Player Matchup

Hera
Hera
Bigcrust7878
Hera
Level 68
God Stats
34W - 29L
1,607 SR
Queue Stats
219W - 227L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
El-Prin-2
Morgan Le Fay
Level 140
God Stats
1W - 5L
1,500 SR
Queue Stats
89W - 84L
1,377 Elo+
Solo
Anhur
Anhur
Jon Piere
Anhur
Level 45
God Stats
0W - 3L
1,338 SR
Queue Stats
4W - 30L
1,188 Elo+
Solo
Baba Yaga
Baba Yaga
KrogiePlays
Baba Yaga
Level 82
God Stats
0W - 1L
1,491 SR
Queue Stats
35W - 29L
1,521 Elo+
Solo
Arachne
Arachne
Nearrivers56
Arachne
Level 96
God Stats
15W - 9L
1,543 SR
Queue Stats
310W - 288L
1,468 Elo+
Solo
Team Averages
Level 86
1,496 SR
1,412 Elo+

VS

Team Averages
Level 135
1,530 SR
1,451 Elo+
Xbalanque
Xbalanque
B2PCOLD187um
Xbalanque
Level 182
God Stats
7W - 4L
1,426 SR
Queue Stats
70W - 79L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
DolceWalls
Zhong Kui
Level 63
God Stats
37W - 18L
1,632 SR
Queue Stats
98W - 86L
1,441 Elo+
Solo
Ravana
Ravana
Hozpul
Ravana
Level 149
God Stats
5W - 2L
1,668 SR
Queue Stats
978W - 1,000L
1,471 Elo+
Solo
Ra
Ra
MONEYisaac69
Ra
Level 67
God Stats
2W - 2L
1,369 SR
Queue Stats
165W - 179L
1,479 Elo+
Solo
Osiris
Osiris
MasterDragoonJ
Osiris
Level 213
God Stats
10W - 9L
1,557 SR
Queue Stats
374W - 359L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,028
502
4,959
7,853
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
El-Prin-2
Morgan Le Fay
9
1 / 5 / 0
5,402
450
4,643
8,455
2,125
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Jon Piere
Anhur
8
0 / 6 / 1
4,575
381
1,357
5,952
1,694
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
KrogiePlays
Baba Yaga
3
0 / 0 / 0
3,938
328
77
446
78
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Nearrivers56
Arachne
10
6 / 4 / 0
6,261
522
4,809
10,557
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
B2PCOLD187um
Xbalanque
12
0 / 1 / 0
6,740
562
217
4,568
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
DolceWalls
Zhong Kui
13
7 / 4 / 6
7,510
626
10,889
8,532
4,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ravana
Hozpul
Ravana
12
7 / 0 / 4
7,340
612
5,259
6,523
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 2
7,327
611
3,494
6,195
3,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
3 / 2 / 10
7,799
650
4,083
11,438
9,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
19
19
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
B2PCOLD187um
Xbalanque
0
1
0
0
L
1
4
4
0.75
W
Zhong Kui
DolceWalls
Zhong Kui
7
4
6
2.5
L
Morgan Le Fay
El-Prin-2
Morgan Le Fay
1
5
0
0.2
W
Ravana
Hozpul
Ravana
7
0
4
9
L
Anhur
Jon Piere
Anhur
0
6
1
0.08
L
Baba Yaga
KrogiePlays
Baba Yaga
0
0
0
0
W
2
2
2
1.5
W
3
2
10
4
L
Arachne
Nearrivers56
Arachne
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,845
Damage
23,942
33,263
Taken
37,256
8,933
Mitigated
20,572
8,104
Healing
12,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
B2PCOLD187um
Xbalanque
217
72
0
1,099
4,568
1,367
1,994
163
4,405
0
43,813
L
4,959
1,548
0
1,950
7,853
2,180
0
3,108
4,745
40,129
2,273
W
Zhong Kui
DolceWalls
Zhong Kui
10,889
1,613
0
3,216
8,532
4,544
573
2,432
6,100
50,877
942
L
Morgan Le Fay
El-Prin-2
Morgan Le Fay
4,643
687
0
2,919
8,455
2,125
0
3,574
4,881
26,656
324
W
Ravana
Hozpul
Ravana
5,259
1,012
0
4,695
6,523
2,118
0
667
5,856
0
40,821
L
Anhur
Jon Piere
Anhur
1,357
371
0
394
5,952
1,694
0
2,990
2,962
0
5,835
L
Baba Yaga
KrogiePlays
Baba Yaga
77
0
0
223
446
78
0
0
446
4,008
97
W
3,494
575
96
2,221
6,195
3,096
840
2,863
3,332
48,285
383
W
4,083
763
0
1,329
11,438
9,447
306
3,495
7,943
0
26,920
L
Arachne
Nearrivers56
Arachne
4,809
2,928
0
2,618
10,557
2,856
0
4,528
6,029
0
25,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,204
Gold Earned
36,716
175
Minions Killed
379
0
Camps Cleared
0
942,274
Distance Traveled
1,204,094
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,740
562
88
7
0
186,092
2
L
Hera
6,028
502
77
6
0
213,073
0
W
Zhong Kui
7,510
626
94
8
0
247,004
0
L
Morgan Le Fay
5,402
450
44
4
0
204,906
1
W
Ravana
7,340
612
69
6
0
300,672
0
L
Anhur
4,575
381
10
1
0
217,395
0
L
Baba Yaga
3,938
328
4
0
0
37,626
0
W
Ra
7,327
611
88
7
0
219,084
0
W
Osiris
7,799
650
40
3
0
251,242
0
L
Arachne
6,261
522
40
3
0
269,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role