Player Matchup

Atlas
Atlas
Gold II
Gridline47
Atlas
Gold II
Level 74
God Stats
13W - 14L
1,481 SR
Queue Stats
91W - 97L
1,500 MMR
Party 1
Bakasura
Bakasura
Platinum II
Masutaorenji
Bakasura
Platinum II
Level 48
God Stats
44W - 32L
1,624 SR
Queue Stats
151W - 147L
1,794 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
Romance12B
Xing Tian
Platinum I
Level 140
God Stats
26W - 32L
1,546 SR
Queue Stats
824W - 1,024L
2,058 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 87
1,551 SR
1,784 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,727 SR
1,872 MMR
Kuzenbo
Kuzenbo
Diamond I
AhFekYeahBud
Kuzenbo
Diamond I
Level 148
God Stats
51W - 9L
1,976 SR
Queue Stats
88W - 33L
2,254 MMR
Party 2
Medusa
Medusa
Platinum IV
AlienerQC
Medusa
Platinum IV
Level 173
God Stats
21W - 15L
1,625 SR
Queue Stats
40W - 37L
1,861 MMR
Solo
Bacchus
Bacchus
Platinum V
xJukesMcGukesx
Bacchus
Platinum V
Level 145
God Stats
3W - 2L
1,580 SR
Queue Stats
53W - 37L
1,502 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 1 / 1
8,306
755
6,767
8,856
7,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Masutaorenji
Bakasura
14
2 / 4 / 1
8,804
800
5,447
11,395
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Romance12B
Xing Tian
14
0 / 3 / 3
8,229
748
9,802
16,571
13,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
FafnirCthulhuKumbhakarnaSerqet

VS

Bans
YemojaCerberusOdinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AhFekYeahBud
Kuzenbo
14
0 / 2 / 5
8,261
751
9,183
11,228
8,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
AlienerQC
Medusa
16
4 / 1 / 4
10,078
916
10,211
8,621
2,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
4 / 0 / 3
9,471
861
9,894
8,311
6,262
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
8
8
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AhFekYeahBud
Kuzenbo
0
2
5
1.25
W
Medusa
AlienerQC
Medusa
4
1
4
6
L
Atlas
1
1
1
1.5
L
Bakasura
Masutaorenji
Bakasura
2
4
1
0.63
L
Xing Tian
Romance12B
Xing Tian
0
3
3
0.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,016
Damage
29,288
36,822
Taken
28,160
26,784
Mitigated
18,158
10,823
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AhFekYeahBud
Kuzenbo
9,183
2,563
0
3,071
11,228
8,907
0
6,440
4,068
18,296
540
W
Medusa
AlienerQC
Medusa
10,211
3,812
0
2,728
8,621
2,989
0
4,360
3,561
0
57,017
L
Atlas
6,767
1,855
0
2,400
8,856
7,645
0
4,013
4,406
26,888
0
L
Bakasura
Masutaorenji
Bakasura
5,447
3,306
0
3,784
11,395
5,902
0
6,165
4,690
0
22,014
L
Xing Tian
Romance12B
Xing Tian
9,802
358
0
4,639
16,571
13,237
0
6,713
9,301
32,540
209
W
9,894
1,251
0
2,860
8,311
6,262
0
4,864
2,898
27,105
2,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,339
Gold Earned
27,810
142
Minions Killed
170
0
Camps Cleared
0
644,041
Distance Traveled
709,832
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,261
751
28
3
0
227,374
2
W
Medusa
10,078
916
93
8
0
234,913
0
L
Atlas
8,306
755
30
3
0
211,861
0
L
Bakasura
8,804
800
67
6
0
231,893
0
L
Xing Tian
8,229
748
45
4
0
200,287
0
W
Bacchus
9,471
861
49
4
0
247,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role