Player Matchup

Artemis
Artemis
Diamond V
 
Artemis
Diamond V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
CUKRY
Vulcan
Masters
Level 158
God Stats
23W - 16L
1,659 SR
Queue Stats
429W - 398L
2,527 MMR
Solo
Chaac
Chaac
Platinum III
LilMaha
Chaac
Platinum III
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 98L
2,006 MMR
Solo
Serqet
Serqet
Diamond III
VιllaιnArc
Serqet
Diamond III
Level 117
God Stats
1W - 1L
1,648 SR
Queue Stats
332W - 300L
2,200 MMR
Solo
Maui
Maui
Diamond V
arnettobrien
Maui
Diamond V
Level 142
God Stats
5W - 3L
1,729 SR
Queue Stats
192W - 172L
1,989 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,607 SR
2,044 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,680 SR
2,050 MMR
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum III
Henisir
Xing Tian
Platinum III
Level 155
God Stats
11W - 11L
1,601 SR
Queue Stats
341W - 346L
1,813 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
MxsterZ
Sun Wukong
Platinum II
Level 118
God Stats
8W - 6L
1,635 SR
Queue Stats
257W - 242L
1,970 MMR
Solo
Camazotz
Camazotz
Masters
NotBandes
Camazotz
Masters
Level 159
God Stats
11W - 8L
1,882 SR
Queue Stats
409W - 376L
2,582 MMR
Solo
Ra
Ra
Diamond II
Vаnvidd
Ra
Diamond II
Level 183
God Stats
9W - 8L
1,783 SR
Queue Stats
74W - 73L
2,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 2 / 4
5,835
584
4,146
5,712
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
CUKRY
Vulcan
11
1 / 0 / 1
6,225
623
5,075
2,570
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
LilMaha
Chaac
12
2 / 0 / 1
7,005
701
4,765
7,733
6,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
11
2 / 0 / 3
6,046
605
2,866
5,532
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
3 / 1 / 2
5,485
549
3,235
6,998
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
He BoAo KuangKumbhakarnaCharon

VS

Bans
CthulhuHou YiKuzenboAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 1
4,944
494
1,681
7,085
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Henisir
Xing Tian
8
1 / 1 / 1
4,578
458
2,642
8,038
5,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
MxsterZ
Sun Wukong
9
0 / 2 / 0
5,062
506
3,476
6,612
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
NotBandes
Camazotz
9
1 / 3 / 1
4,860
486
2,480
8,629
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
1 / 1 / 1
5,535
554
1,283
4,197
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
3
3
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
4
1.5
L
Anhur
 
Anhur
0
2
1
0.25
W
Vulcan
CUKRY
Vulcan
1
0
1
1.5
L
Xing Tian
Henisir
Xing Tian
1
1
1
1.5
W
Chaac
LilMaha
Chaac
2
0
1
2.5
L
Sun Wukong
MxsterZ
Sun Wukong
0
2
0
0
L
Camazotz
NotBandes
Camazotz
1
3
1
0.5
W
Serqet
2
0
3
3.5
L
1
1
1
1.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,087
Damage
11,562
28,545
Taken
34,561
15,588
Mitigated
14,076
8,784
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,146
1,614
0
1,982
5,712
1,775
0
1,425
4,287
0
41,326
L
Anhur
 
Anhur
1,681
1,042
0
2,284
7,085
1,789
0
1,188
5,897
0
33,531
W
Vulcan
CUKRY
Vulcan
5,075
0
0
1,139
2,570
810
0
486
2,014
44,529
0
L
Xing Tian
Henisir
Xing Tian
2,642
575
0
1,645
8,038
5,154
0
3,688
4,074
11,339
597
W
Chaac
LilMaha
Chaac
4,765
771
0
2,718
7,733
6,407
0
91
7,642
0
52,543
L
Sun Wukong
MxsterZ
Sun Wukong
3,476
894
0
1,715
6,612
3,139
0
0
6,612
295
31,550
L
Camazotz
NotBandes
Camazotz
2,480
611
0
3,340
8,629
2,754
0
1,149
7,122
0
37,902
W
Serqet
2,866
497
0
868
5,532
2,139
0
486
5,040
0
45,549
L
1,283
105
277
1,399
4,197
1,240
0
1,786
2,349
38,917
0
W
3,235
928
0
2,077
6,998
4,457
0
1,280
5,636
16,045
198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,596
Gold Earned
24,979
372
Minions Killed
323
0
Camps Cleared
0
1,071,672
Distance Traveled
1,087,240
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,835
584
66
7
0
180,853
2
L
Anhur
4,944
494
66
7
0
182,079
2
W
Vulcan
6,225
623
106
11
0
231,456
2
L
Xing Tian
4,578
458
21
2
0
226,181
2
W
Chaac
7,005
701
101
10
0
185,491
2
L
Sun Wukong
5,062
506
64
6
0
224,843
2
L
Camazotz
4,860
486
61
6
0
235,897
0
W
Serqet
6,046
605
75
8
0
256,152
0
L
Ra
5,535
554
111
11
0
218,240
0
W
Maui
5,485
549
24
2
0
217,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role