
8
1
0
221,677
3
L
Susano
5,595
509
68
6
0
246,098
0
W
Anubis
7,684
699
118
11
0
206,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role