Player Matchup

Thoth
Thoth
Masters
MEÈKS
Thoth
Masters
Level 86
God Stats
12W - 5L
1,738 SR
Queue Stats
92W - 34L
2,535 MMR
Party 1
Atlas
Atlas
Masters
Zerеf
Atlas
Masters
Level 81
God Stats
46W - 22L
1,875 SR
Queue Stats
228W - 77L
2,615 MMR
Party 1
Hachiman
Hachiman
Masters
Нibanna
Hachiman
Masters
Level 157
God Stats
26W - 22L
1,748 SR
Queue Stats
721W - 294L
2,779 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 108
1,787 SR
2,643 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,619 SR
1,936 MMR
Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum II
Gr9em st72
Jormungandr
Platinum II
Level 161
God Stats
174W - 150L
1,659 SR
Queue Stats
246W - 267L
1,899 MMR
Solo
Danzaburou
Danzaburou
Masters
kataniTTV
Danzaburou
Masters
Level 127
God Stats
52W - 42L
1,698 SR
Queue Stats
361W - 316L
2,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MEÈKS
Thoth
17
7 / 0 / 5
10,584
962
10,718
7,398
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Zerеf
Atlas
17
4 / 1 / 10
10,402
946
9,934
14,750
13,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Нibanna
Hachiman
17
6 / 0 / 9
10,889
990
11,407
11,080
4,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CerberusSerqetFafnirKumbhakarnaKuzenbo

VS

Bans
CthulhuCabrakanXing TianAresAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 8 / 0
7,801
709
6,086
10,640
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Gr9em st72
Jormungandr
12
0 / 6 / 0
7,568
688
5,632
14,548
8,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
kataniTTV
Danzaburou
15
1 / 3 / 0
9,515
865
8,242
10,379
4,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
17
Kills
1
1
Deaths
17
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
8
0
0
L
Jormungandr
Gr9em st72
Jormungandr
0
6
0
0
W
Thoth
MEÈKS
Thoth
7
0
5
9.5
W
Atlas
Zerеf
Atlas
4
1
10
9
L
Danzaburou
kataniTTV
Danzaburou
1
3
0
0.33
W
Hachiman
Нibanna
Hachiman
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,059
Damage
19,960
33,228
Taken
35,567
19,624
Mitigated
15,725
13,807
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,086
266
0
690
10,640
2,331
0
5,373
4,591
18,613
693
L
Jormungandr
Gr9em st72
Jormungandr
5,632
258
0
1,792
14,548
8,536
0
6,167
7,529
13,738
1,008
W
Thoth
MEÈKS
Thoth
10,718
244
0
1,926
7,398
2,446
590
2,903
4,388
35,818
0
W
Atlas
Zerеf
Atlas
9,934
2,801
0
5,301
14,750
13,109
0
4,169
10,164
28,812
561
L
Danzaburou
kataniTTV
Danzaburou
8,242
1,806
0
2,920
10,379
4,858
0
6,448
3,213
0
43,459
W
Hachiman
Нibanna
Hachiman
11,407
7,495
0
6,580
11,080
4,069
2,897
3,555
7,402
0
53,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,875
Gold Earned
24,884
173
Minions Killed
129
0
Camps Cleared
0
718,025
Distance Traveled
630,136
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,801
709
30
3
0
222,792
2
L
Jormungandr
7,568
688
22
2
0
189,850
2
W
Thoth
10,584
962
52
5
0
231,026
2
W
Atlas
10,402
946
31
3
0
233,507
0
L
Danzaburou
9,515
865
77
7
0
217,494
0
W
Hachiman
10,889
990
90
8
0
253,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role