Player Matchup

Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BadFeel1n
Discordia
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 95L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PalecBywalec
Morgan Le Fay
Level 81
God Stats
9W - 5L
1,755 SR
Queue Stats
178W - 150L
1,569 Elo+
Party 1
Bastet
Bastet
Spreachless
Bastet
Level 104
God Stats
6W - 6L
1,503 SR
Queue Stats
584W - 590L
1,475 Elo+
Solo
Team Averages
Level 112
1,552 SR
1,508 Elo+

VS

Team Averages
Level 127
1,360 SR
1,409 Elo+
Achilles
Achilles
Bratfrosch69
Achilles
Level 133
God Stats
1W - 2L
1,240 SR
Queue Stats
21W - 38L
1,468 Elo+
Solo
Vulcan
Vulcan
CurryFish0
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
DripCrunchyKekZ_
Tyr
Level 129
God Stats
0W - 1L
1,231 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 2
Cupid
Cupid
NoZy x RayZeeN
Cupid
Level 156
God Stats
1W - 3L
1,331 SR
Queue Stats
925W - 924L
1,593 Elo+
Solo
Cthulhu
Cthulhu
beothen
Cthulhu
Level 172
God Stats
6W - 2L
1,500 SR
Queue Stats
221W - 194L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
5 / 2 / 11
9,415
856
8,535
8,237
3,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
 
Kumbhakarna
14
1 / 2 / 21
9,299
845
3,591
16,480
16,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
BadFeel1n
Discordia
16
2 / 0 / 18
9,694
881
16,938
7,173
3,198
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
PalecBywalec
Morgan Le Fay
17
5 / 0 / 11
9,990
908
12,660
8,656
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bastet
17
14 / 2 / 12
10,703
973
21,603
15,710
7,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bratfrosch69
Achilles
13
1 / 4 / 3
7,140
649
3,109
15,077
17,453
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
CurryFish0
Vulcan
13
0 / 8 / 4
7,307
664
9,672
11,369
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 8 / 4
7,588
690
5,555
12,975
12,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

14
2 / 3 / 2
7,951
723
7,356
13,246
5,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
beothen
Cthulhu
15
1 / 4 / 1
7,944
722
12,596
14,433
13,282
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
19
27
Kills
5
6
Deaths
27
73
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
2
11
5.25
W
Kumbhakarna
 
Kumbhakarna
1
2
21
5.75
W
Discordia
BadFeel1n
Discordia
2
0
18
11
L
Achilles
Bratfrosch69
Achilles
1
4
3
0.63
L
Vulcan
CurryFish0
Vulcan
0
8
4
0.25
L
1
8
4
0.38
L
2
3
2
1
W
Morgan Le Fay
PalecBywalec
Morgan Le Fay
5
0
11
10.5
W
Bastet
14
2
12
10
L
Cthulhu
beothen
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,327
Damage
38,288
56,256
Taken
67,100
35,240
Mitigated
53,237
19,302
Healing
23,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,535
194
2,038
1,899
8,237
3,787
592
3,233
4,971
21,778
0
W
Kumbhakarna
 
Kumbhakarna
3,591
395
1,225
3,739
16,480
16,659
466
5,801
10,597
6,604
0
W
Discordia
BadFeel1n
Discordia
16,938
608
437
1,179
7,173
3,198
892
3,380
3,710
36,034
954
L
Achilles
Bratfrosch69
Achilles
3,109
210
1,545
2,691
15,077
17,453
0
10,356
4,601
0
5,938
L
Vulcan
CurryFish0
Vulcan
9,672
217
0
1,446
11,369
4,051
0
6,708
4,629
19,344
0
L
5,555
218
0
878
12,975
12,889
0
6,712
6,109
0
9,761
L
7,356
2,380
7,119
7,005
13,246
5,562
0
7,211
5,983
0
18,494
W
Morgan Le Fay
PalecBywalec
Morgan Le Fay
12,660
1,037
0
1,512
8,656
4,180
872
5,313
3,343
29,908
1,010
W
Bastet
21,603
4,239
1,756
5,517
15,710
7,416
497
4,541
11,054
0
30,798
L
Cthulhu
beothen
Cthulhu
12,596
41
1,088
2,088
14,433
13,282
0
9,168
5,197
31,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,101
Gold Earned
37,930
149
Minions Killed
118
0
Camps Cleared
0
1,146,879
Distance Traveled
993,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,415
856
39
4
0
206,411
0
W
Kumbhakarna
9,299
845
5
0
0
230,863
0
W
Discordia
9,694
881
46
4
0
228,799
0
L
Achilles
7,140
649
9
1
0
204,252
0
L
Vulcan
7,307
664
21
2
0
188,613
0
L
Tyr
7,588
690
4
0
0
198,322
0
L
Cupid
7,951
723
36
3
0
192,955
0
W
Morgan Le Fay
9,990
908
43
4
0
234,807
0
W
Bastet
10,703
973
16
1
0
245,999
0
L
Cthulhu
7,944
722
48
4
0
208,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role