Player Matchup

Terra
Terra
Galadorack
Terra
Level 129
God Stats
6W - 9L
1,287 SR
Queue Stats
97W - 108L
1,478 Elo+
Solo
Hun Batz
Hun Batz
Maxyheaa
Hun Batz
Level 149
God Stats
15W - 1L
2,019 SR
Queue Stats
293W - 92L
1,853 Elo+
Party 2
Nu Wa
Nu Wa
N0tschiiix3
Nu Wa
Level 153
God Stats
75W - 78L
1,534 SR
Queue Stats
146W - 158L
1,485 Elo+
Solo
Artemis
Artemis
dragondeath2
Artemis
Level 89
God Stats
14W - 3L
1,854 SR
Queue Stats
198W - 63L
1,843 Elo+
Party 2
Mulan
Mulan
jelmersteg213
Mulan
Level 147
God Stats
5W - 1L
1,326 SR
Queue Stats
235W - 61L
1,848 Elo+
Party 2
Team Averages
Level 133
1,604 SR
1,701 Elo+

VS

Team Averages
Level 141
1,509 SR
1,494 Elo+
Freya
Freya
FaintCrystal
Freya
Level 129
God Stats
7W - 9L
1,507 SR
Queue Stats
213W - 222L
1,515 Elo+
Solo
Mercury
Mercury
UncleIroh8
Mercury
Level 146
God Stats
35W - 40L
1,498 SR
Queue Stats
538W - 583L
1,552 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UncleShoes
Cu Chulainn
Level 127
God Stats
19W - 25L
1,505 SR
Queue Stats
386W - 411L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
fio08
Nu Wa
Level 149
God Stats
9W - 11L
1,536 SR
Queue Stats
301W - 295L
1,511 Elo+
Solo
Ix Chel
Ix Chel
iChiPeurZ
Ix Chel
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
1 / 1 / 11
6,724
1,121
2,026
6,717
4,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Maxyheaa
Hun Batz
12
3 / 2 / 5
6,555
1,093
7,948
7,100
5,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
0 / 2 / 2
5,856
976
3,022
4,603
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
dragondeath2
Artemis
12
6 / 1 / 4
7,122
1,187
7,580
5,589
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 8
6,572
1,095
6,761
6,939
6,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
5,886
981
3,807
6,887
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
UncleIroh8
Mercury
13
4 / 2 / 2
6,977
1,163
4,078
6,205
2,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
UncleShoes
Cu Chulainn
11
1 / 2 / 3
6,107
1,018
5,192
8,132
6,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
fio08
Nu Wa
12
1 / 2 / 5
6,313
1,052
5,617
4,342
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ix Chel
iChiPeurZ
Ix Chel
10
1 / 3 / 0
5,668
945
2,222
4,632
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
13
Kills
7
7
Deaths
13
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Terra
1
1
11
6.5
W
Hun Batz
Maxyheaa
Hun Batz
3
2
5
2.75
W
0
2
2
0.5
L
Mercury
UncleIroh8
Mercury
4
2
2
2.5
L
Cu Chulainn
UncleShoes
Cu Chulainn
1
2
3
1.25
W
Artemis
dragondeath2
Artemis
6
1
4
8
L
Nu Wa
fio08
Nu Wa
1
2
5
1.75
L
Ix Chel
iChiPeurZ
Ix Chel
1
3
0
0.33
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,337
Damage
20,916
30,948
Taken
30,198
20,177
Mitigated
13,427
9,417
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,807
907
0
425
6,887
2,040
0
1,333
5,512
11,912
0
W
Terra
2,026
385
3,774
2,886
6,717
4,783
406
2,430
3,806
6,873
0
W
Hun Batz
Maxyheaa
Hun Batz
7,948
2,388
0
651
7,100
5,744
623
1,843
4,704
0
21,915
W
3,022
719
95
346
4,603
1,499
1,137
1,931
2,260
20,458
530
L
Mercury
UncleIroh8
Mercury
4,078
2,111
0
457
6,205
2,658
0
965
5,206
0
13,917
L
Cu Chulainn
UncleShoes
Cu Chulainn
5,192
510
0
1,198
8,132
6,525
0
509
7,431
3,146
10,959
W
Artemis
dragondeath2
Artemis
7,580
2,611
0
463
5,589
2,095
122
2,426
2,727
0
17,620
L
Nu Wa
fio08
Nu Wa
5,617
817
0
468
4,342
968
91
1,613
2,631
18,730
0
L
Ix Chel
iChiPeurZ
Ix Chel
2,222
165
100
481
4,632
1,236
0
571
3,955
5,490
0
W
6,761
849
0
1,202
6,939
6,056
0
2,566
3,753
0
13,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
30,951
133
Minions Killed
131
0
Camps Cleared
0
679,304
Distance Traveled
620,380
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,886
981
25
4
0
120,964
5
W
Terra
6,724
1,121
5
1
0
134,502
4
W
Hun Batz
6,555
1,093
36
6
0
149,746
0
W
Nu Wa
5,856
976
40
7
0
116,025
0
L
Mercury
6,977
1,163
25
4
0
161,200
0
L
Cu Chulainn
6,107
1,018
27
5
0
135,676
0
W
Artemis
7,122
1,187
30
5
0
142,467
0
L
Nu Wa
6,313
1,052
39
7
0
119,075
0
L
Ix Chel
5,668
945
15
3
0
83,465
0
W
Mulan
6,572
1,095
22
4
0
136,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role