Player Matchup

Arachne
Arachne
Lightbulbe
Arachne
Level 115
God Stats
5W - 6L
1,427 SR
Queue Stats
317W - 278L
1,536 Elo+
Solo
Anhur
Anhur
Noland95
Anhur
Level 129
God Stats
5W - 9L
1,434 SR
Queue Stats
113W - 92L
1,477 Elo+
Solo
Merlin
Merlin
Th3W1tchKing
Merlin
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,358 Elo+
Solo
Khepri
Khepri
Vanilla1942
Khepri
Level 34
God Stats
9W - 9L
1,500 SR
Queue Stats
42W - 54L
1,327 Elo+
Solo
Osiris
Osiris
lilMillii
Osiris
Level 55
God Stats
2W - 3L
1,763 SR
Queue Stats
25W - 25L
1,481 Elo+
Solo
Team Averages
Level 87
1,525 SR
1,436 Elo+

VS

Team Averages
Level 101
1,502 SR
1,418 Elo+
Neith
Neith
Gillharas
Neith
Level 152
God Stats
4W - 1L
1,550 SR
Queue Stats
55W - 56L
1,512 Elo+
Solo
Poseidon
Poseidon
Siynergy
Poseidon
Level 67
God Stats
4W - 5L
1,463 SR
Queue Stats
254W - 275L
1,410 Elo+
Solo
Anubis
Anubis
Soramy1326
Anubis
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 61L
1,203 Elo+
Solo
Tyr
Tyr
Waifusrlyfe
Tyr
Level 83
God Stats
21W - 28L
1,529 SR
Queue Stats
139W - 140L
1,466 Elo+
Solo
Shiva
Shiva
Zaken69
Shiva
Level 171
God Stats
2W - 3L
1,468 SR
Queue Stats
271W - 267L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lightbulbe
Arachne
10
2 / 4 / 0
5,460
496
4,404
9,871
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anhur
Noland95
Anhur
7
0 / 2 / 0
4,427
402
3,624
7,481
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
11
0 / 0 / 1
5,577
507
2,673
3,206
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
7
0 / 0 / 0
4,704
428
1,814
6,622
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
lilMillii
Osiris
3
0 / 0 / 0
3,983
362
608
1,538
661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gillharas
Neith
10
1 / 0 / 1
6,146
559
6,308
5,408
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
Siynergy
Poseidon
10
1 / 2 / 0
5,927
539
3,273
4,692
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Soramy1326
Anubis
11
0 / 1 / 2
5,678
516
2,212
6,229
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
2 / 0 / 0
6,726
611
1,741
5,237
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shiva
Zaken69
Shiva
9
2 / 0 / 2
6,428
584
5,375
7,225
5,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Gillharas
Neith
1
0
1
1.5
L
Arachne
Lightbulbe
Arachne
2
4
0
0.5
L
Anhur
Noland95
Anhur
0
2
0
0
W
Poseidon
Siynergy
Poseidon
1
2
0
0.5
W
Anubis
Soramy1326
Anubis
0
1
2
1
L
Merlin
0
0
1
0.5
L
Khepri
0
0
0
0
W
2
0
0
2
W
Shiva
Zaken69
Shiva
2
0
2
3
L
Osiris
lilMillii
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,123
Damage
18,909
28,718
Taken
28,791
11,299
Mitigated
12,984
9,608
Healing
9,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Gillharas
Neith
6,308
1,948
0
2,210
5,408
1,597
640
1,098
4,310
0
45,193
L
Arachne
Lightbulbe
Arachne
4,404
2,139
0
4,329
9,871
2,980
0
2,063
7,808
0
34,982
L
Anhur
Noland95
Anhur
3,624
1,261
0
1,571
7,481
2,170
0
1,217
6,264
0
22,453
W
Poseidon
Siynergy
Poseidon
3,273
108
0
500
4,692
1,269
315
1,117
3,575
36,064
0
W
Anubis
Soramy1326
Anubis
2,212
0
0
3,899
6,229
2,330
0
52
6,177
46,832
0
L
Merlin
2,673
102
0
500
3,206
958
0
805
2,401
35,692
662
L
Khepri
1,814
105
0
2,778
6,622
4,530
0
1,400
5,222
9,763
0
W
1,741
0
0
1,224
5,237
2,554
561
0
5,237
0
33,171
W
Shiva
Zaken69
Shiva
5,375
759
0
1,907
7,225
5,234
0
2,220
5,005
0
21,504
L
Osiris
lilMillii
Osiris
608
186
0
430
1,538
661
0
0
1,538
0
6,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,151
Gold Earned
30,905
209
Minions Killed
341
0
Camps Cleared
0
915,600
Distance Traveled
1,058,731
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,146
559
74
7
0
201,875
0
L
Arachne
5,460
496
62
6
0
235,416
1
L
Anhur
4,427
402
43
4
0
196,313
0
W
Poseidon
5,927
539
73
7
0
208,524
0
W
Anubis
5,678
516
81
7
0
235,129
0
L
Merlin
5,577
507
73
7
0
215,027
4
L
Khepri
4,704
428
14
1
0
217,453
2
W
Tyr
6,726
611
75
7
0
177,885
0
W
Shiva
6,428
584
38
3
0
235,318
2
L
Osiris
3,983
362
17
2
0
51,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role