Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AdinaBeast222
Ymir
Level 109
God Stats
1W - 2L
1,282 SR
Queue Stats
698W - 675L
1,433 Elo+
Solo
Agni
Agni
DocFumbles
Agni
Level 138
God Stats
2W - 2L
1,535 SR
Queue Stats
192W - 178L
1,549 Elo+
Solo
Poseidon
Poseidon
JadedWaifu
Poseidon
Level 143
God Stats
5W - 5L
1,543 SR
Queue Stats
160W - 130L
1,534 Elo+
Solo
Fenrir
Fenrir
oompagrace
Fenrir
Level 67
God Stats
23W - 17L
1,569 SR
Queue Stats
174W - 156L
1,460 Elo+
Solo
Team Averages
Level 116
1,486 SR
1,495 Elo+

VS

Team Averages
Level 133
1,555 SR
1,567 Elo+
Khepri
Khepri
 
Khepri
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Hopeyy
Neith
Level 124
God Stats
1W - 1L
1,552 SR
Queue Stats
3W - 1L
1,785 Elo+
Solo
Surtr
Surtr
Rabb159629
Surtr
Level 89
God Stats
39W - 24L
1,621 SR
Queue Stats
183W - 152L
1,530 Elo+
Solo
Thanatos
Thanatos
Riluho
Thanatos
Level 146
God Stats
6W - 3L
1,499 SR
Queue Stats
105W - 85L
1,550 Elo+
Solo
Ra
Ra
TheRealBradNeely
Ra
Level 125
God Stats
30W - 16L
1,603 SR
Queue Stats
288W - 279L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 0 / 0
3,973
662
1,371
2,885
718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,802
634
509
3,766
2,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 2 / 2
4,756
793
2,478
3,277
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
JadedWaifu
Poseidon
9
1 / 0 / 0
4,688
781
3,943
2,841
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
oompagrace
Fenrir
9
3 / 3 / 0
4,960
827
1,777
6,139
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 0 / 0
3,747
625
704
3,245
1,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Hopeyy
Neith
7
0 / 0 / 0
3,499
583
2,743
3,634
886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
7
0 / 1 / 0
4,135
689
1,584
5,154
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thanatos
Riluho
Thanatos
2
0 / 0 / 0
2,899
483
0
298
58
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
4 / 4 / 1
5,278
880
3,258
5,457
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
4
5
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
L
Khepri
 
Khepri
0
0
0
0
W
0
0
0
0
W
1
2
2
1
L
Neith
Hopeyy
Neith
0
0
0
0
W
Poseidon
JadedWaifu
Poseidon
1
0
0
1
L
Surtr
0
1
0
0
L
Thanatos
Riluho
Thanatos
0
0
0
0
L
4
4
1
1.13
W
Fenrir
oompagrace
Fenrir
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,078
Damage
8,289
18,908
Taken
17,788
5,833
Mitigated
5,624
7,688
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,371
583
0
1,328
2,885
718
0
496
2,389
0
25,032
L
Khepri
 
Khepri
704
33
628
832
3,245
1,223
0
1,184
2,001
9,167
0
W
509
0
0
1,190
3,766
2,094
0
163
3,603
12,077
0
W
2,478
578
0
492
3,277
750
0
1,757
1,260
22,107
0
L
Neith
Hopeyy
Neith
2,743
1,295
0
1,015
3,634
886
0
148
3,397
0
17,928
W
Poseidon
JadedWaifu
Poseidon
3,943
1,007
0
1,896
2,841
556
0
117
2,724
26,455
1,842
L
Surtr
1,584
355
0
1,617
5,154
1,872
9
2,777
2,377
440
21,608
L
Thanatos
Riluho
Thanatos
0
0
0
170
298
58
0
0
298
0
1,819
L
3,258
217
36
1,730
5,457
1,585
0
2,048
2,979
27,806
0
W
Fenrir
oompagrace
Fenrir
1,777
139
0
2,782
6,139
1,715
0
1,220
4,778
0
26,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,179
Gold Earned
19,558
217
Minions Killed
156
0
Camps Cleared
0
673,174
Distance Traveled
519,413
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,973
662
46
8
0
122,958
3
L
Khepri
3,747
625
12
2
0
92,666
2
W
Ymir
3,802
634
22
4
0
137,430
0
W
Agni
4,756
793
47
8
0
140,809
0
L
Neith
3,499
583
25
4
0
132,987
0
W
Poseidon
4,688
781
54
9
0
121,637
0
L
Surtr
4,135
689
50
8
0
135,428
2
L
Thanatos
2,899
483
4
1
0
16,460
0
L
Ra
5,278
880
65
11
0
141,872
0
W
Fenrir
4,960
827
48
8
0
150,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role