Player Matchup

Bacchus
Bacchus
Diamond V
 
Bacchus
Diamond V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
 
Thor
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
FrostedFlamers
Gilgamesh
Platinum V
Level 124
God Stats
4W - 5L
1,754 SR
Queue Stats
697W - 713L
1,750 MMR
Solo
Rama
Rama
Gold I
PORKO RO55O
Rama
Gold I
Level 151
God Stats
1W - 2L
1,663 SR
Queue Stats
91W - 84L
1,620 MMR
Solo
Poseidon
Poseidon
Diamond III
shershaw
Poseidon
Diamond III
Level 156
God Stats
50W - 44L
1,646 SR
Queue Stats
200W - 179L
2,247 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,612 SR
1,724 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,538 SR
1,857 MMR
Raijin
Raijin
Platinum III
Agent10007
Raijin
Platinum III
Level 202
God Stats
20W - 18L
1,595 SR
Queue Stats
184W - 180L
1,933 MMR
Solo
Skadi
Skadi
Gold I
Kuineberg
Skadi
Gold I
Level 119
God Stats
5W - 2L
1,607 SR
Queue Stats
224W - 225L
1,725 MMR
Solo
Geb
Geb
Gold II
Mafuya
Geb
Gold II
Level 153
God Stats
1W - 1L
1,390 SR
Queue Stats
129W - 124L
1,668 MMR
Solo
Achilles
Achilles
Bronze III
MigthyAesir
Achilles
Bronze III
Level 48
God Stats
3W - 2L
1,428 SR
Queue Stats
47W - 41L
1,600 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
ShaiZToKnice
Ao Kuang
Diamond II
Level 176
God Stats
68W - 49L
1,667 SR
Queue Stats
254W - 225L
2,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 2 / 0
3,540
708
2,478
5,737
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
 
Thor
6
0 / 2 / 1
3,404
681
292
3,992
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
FrostedFlamers
Gilgamesh
7
0 / 2 / 0
3,603
721
1,548
5,155
1,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 1 / 1
3,400
680
2,077
2,690
785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
shershaw
Poseidon
5
0 / 0 / 0
3,176
635
307
691
132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AphroditeKumbhakarnaThanatosSusanoMaman Brigitte

VS

Bans
Nu WaArachneCthulhuSurtrSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Agent10007
Raijin
8
2 / 0 / 1
4,297
859
2,725
1,991
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Kuineberg
Skadi
6
1 / 0 / 1
3,697
739
3,204
2,398
547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Mafuya
Geb
5
0 / 1 / 1
3,292
658
1,449
4,498
2,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
MigthyAesir
Achilles
8
2 / 0 / 0
4,063
813
2,520
4,427
2,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
ShaiZToKnice
Ao Kuang
7
2 / 0 / 1
3,900
780
1,024
3,801
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
7
7
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
0
0.5
L
Thor
 
Thor
0
2
1
0.25
W
Raijin
Agent10007
Raijin
2
0
1
2.5
L
Gilgamesh
FrostedFlamers
Gilgamesh
0
2
0
0
W
Skadi
Kuineberg
Skadi
1
0
1
1.5
W
Geb
Mafuya
Geb
0
1
1
0.5
W
Achilles
MigthyAesir
Achilles
2
0
0
2
L
0
1
1
0.5
W
Ao Kuang
ShaiZToKnice
Ao Kuang
2
0
1
2.5
L
Poseidon
shershaw
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,702
Damage
10,922
18,265
Taken
17,115
6,704
Mitigated
6,798
5,730
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,478
534
0
1,221
5,737
3,055
0
1,999
3,671
8,339
1,884
L
Thor
 
Thor
292
0
0
1,415
3,992
956
0
1,419
2,467
0
13,937
W
Raijin
Agent10007
Raijin
2,725
359
0
571
1,991
485
0
607
1,304
24,474
0
L
Gilgamesh
FrostedFlamers
Gilgamesh
1,548
178
0
1,750
5,155
1,776
0
79
4,732
0
17,387
W
Skadi
Kuineberg
Skadi
3,204
1,774
0
1,096
2,398
547
0
512
1,886
0
23,131
W
Geb
Mafuya
Geb
1,449
171
452
1,393
4,498
2,022
0
1,041
3,457
8,021
0
W
Achilles
MigthyAesir
Achilles
2,520
137
0
2,078
4,427
2,843
0
0
4,122
0
21,168
L
2,077
1,581
0
1,219
2,690
785
0
1,182
1,508
0
20,155
W
Ao Kuang
ShaiZToKnice
Ao Kuang
1,024
255
0
3,048
3,801
901
0
457
3,307
15,023
1,174
L
Poseidon
shershaw
Poseidon
307
0
0
125
691
132
0
268
349
13,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,123
Gold Earned
19,249
153
Minions Killed
181
0
Camps Cleared
0
508,112
Distance Traveled
562,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,540
708
14
3
0
113,364
0
L
Thor
3,404
681
33
7
0
112,443
0
W
Raijin
4,297
859
54
11
0
103,264
0
L
Gilgamesh
3,603
721
33
7
0
101,579
0
W
Skadi
3,697
739
46
9
0
99,231
0
W
Geb
3,292
658
5
1
0
114,812
0
W
Achilles
4,063
813
38
8
0
116,160
0
L
Rama
3,400
680
39
8
0
98,823
0
W
Ao Kuang
3,900
780
38
8
0
128,758
0
L
Poseidon
3,176
635
34
7
0
81,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role