Player Matchup

Loki
Loki
Platinum I
 
Loki
Platinum I
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold I
AzureSparkle
Charybdis
Gold I
Level 156
God Stats
24W - 26L
1,534 SR
Queue Stats
103W - 110L
1,717 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
CheekyBunny
Zhong Kui
Platinum V
Level 156
God Stats
12W - 17L
1,539 SR
Queue Stats
204W - 196L
1,717 MMR
Solo
Nox
Nox
Platinum III
Saxev
Nox
Platinum III
Level 148
God Stats
2W - 3L
1,614 SR
Queue Stats
138W - 131L
1,819 MMR
Solo
Zeus
Zeus
Diamond I
我一见你就笑
Zeus
Diamond I
Level 163
God Stats
12W - 17L
1,544 SR
Queue Stats
108W - 75L
2,305 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 166
1,546 SR
1,812 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 166
1,518 SR
1,808 MMR
Agni
Agni
Platinum I
 
Agni
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
Miltete
Apollo
Platinum II
Level 193
God Stats
4W - 2L
1,488 SR
Queue Stats
343W - 337L
1,908 MMR
Solo
Bakasura
Bakasura
Diamond V
MrBingaling1105
Bakasura
Diamond V
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
259W - 238L
2,074 MMR
Solo
Hercules
Hercules
Gold V
Sђız
Hercules
Gold V
Level 206
God Stats
1W - 0L
1,599 SR
Queue Stats
48W - 40L
1,681 MMR
Solo
Anubis
Anubis
Platinum I
ηÈzûko
Anubis
Platinum I
Level 116
God Stats
10W - 13L
1,503 SR
Queue Stats
353W - 388L
1,877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 3 / 1
6,694
515
2,482
6,470
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
AzureSparkle
Charybdis
12
0 / 3 / 2
6,471
498
2,980
7,692
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
CheekyBunny
Zhong Kui
11
1 / 5 / 3
6,584
506
6,089
8,859
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nox
Saxev
Nox
9
0 / 6 / 2
5,898
454
4,207
8,015
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 3 / 1
7,725
594
6,330
7,098
1,691
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ao KuangMedusaAwilixRatatoskr

VS

Bans
CthulhuKing ArthurAthenaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 3 / 2
7,874
606
5,923
5,215
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Miltete
Apollo
15
3 / 1 / 1
8,783
676
4,321
8,259
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
15
3 / 3 / 5
8,191
630
3,858
11,408
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Sђız
Hercules
16
5 / 1 / 0
9,641
742
4,101
9,565
5,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
ηÈzûko
Anubis
12
6 / 2 / 3
7,626
587
9,071
7,428
3,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
10
Kills
20
20
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
1
0.83
W
Agni
 
Agni
3
3
2
1.33
L
Charybdis
AzureSparkle
Charybdis
0
3
2
0.33
L
Zhong Kui
CheekyBunny
Zhong Kui
1
5
3
0.5
W
Apollo
Miltete
Apollo
3
1
1
3.5
W
Bakasura
3
3
5
1.83
L
Nox
Saxev
Nox
0
6
2
0.17
W
Hercules
Sђız
Hercules
5
1
0
5
W
Anubis
ηÈzûko
Anubis
6
2
3
3.75
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,088
Damage
27,274
38,134
Taken
41,875
11,458
Mitigated
18,301
8,480
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,482
609
0
1,714
6,470
1,949
0
0
6,320
0
35,970
W
Agni
 
Agni
5,923
336
0
1,052
5,215
1,621
645
3,187
2,028
36,290
705
L
Charybdis
AzureSparkle
Charybdis
2,980
1,508
0
1,846
7,692
1,467
0
3,394
4,292
0
40,659
L
Zhong Kui
CheekyBunny
Zhong Kui
6,089
983
0
1,878
8,859
4,659
0
3,869
4,870
31,039
7,359
W
Apollo
Miltete
Apollo
4,321
3,015
0
5,296
8,259
3,114
3,111
2,801
5,458
0
60,969
W
Bakasura
3,858
2,391
0
3,572
11,408
4,844
134
2,610
8,798
0
65,069
L
Nox
Saxev
Nox
4,207
223
0
750
8,015
1,692
0
3,029
4,627
36,740
296
W
Hercules
Sђız
Hercules
4,101
1,934
0
3,337
9,565
5,442
556
2,586
6,979
0
65,820
W
Anubis
ηÈzûko
Anubis
9,071
470
0
3,299
7,428
3,280
0
4,935
2,493
40,072
0
L
6,330
1,137
0
2,292
7,098
1,691
0
4,378
2,343
48,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
42,115
394
Minions Killed
480
0
Camps Cleared
0
1,228,223
Distance Traveled
1,358,066
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,694
515
72
6
0
286,202
0
W
Agni
7,874
606
74
6
0
264,904
4
L
Charybdis
6,471
498
89
7
0
230,914
0
L
Zhong Kui
6,584
506
65
5
0
229,037
1
W
Apollo
8,783
676
121
9
0
260,007
0
W
Bakasura
8,191
630
114
9
0
328,650
0
L
Nox
5,898
454
76
6
0
236,692
0
W
Hercules
9,641
742
122
9
0
258,297
0
W
Anubis
7,626
587
49
4
0
246,208
2
L
Zeus
7,725
594
92
7
0
245,378
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role