Player Matchup

Thanatos
Thanatos
Gold II
ForgottenKing25
Thanatos
Gold II
Level 159
God Stats
10W - 6L
1,532 SR
Queue Stats
647W - 652L
1,498 MMR
Solo
Hachiman
Hachiman
Gold V
SalvadorM
Hachiman
Gold V
Level 146
God Stats
4W - 2L
1,709 SR
Queue Stats
84W - 84L
1,426 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
TTMACUTINO
Kumbhakarna
Gold V
Level 136
God Stats
9W - 4L
1,641 SR
Queue Stats
84W - 89L
1,213 MMR
Solo
Arachne
Arachne
Platinum III
Zerocool2453
Arachne
Platinum III
Level 105
God Stats
5W - 7L
1,631 SR
Queue Stats
159W - 159L
1,589 MMR
Solo
Discordia
Discordia
Platinum I
oBoss Red
Discordia
Platinum I
Level 174
God Stats
7W - 4L
1,717 SR
Queue Stats
285W - 292L
2,012 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,646 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,567 SR
1,598 MMR
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver IV
 
Artemis
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
ATLKEL20
Fenrir
Gold IV
Level 144
God Stats
5W - 9L
1,424 SR
Queue Stats
295W - 289L
1,475 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
BluXorcist
Baba Yaga
Platinum V
Level 87
God Stats
3W - 1L
1,911 SR
Queue Stats
97W - 96L
1,717 MMR
Party 1
Ares
Ares
Platinum IV
ElHotdog212
Ares
Platinum IV
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 39L
1,800 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
5 / 2 / 7
8,428
602
6,313
15,021
5,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
SalvadorM
Hachiman
15
5 / 3 / 2
9,135
653
8,424
8,329
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
TTMACUTINO
Kumbhakarna
14
4 / 2 / 8
8,675
620
6,426
12,679
10,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Zerocool2453
Arachne
15
3 / 2 / 3
8,914
637
9,119
12,953
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
oBoss Red
Discordia
15
4 / 0 / 7
9,182
656
9,538
5,672
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
DanzaburouThorAo KuangThoth

VS

Bans
Nu WaHerculesGilgameshSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 2 / 2
7,393
528
7,565
10,769
6,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
 
Artemis
12
0 / 4 / 3
6,996
500
5,444
10,736
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ATLKEL20
Fenrir
13
2 / 5 / 2
7,131
509
6,282
11,911
5,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
BluXorcist
Baba Yaga
13
3 / 6 / 1
7,727
552
5,548
10,799
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 4 / 1
7,317
523
6,888
13,913
11,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
21
Kills
9
9
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
2
0.5
L
Artemis
 
Artemis
0
4
3
0.38
L
Fenrir
ATLKEL20
Fenrir
2
5
2
0.6
L
Baba Yaga
BluXorcist
Baba Yaga
3
6
1
0.58
L
4
4
1
1.13
W
Thanatos
5
2
7
4.25
W
Hachiman
SalvadorM
Hachiman
5
3
2
2
W
Kumbhakarna
TTMACUTINO
Kumbhakarna
4
2
8
4
W
Arachne
Zerocool2453
Arachne
3
2
3
2.25
W
Discordia
oBoss Red
Discordia
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,820
Damage
31,727
54,654
Taken
58,128
30,024
Mitigated
29,590
22,312
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,565
315
100
2,808
10,769
6,024
0
1,029
9,320
56,255
0
L
Artemis
 
Artemis
5,444
1,208
0
1,907
10,736
3,267
0
1,751
8,985
0
47,352
L
Fenrir
ATLKEL20
Fenrir
6,282
1,173
0
1,154
11,911
5,213
0
2,197
9,637
0
56,986
L
Baba Yaga
BluXorcist
Baba Yaga
5,548
406
0
2,368
10,799
3,872
0
6,914
3,839
41,755
0
L
6,888
322
0
1,028
13,913
11,214
0
3,808
10,027
33,124
0
W
Thanatos
6,313
1,577
0
9,417
15,021
5,844
0
3,557
11,298
0
60,548
W
Hachiman
SalvadorM
Hachiman
8,424
6,042
0
2,710
8,329
2,829
410
1,200
7,089
0
67,758
W
Kumbhakarna
TTMACUTINO
Kumbhakarna
6,426
664
0
2,378
12,679
10,687
0
3,300
9,144
36,115
1,565
W
Arachne
Zerocool2453
Arachne
9,119
6,526
0
6,041
12,953
9,088
330
7,237
4,892
0
54,492
W
Discordia
oBoss Red
Discordia
9,538
669
0
1,766
5,672
1,576
769
3,431
2,003
62,354
241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,334
Gold Earned
36,564
434
Minions Killed
450
0
Camps Cleared
0
1,435,112
Distance Traveled
1,403,600
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,393
528
119
9
0
283,791
1
L
Artemis
6,996
500
101
7
0
246,004
2
L
Fenrir
7,131
509
94
7
0
296,676
0
L
Baba Yaga
7,727
552
100
7
0
278,080
2
L
Ares
7,317
523
36
3
0
299,049
3
W
Thanatos
8,428
602
79
6
0
298,291
1
W
Hachiman
9,135
653
108
8
0
257,544
0
W
Kumbhakarna
8,675
620
53
4
0
301,079
2
W
Arachne
8,914
637
103
7
0
256,299
6
W
Discordia
9,182
656
91
7
0
321,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role