Player Matchup

Sobek
Sobek
Masters
MEÈKS
Sobek
Masters
Level 86
God Stats
2W - 0L
1,827 SR
Queue Stats
92W - 34L
2,622 MMR
Party 1
Atlas
Atlas
Masters
Zerеf
Atlas
Masters
Level 81
God Stats
46W - 22L
1,882 SR
Queue Stats
228W - 77L
2,702 MMR
Party 1
Hou Yi
Hou Yi
Masters
Нibanna
Hou Yi
Masters
Level 157
God Stats
26W - 23L
1,658 SR
Queue Stats
721W - 294L
2,866 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 108
1,789 SR
2,730 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,663 SR
2,031 MMR
Aphrodite
Aphrodite
Platinum I
 
Aphrodite
Platinum I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
DarkTri
Cerberus
Masters
Level 163
God Stats
30W - 37L
1,586 SR
Queue Stats
779W - 792L
2,400 MMR
Solo
Fenrir
Fenrir
Diamond II
InsanidadeMental
Fenrir
Diamond II
Level 163
God Stats
1W - 4L
1,903 SR
Queue Stats
287W - 326L
2,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MEÈKS
Sobek
12
0 / 1 / 5
7,000
875
3,170
7,893
5,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Atlas
Zerеf
Atlas
14
3 / 0 / 5
7,762
970
8,172
7,097
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
Нibanna
Hou Yi
14
5 / 0 / 2
8,497
1,062
6,277
4,776
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
FafnirSerqetKumbhakarnaNe ZhaKuzenbo

VS

Bans
CthulhuXbalanqueXing TianMedusaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 3 / 0
5,610
701
2,405
5,171
2,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
DarkTri
Cerberus
11
0 / 3 / 1
5,963
745
3,333
9,671
4,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 2 / 0
6,040
755
4,228
6,689
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
L
Cerberus
DarkTri
Cerberus
0
3
1
0.17
L
1
2
0
0.5
W
Sobek
MEÈKS
Sobek
0
1
5
2.5
W
Atlas
Zerеf
Atlas
3
0
5
5.5
W
Hou Yi
Нibanna
Hou Yi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,619
Damage
9,966
19,766
Taken
21,531
12,077
Mitigated
11,510
5,607
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,405
516
882
2,112
5,171
2,665
0
2,377
2,605
8,436
0
L
Cerberus
DarkTri
Cerberus
3,333
134
0
1,954
9,671
4,940
0
3,901
5,230
17,559
426
L
4,228
887
0
1,617
6,689
3,905
0
3,028
3,146
0
10,350
W
Sobek
MEÈKS
Sobek
3,170
357
0
2,026
7,893
5,226
245
2,100
4,384
14,480
0
W
Atlas
Zerеf
Atlas
8,172
2,874
0
2,554
7,097
5,265
616
1,797
5,015
19,855
3,281
W
Hou Yi
Нibanna
Hou Yi
6,277
2,392
0
1,027
4,776
1,586
1,896
1,449
2,932
0
40,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,259
Gold Earned
17,613
118
Minions Killed
70
0
Camps Cleared
0
467,114
Distance Traveled
360,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,610
701
20
3
0
100,106
0
L
Cerberus
5,963
745
41
5
0
138,167
0
L
Fenrir
6,040
755
9
1
0
121,901
0
W
Sobek
7,000
875
20
3
0
155,520
0
W
Atlas
7,762
970
22
3
0
157,715
0
W
Hou Yi
8,497
1,062
76
10
0
153,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role