Player Matchup

Tyr
Tyr
BgInfamous
Tyr
Level 138
God Stats
1W - 3L
1,430 SR
Queue Stats
94W - 88L
1,473 Elo+
Solo
Sylvanus
Sylvanus
C-sizzle52
Sylvanus
Level 118
God Stats
6W - 8L
1,483 SR
Queue Stats
251W - 249L
1,489 Elo+
Party 1
Vulcan
Vulcan
DET T1GERS
Vulcan
Level 67
God Stats
0W - 2L
1,243 SR
Queue Stats
38W - 43L
1,407 Elo+
Solo
Cupid
Cupid
frennzzykilla
Cupid
Level 109
God Stats
8W - 5L
1,754 SR
Queue Stats
227W - 219L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rufflel
Cu Chulainn
Level 179
God Stats
7W - 7L
1,562 SR
Queue Stats
72W - 48L
1,559 Elo+
Solo
Team Averages
Level 122
1,494 SR
1,489 Elo+

VS

Team Averages
Level 170
1,500 SR
1,468 Elo+
Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Crazyboy Aztek
King Arthur
Level 315
God Stats
111W - 129L
1,511 SR
Queue Stats
642W - 595L
1,443 Elo+
Solo
Scylla
Scylla
EchoStep
Scylla
Level 157
God Stats
13W - 7L
1,787 SR
Queue Stats
112W - 107L
1,460 Elo+
Solo
Neith
Neith
SpookyKat7914
Neith
Level 119
God Stats
8W - 12L
1,268 SR
Queue Stats
348W - 324L
1,472 Elo+
Solo
Anubis
Anubis
aedanwolf
Anubis
Level 136
God Stats
5W - 3L
1,435 SR
Queue Stats
381W - 375L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,719
551
8,092
13,525
10,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
C-sizzle52
Sylvanus
11
2 / 4 / 1
6,491
464
3,616
12,196
8,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
DET T1GERS
Vulcan
11
0 / 5 / 1
6,059
433
5,508
6,997
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 6 / 2
6,614
472
7,163
10,991
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
rufflel
Cu Chulainn
13
2 / 2 / 2
6,917
494
7,663
13,716
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
4 / 1 / 6
7,785
556
11,254
12,324
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
Crazyboy Aztek
King Arthur
13
5 / 1 / 1
7,953
568
11,094
11,702
10,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
EchoStep
Scylla
12
3 / 2 / 9
8,084
577
5,418
8,828
3,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
7 / 1 / 5
8,809
629
9,912
9,238
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
aedanwolf
Anubis
13
2 / 0 / 6
8,135
581
4,992
5,865
2,568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
21
21
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
1
6
7
L
1
4
2
0.5
L
Sylvanus
C-sizzle52
Sylvanus
2
4
1
0.63
W
King Arthur
Crazyboy Aztek
King Arthur
5
1
1
5.5
L
Vulcan
DET T1GERS
Vulcan
0
5
1
0.1
W
Scylla
EchoStep
Scylla
3
2
9
3.75
W
7
1
5
9.5
W
Anubis
aedanwolf
Anubis
2
0
6
5
L
0
6
2
0.17
L
Cu Chulainn
rufflel
Cu Chulainn
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,042
Damage
42,670
57,425
Taken
47,957
29,946
Mitigated
25,163
15,040
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,254
4,364
0
640
12,324
4,834
0
2,991
9,333
0
72,031
L
8,092
953
0
4,820
13,525
10,691
0
2,536
10,975
0
50,908
L
Sylvanus
C-sizzle52
Sylvanus
3,616
1,265
119
3,036
12,196
8,413
99
1,762
10,418
21,373
8,409
W
King Arthur
Crazyboy Aztek
King Arthur
11,094
860
0
1,800
11,702
10,709
0
550
11,152
4,711
46,770
L
Vulcan
DET T1GERS
Vulcan
5,508
405
0
450
6,997
2,133
0
2,980
3,965
31,638
0
W
Scylla
EchoStep
Scylla
5,418
960
0
1,271
8,828
3,848
0
2,025
6,803
27,631
0
W
9,912
3,055
0
4,921
9,238
3,204
116
910
8,328
0
58,270
W
Anubis
aedanwolf
Anubis
4,992
141
0
3,538
5,865
2,568
533
2,432
3,433
53,392
1,511
L
7,163
3,341
964
3,945
10,991
3,382
0
2,368
8,623
0
45,427
L
Cu Chulainn
rufflel
Cu Chulainn
7,663
1,312
0
1,706
13,716
5,327
0
3,624
10,034
0
56,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
40,766
373
Minions Killed
455
0
Camps Cleared
0
1,370,512
Distance Traveled
1,452,537
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,785
556
101
7
0
365,028
2
L
Tyr
7,719
551
92
7
0
276,563
0
L
Sylvanus
6,491
464
46
3
0
259,684
0
W
King Arthur
7,953
568
92
7
0
263,485
0
L
Vulcan
6,059
433
57
4
0
240,360
4
W
Scylla
8,084
577
40
3
0
275,534
3
W
Neith
8,809
629
99
7
0
279,267
4
W
Anubis
8,135
581
123
9
0
269,223
1
L
Cupid
6,614
472
79
6
0
268,067
0
L
Cu Chulainn
6,917
494
99
7
0
325,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role