Player Matchup

Lancelot
Lancelot
Gold IV
GXNXClDE
Lancelot
Gold IV
Level 107
God Stats
5W - 1L
1,712 SR
Queue Stats
18W - 16L
1,354 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,712 SR
1,354 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 81
1,682 SR
1,327 MMR
He Bo
He Bo
Silver I
AlexisJere
He Bo
Silver I
Level 81
God Stats
6W - 4L
1,682 SR
Queue Stats
20W - 26L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GXNXClDE
Lancelot
20
8 / 1 / 0
16,082
1,072
12,792
17,588
15,721
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SkadiAnubisUllrAnhurChronos

VS

Bans
KaliFreyaBakasuraSetAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
1 / 8 / 0
13,670
911
10,547
16,739
9,167
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
8
0
0.13
W
Lancelot
GXNXClDE
Lancelot
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,792
Damage
10,547
17,588
Taken
16,739
15,721
Mitigated
9,167
8,772
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
10,547
910
0
4,014
16,739
9,167
0
352
16,387
72,283
2,648
W
Lancelot
GXNXClDE
Lancelot
12,792
3,476
0
8,772
17,588
15,721
2,443
10,347
7,241
0
97,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,082
Gold Earned
13,670
168
Minions Killed
150
11
Camps Cleared
4
333,792
Distance Traveled
275,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,670
911
150
10
4
275,893
0
W
Lancelot
16,082
1,072
168
11
11
333,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role